Player Matchup

Tiamat
Tiamat
DragonSoul578
Tiamat
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,352 Elo+
Party 1
Neith
Neith
IdleBigGas
Neith
Level 59
God Stats
10W - 15L
1,405 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Maui
Maui
Papa Tatman
Maui
Level 51
God Stats
13W - 8L
1,484 SR
Queue Stats
124W - 178L
1,419 Elo+
Solo
Cerberus
Cerberus
SaurianTrack218
Cerberus
Level 48
God Stats
5W - 7L
1,376 SR
Queue Stats
14W - 22L
1,252 Elo+
Party 1
Ao Kuang
Ao Kuang
TheFrostiest
Ao Kuang
Level 59
God Stats
12W - 9L
1,577 SR
Queue Stats
47W - 56L
1,422 Elo+
Party 1
Team Averages
Level 53
1,468 SR
1,375 Elo+

VS

Team Averages
Level 64
1,586 SR
1,401 Elo+
Thor
Thor
Fablecast
Thor
Level 57
God Stats
3W - 2L
1,630 SR
Queue Stats
119W - 135L
1,386 Elo+
Party 2
Merlin
Merlin
K1LLSWITCH925
Merlin
Level 120
God Stats
10W - 15L
1,488 SR
Queue Stats
768W - 814L
1,435 Elo+
Party 3
Cupid
Cupid
Levy9008
Cupid
Level 47
God Stats
2W - 6L
1,441 SR
Queue Stats
16W - 26L
1,257 Elo+
Party 2
Amaterasu
Amaterasu
ShrekTheHallsDVD
Amaterasu
Level 49
God Stats
5W - 5L
1,608 SR
Queue Stats
181W - 167L
1,531 Elo+
Party 3
Artio
Artio
WinningFist
Artio
Level 49
God Stats
4W - 4L
1,762 SR
Queue Stats
80W - 100L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,336
519
10,354
8,600
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
6 / 1 / 4
9,834
546
15,552
8,700
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 12
9,616
534
6,510
14,996
14,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
14
1 / 2 / 6
8,816
490
6,423
11,124
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TheFrostiest
Ao Kuang
17
8 / 0 / 2
10,935
608
11,241
14,658
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 0
7,785
433
5,061
15,151
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
7,451
414
5,561
11,140
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Levy9008
Cupid
13
0 / 6 / 0
7,817
434
3,871
13,807
4,761
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
16
2 / 3 / 1
9,959
553
10,904
15,708
11,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
7,503
417
5,021
17,727
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
22
Kills
3
3
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Thor
1
5
0
0.2
W
Neith
6
1
4
8
L
0
4
0
0
L
Cupid
Levy9008
Cupid
0
6
0
0
W
3
0
12
9
W
Cerberus
1
2
6
2
L
Amaterasu
2
3
1
0.83
W
Ao Kuang
TheFrostiest
Ao Kuang
8
0
2
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,080
Damage
30,418
58,078
Taken
73,533
41,256
Mitigated
41,891
24,076
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,354
2,186
0
2,337
8,600
5,690
1,113
2,964
5,417
57,577
0
L
Thor
5,061
913
0
148
15,151
6,132
0
5,412
9,691
0
44,794
W
Neith
15,552
8,323
0
2,064
8,700
4,821
5,751
609
8,055
0
91,303
L
5,561
425
0
250
11,140
4,614
809
5,703
5,425
49,805
0
L
Cupid
Levy9008
Cupid
3,871
1,843
1,053
3,120
13,807
4,761
62
4,533
9,274
0
57,478
W
6,510
2,022
3,755
4,625
14,996
14,797
336
4,646
10,216
21,784
0
W
Cerberus
6,423
539
0
3,265
11,124
9,880
134
1,669
9,377
42,011
0
L
Amaterasu
10,904
4,464
0
6,703
15,708
11,557
0
9,689
5,788
0
83,721
W
Ao Kuang
TheFrostiest
Ao Kuang
11,241
3,431
0
8,030
14,658
6,068
0
827
13,759
89,741
0
L
5,021
732
1,627
5,130
17,727
14,827
0
8,746
8,827
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
40,515
459
Minions Killed
451
0
Camps Cleared
0
1,657,385
Distance Traveled
1,521,053
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,336
519
90
5
0
316,571
2
L
Thor
7,785
433
65
4
0
291,438
1
W
Neith
9,834
546
116
6
0
283,787
4
L
Merlin
7,451
414
86
5
0
294,783
0
L
Cupid
7,817
434
118
7
0
257,664
1
W
Maui
9,616
534
21
1
0
331,478
4
W
Cerberus
8,816
490
97
5
0
326,883
3
L
Amaterasu
9,959
553
155
9
0
342,125
5
W
Ao Kuang
10,935
608
135
8
0
398,666
4
L
Artio
7,503
417
27
2
0
335,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role