Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Opex4099
Awilix
Level 83
God Stats
1W - 2L
1,504 SR
Queue Stats
313W - 340L
1,464 Elo+
Solo
Shiva
Shiva
UltimateBuu485
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,420 Elo+
Solo
Charybdis
Charybdis
x_TheAnswer_x
Charybdis
Level 109
God Stats
8W - 9L
1,465 SR
Queue Stats
440W - 486L
1,525 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,482 Elo+

VS

Team Averages
Level 70
1,531 SR
1,618 Elo+
Hachiman
Hachiman
KirovReportinq
Hachiman
Level 19
God Stats
1W - 2L
1,276 SR
Queue Stats
18W - 12L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
Kyklosclaste
Danzaburou
Level 123
God Stats
4W - 0L
1,746 SR
Queue Stats
407W - 424L
1,489 Elo+
Solo
Tiamat
Tiamat
MONOcelMARE
Tiamat
Level 52
God Stats
6W - 3L
1,632 SR
Queue Stats
234W - 235L
1,474 Elo+
Solo
Thanatos
Thanatos
NunijNei
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,746 Elo+
Party 1
Shiva
Shiva
Sareniti
Shiva
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 4 / 2
6,827
975
2,371
12,035
10,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
8
0 / 4 / 0
5,108
730
3,334
6,048
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Opex4099
Awilix
5
0 / 2 / 0
4,799
686
801
2,284
790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
5,417
774
4,906
9,213
8,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
x_TheAnswer_x
Charybdis
12
1 / 5 / 2
6,619
946
5,123
7,919
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
6 / 1 / 11
7,753
1,108
9,799
5,599
2,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Kyklosclaste
Danzaburou
12
3 / 1 / 8
7,385
1,055
4,709
3,726
1,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
3 / 0 / 14
7,438
1,063
6,796
5,511
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
NunijNei
Thanatos
12
5 / 1 / 10
7,649
1,093
9,419
10,482
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Sareniti
Shiva
11
2 / 2 / 15
7,402
1,057
2,927
11,026
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
19
19
Deaths
5
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
L
Tiamat
 
Tiamat
0
4
0
0
W
Hachiman
6
1
11
11.5
W
Danzaburou
Kyklosclaste
Danzaburou
3
1
8
7
W
Tiamat
3
0
14
10
W
Thanatos
NunijNei
Thanatos
5
1
10
10
L
Awilix
Opex4099
Awilix
0
2
0
0
W
Shiva
Sareniti
Shiva
2
2
15
4.75
L
0
4
2
0.25
L
Charybdis
x_TheAnswer_x
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
33,650
37,499
Taken
36,344
25,159
Mitigated
31,129
4,802
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,371
213
437
2,023
12,035
10,502
0
2,265
9,598
5,903
0
L
Tiamat
 
Tiamat
3,334
455
30
277
6,048
3,209
0
1,851
4,150
5,941
0
W
Hachiman
9,799
4,381
1,223
780
5,599
2,814
2,515
709
4,890
0
21,678
W
Danzaburou
Kyklosclaste
Danzaburou
4,709
1,745
854
916
3,726
1,781
2,329
247
3,479
0
13,599
W
Tiamat
6,796
841
1,251
2,464
5,511
4,597
1,070
1,554
3,957
17,478
0
W
Thanatos
NunijNei
Thanatos
9,419
1,844
68
7,684
10,482
8,622
1,123
1,823
7,317
0
11,750
L
Awilix
Opex4099
Awilix
801
212
193
52
2,284
790
0
472
1,773
0
1,435
W
Shiva
Sareniti
Shiva
2,927
482
1,245
2,518
11,026
13,315
465
1,372
9,654
0
7,415
L
4,906
426
264
636
9,213
8,132
0
1,673
7,327
0
10,404
L
Charybdis
x_TheAnswer_x
Charybdis
5,123
1,905
31
859
7,919
2,526
0
535
7,208
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
37,627
39
Minions Killed
75
0
Camps Cleared
0
411,794
Distance Traveled
704,620
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,827
975
8
1
0
94,903
0
L
Tiamat
5,108
730
10
1
0
77,564
0
W
Hachiman
7,753
1,108
23
3
0
136,706
3
W
Danzaburou
7,385
1,055
17
2
0
128,675
1
W
Tiamat
7,438
1,063
20
3
0
151,190
4
W
Thanatos
7,649
1,093
12
2
0
143,711
1
L
Awilix
4,799
686
1
0
0
34,663
0
W
Shiva
7,402
1,057
3
0
0
144,338
3
L
Shiva
5,417
774
1
0
0
101,562
0
L
Charybdis
6,619
946
19
3
0
103,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role