Player Matchup

Thor
Thor
Apollomus
Thor
Level 95
God Stats
13W - 6L
1,658 SR
Queue Stats
78W - 90L
1,375 Elo+
Solo
Ares
Ares
Drumzgalore
Ares
Level 5
God Stats
1W - 3L
1,471 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ImBrent
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Agni
Agni
LordRomeo
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Papa Tatman
Sun Wukong
Level 51
God Stats
0W - 10L
958 SR
Queue Stats
124W - 178L
1,411 Elo+
Solo
Team Averages
Level 60
1,417 SR
1,457 Elo+

VS

Team Averages
Level 78
1,642 SR
1,636 Elo+
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FlüffyDuck
Awilix
Level 71
God Stats
4W - 0L
1,600 SR
Queue Stats
12W - 6L
1,597 Elo+
Solo
Chronos
Chronos
MrGooseKnuckles
Chronos
Level 143
God Stats
14W - 7L
1,670 SR
Queue Stats
310W - 202L
1,711 Elo+
Party 1
Amaterasu
Amaterasu
PoohShiesty420
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 37L
1,709 Elo+
Party 1
Ishtar
Ishtar
Zxvw00
Ishtar
Level 89
God Stats
7W - 1L
1,939 SR
Queue Stats
259W - 163L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 3 / 1
5,979
460
3,659
12,750
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,873
452
2,612
4,660
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ImBrent
Jing Wei
10
0 / 1 / 0
5,679
437
3,209
7,075
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
9
0 / 3 / 0
5,253
404
5,633
8,744
3,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Papa Tatman
Sun Wukong
12
1 / 1 / 0
6,962
536
5,545
11,760
7,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
4,194
323
0
0
0
Awilix
13
2 / 0 / 2
7,160
551
6,582
6,957
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 2
8,300
638
9,207
11,682
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
PoohShiesty420
Amaterasu
14
1 / 1 / 0
8,399
646
7,531
10,114
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Zxvw00
Ishtar
13
1 / 0 / 1
7,411
570
5,057
8,575
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
L
Thor
0
3
1
0.17
L
0
0
0
0
W
Awilix
2
0
2
3
L
Jing Wei
ImBrent
Jing Wei
0
1
0
0
L
Agni
0
3
0
0
W
4
0
2
5
L
Sun Wukong
Papa Tatman
Sun Wukong
1
1
0
1
W
Amaterasu
PoohShiesty420
Amaterasu
1
1
0
1
W
Ishtar
Zxvw00
Ishtar
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
28,377
44,989
Taken
37,328
21,488
Mitigated
18,778
16,186
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Thor
3,659
1,480
0
4,208
12,750
4,856
0
3,327
9,423
0
37,971
L
2,612
140
0
1,441
4,660
3,795
0
251
4,409
7,182
0
W
Awilix
6,582
1,868
0
4,034
6,957
2,788
0
1,062
5,895
0
49,624
L
Jing Wei
ImBrent
Jing Wei
3,209
2,077
0
3,098
7,075
2,156
0
375
6,700
0
46,079
L
Agni
5,633
985
0
1,805
8,744
3,398
0
4,526
4,218
26,998
0
W
9,207
5,939
0
5,809
11,682
6,062
3,450
4,359
7,323
65,586
8,494
L
Sun Wukong
Papa Tatman
Sun Wukong
5,545
1,882
0
5,634
11,760
7,283
0
0
11,760
0
52,861
W
Amaterasu
PoohShiesty420
Amaterasu
7,531
3,261
0
5,916
10,114
6,499
260
727
9,387
0
70,234
W
Ishtar
Zxvw00
Ishtar
5,057
2,833
0
5,691
8,575
3,429
144
2,097
6,478
0
60,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
35,464
329
Minions Killed
463
0
Camps Cleared
0
1,179,553
Distance Traveled
1,012,738
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,194
323
0
0
0
0
0
L
Thor
5,979
460
66
5
0
211,245
0
L
Ares
5,873
452
14
1
0
256,164
0
W
Awilix
7,160
551
94
7
0
287,006
4
L
Jing Wei
5,679
437
93
7
0
245,294
0
L
Agni
5,253
404
50
4
0
229,571
1
W
Chronos
8,300
638
129
10
0
235,752
8
L
Sun Wukong
6,962
536
106
8
0
237,279
1
W
Amaterasu
8,399
646
141
11
0
255,607
2
W
Ishtar
7,411
570
99
8
0
234,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role