Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DezChazz
Amaterasu
Level 154
God Stats
2W - 7L
1,379 SR
Queue Stats
160W - 134L
1,573 Elo+
Party 2
Merlin
Merlin
FranJetta
Merlin
Level 127
God Stats
15W - 9L
1,689 SR
Queue Stats
89W - 81L
1,546 Elo+
Party 2
Ullr
Ullr
HyperzUS
Ullr
Level 154
God Stats
5W - 4L
1,606 SR
Queue Stats
50W - 59L
1,478 Elo+
Solo
Ares
Ares
rezraptor
Ares
Level 160
God Stats
5W - 8L
1,744 SR
Queue Stats
389W - 345L
1,542 Elo+
Party 2
Team Averages
Level 151
1,584 SR
1,528 Elo+

VS

Team Averages
Level 151
1,595 SR
1,632 Elo+
Ra
Ra
ColdChaosWolf98
Ra
Level 160
God Stats
1W - 2L
1,495 SR
Queue Stats
32W - 17L
1,641 Elo+
Party 1
Serqet
Serqet
Goobensteinnnn
Serqet
Level 128
God Stats
3W - 0L
1,927 SR
Queue Stats
24W - 13L
1,605 Elo+
Party 1
King Arthur
King Arthur
KageTheKit
King Arthur
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
126W - 82L
1,677 Elo+
Party 1
Neith
Neith
TheKoke
Neith
Level 154
God Stats
7W - 6L
1,621 SR
Queue Stats
219W - 199L
1,617 Elo+
Solo
Sylvanus
Sylvanus
YasBroly
Sylvanus
Level 154
God Stats
6W - 3L
1,565 SR
Queue Stats
37W - 23L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
9 / 0 / 3
11,383
569
13,786
23,930
16,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
DezChazz
Amaterasu
15
0 / 5 / 3
10,113
506
12,796
27,106
22,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
FranJetta
Merlin
15
2 / 5 / 3
9,412
471
15,277
13,340
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
2 / 7 / 3
9,815
491
9,080
17,665
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ares
12
0 / 5 / 5
8,159
408
6,827
22,703
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,365
568
19,190
15,602
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 6
10,560
528
15,262
19,945
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KageTheKit
King Arthur
17
3 / 1 / 5
10,623
531
19,475
19,718
22,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TheKoke
Neith
18
5 / 4 / 2
10,961
548
11,911
16,476
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
YasBroly
Sylvanus
15
2 / 3 / 10
8,696
435
10,573
19,483
22,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
22
22
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
9
0
3
10.5
W
6
1
6
9
L
Amaterasu
DezChazz
Amaterasu
0
5
3
0.3
L
Merlin
FranJetta
Merlin
2
5
3
0.7
W
6
4
6
2.25
L
Ullr
2
7
3
0.5
W
King Arthur
KageTheKit
King Arthur
3
1
5
5.5
W
Neith
TheKoke
Neith
5
4
2
1.5
W
Sylvanus
YasBroly
Sylvanus
2
3
10
2.33
L
Ares
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,766
Damage
76,411
104,744
Taken
91,224
78,117
Mitigated
66,999
32,522
Healing
35,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,786
3,285
1,756
9,504
23,930
16,222
0
5,332
18,370
0
89,163
W
19,190
1,271
4,787
9,717
15,602
7,209
1,199
5,848
9,754
116,587
0
L
Amaterasu
DezChazz
Amaterasu
12,796
5,916
0
15,282
27,106
22,907
162
4,611
22,281
0
94,383
L
Merlin
FranJetta
Merlin
15,277
645
0
778
13,340
6,539
0
5,603
7,452
85,132
0
W
15,262
4,536
0
7,216
19,945
8,606
637
4,631
15,314
0
81,733
L
Ullr
9,080
2,964
0
1,868
17,665
6,535
1,314
2,492
15,017
0
73,709
W
King Arthur
KageTheKit
King Arthur
19,475
4,849
0
700
19,718
22,205
143
3,359
16,359
0
86,179
W
Neith
TheKoke
Neith
11,911
4,354
0
6,531
16,476
6,734
3,096
687
15,789
0
101,916
W
Sylvanus
YasBroly
Sylvanus
10,573
3,579
2,353
4,219
19,483
22,245
509
7,579
11,904
39,660
11,581
L
Ares
6,827
440
0
3,334
22,703
25,914
0
11,528
10,780
23,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
52,205
569
Minions Killed
679
0
Camps Cleared
0
1,894,662
Distance Traveled
1,895,198
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,383
569
140
7
0
485,859
5
W
Ra
11,365
568
199
10
0
436,565
2
L
Amaterasu
10,113
506
164
8
0
350,658
6
L
Merlin
9,412
471
134
7
0
339,430
4
W
Serqet
10,560
528
113
6
0
423,642
5
L
Ullr
9,815
491
103
5
0
351,800
1
W
King Arthur
10,623
531
142
7
0
394,212
5
W
Neith
10,961
548
142
7
0
310,098
1
W
Sylvanus
8,696
435
83
4
0
330,681
9
L
Ares
8,159
408
28
1
0
366,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role