Player Matchup

Amaterasu
Amaterasu
Apegamer007
Amaterasu
Level 101
God Stats
5W - 6L
1,408 SR
Queue Stats
125W - 151L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
IchTrinkeKetchup
Nu Wa
Level 87
God Stats
1W - 3L
1,407 SR
Queue Stats
34W - 28L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
RealSlimJedi
Sylvanus
Level 128
God Stats
1W - 6L
1,200 SR
Queue Stats
148W - 155L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Spieletest
Danzaburou
Level 92
God Stats
4W - 10L
1,011 SR
Queue Stats
85W - 103L
1,346 Elo+
Party 1
Ne Zha
Ne Zha
develinside
Ne Zha
Level 158
God Stats
57W - 64L
1,537 SR
Queue Stats
421W - 436L
1,531 Elo+
Solo
Team Averages
Level 113
1,313 SR
1,434 Elo+

VS

Team Averages
Level 122
1,575 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlackScorpionss2
Pele
Level 160
God Stats
3W - 1L
1,649 SR
Queue Stats
762W - 759L
1,479 Elo+
Solo
Nemesis
Nemesis
IAlekseyI
Nemesis
Level 142
God Stats
12W - 14L
1,481 SR
Queue Stats
647W - 717L
1,443 Elo+
Solo
Izanami
Izanami
MastoWhiteShark
Izanami
Level 122
God Stats
1W - 0L
1,478 SR
Queue Stats
71W - 96L
1,268 Elo+
Solo
Bacchus
Bacchus
timstar1001
Bacchus
Level 72
God Stats
3W - 1L
1,767 SR
Queue Stats
20W - 24L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apegamer007
Amaterasu
15
4 / 6 / 1
9,578
456
9,802
26,414
23,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 3
9,233
440
10,960
17,393
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RealSlimJedi
Sylvanus
14
1 / 5 / 4
8,971
427
10,889
23,135
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Spieletest
Danzaburou
14
0 / 4 / 5
9,167
437
11,075
16,607
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
18
7 / 6 / 0
10,777
513
18,304
23,525
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 8
10,902
519
18,371
15,922
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 2 / 6
13,434
640
27,111
26,205
21,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
IAlekseyI
Nemesis
18
6 / 2 / 6
11,187
533
12,500
18,205
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 8
10,431
497
14,523
24,125
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
timstar1001
Bacchus
14
1 / 3 / 11
9,583
456
7,478
17,376
24,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
28
29
Deaths
13
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
8
3
L
Amaterasu
Apegamer007
Amaterasu
4
6
1
0.75
W
11
2
6
7
W
Nemesis
IAlekseyI
Nemesis
6
2
6
4.5
L
1
8
3
0.31
W
5
3
8
3
L
Sylvanus
RealSlimJedi
Sylvanus
1
5
4
0.6
L
Danzaburou
Spieletest
Danzaburou
0
4
5
0.63
L
Ne Zha
7
6
0
1.17
W
Bacchus
timstar1001
Bacchus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,030
Damage
79,983
107,074
Taken
101,833
77,574
Mitigated
71,031
30,333
Healing
30,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,371
1,022
193
2,697
15,922
7,425
1,205
3,759
12,163
89,698
0
L
Amaterasu
Apegamer007
Amaterasu
9,802
5,264
0
9,916
26,414
23,963
437
3,293
23,121
0
52,960
W
27,111
8,782
0
12,660
26,205
21,101
2,579
2,099
24,106
0
135,549
W
Nemesis
IAlekseyI
Nemesis
12,500
4,741
0
1,579
18,205
7,881
2,012
2,074
16,131
0
98,018
L
10,960
1,982
282
1,882
17,393
7,574
1,884
7,543
9,850
77,498
0
W
14,523
11,038
504
9,277
24,125
10,055
2,246
8,231
15,894
0
88,687
L
Sylvanus
RealSlimJedi
Sylvanus
10,889
3,131
2,091
4,359
23,135
27,236
658
4,854
18,281
38,076
2,463
L
Danzaburou
Spieletest
Danzaburou
11,075
4,371
199
3,408
16,607
7,092
1,111
5,001
11,606
0
66,660
L
Ne Zha
18,304
4,374
0
8,196
23,525
11,709
0
5,158
18,367
0
90,135
W
Bacchus
timstar1001
Bacchus
7,478
843
0
3,795
17,376
24,569
34
5,005
12,371
24,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
55,537
504
Minions Killed
661
0
Camps Cleared
0
1,803,065
Distance Traveled
2,055,932
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,902
519
137
7
0
377,342
11
L
Amaterasu
9,578
456
78
4
0
397,831
1
W
Pele
13,434
640
214
10
0
437,422
1
W
Nemesis
11,187
533
136
6
0
475,646
1
L
Nu Wa
9,233
440
124
6
0
328,529
0
W
Izanami
10,431
497
147
7
0
332,518
4
L
Sylvanus
8,971
427
65
3
0
342,099
7
L
Danzaburou
9,167
437
117
6
0
347,858
2
L
Ne Zha
10,777
513
120
6
0
386,748
3
W
Bacchus
9,583
456
27
1
0
433,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role