Player Matchup

Ne Zha
Ne Zha
Rexstar988
Ne Zha
Level 61
God Stats
18W - 19L
1,449 SR
Queue Stats
137W - 203L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
SGG Bigs
Zhong Kui
Level 118
God Stats
5W - 1L
1,728 SR
Queue Stats
158W - 212L
1,380 Elo+
Party 2
Khepri
Khepri
uh Ebran
Khepri
Level 135
God Stats
14W - 5L
1,621 SR
Queue Stats
408W - 353L
1,516 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,421 Elo+

VS

Team Averages
Level 59
1,393 SR
1,411 Elo+
Cthulhu
Cthulhu
OGxFeed_state
Cthulhu
Level 5
God Stats
2W - 3L
1,474 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1
Arachne
Arachne
Subi One4729
Arachne
Level 112
God Stats
0W - 2L
1,132 SR
Queue Stats
24W - 28L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
XxElixRagnarxX
Baron Samedi
Level 59
God Stats
40W - 33L
1,573 SR
Queue Stats
232W - 331L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Rexstar988
Ne Zha
18
10 / 1 / 3
12,264
767
15,534
12,027
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SGG Bigs
Zhong Kui
17
4 / 1 / 11
11,333
708
20,666
13,854
12,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
uh Ebran
Khepri
15
1 / 1 / 12
11,262
704
4,108
14,240
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 3 / 1
9,343
584
8,413
14,368
15,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Subi One4729
Arachne
14
2 / 7 / 1
10,204
638
7,610
17,139
9,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxElixRagnarxX
Baron Samedi
16
1 / 5 / 1
10,151
634
12,410
15,635
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
1
0.17
W
Ne Zha
Rexstar988
Ne Zha
10
1
3
11.5
W
Zhong Kui
SGG Bigs
Zhong Kui
4
1
11
9.5
L
Arachne
Subi One4729
Arachne
2
7
1
0.36
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
1
5
1
0.3
W
Khepri
uh Ebran
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
28,433
40,121
Taken
47,142
44,087
Mitigated
31,870
13,091
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,413
872
412
809
14,368
15,549
0
6,681
7,026
23,546
0
W
Ne Zha
Rexstar988
Ne Zha
15,534
3,713
0
3,597
12,027
9,072
80
5,564
6,051
0
59,082
W
Zhong Kui
SGG Bigs
Zhong Kui
20,666
614
0
7,357
13,854
12,034
428
7,825
5,664
63,135
0
L
Arachne
Subi One4729
Arachne
7,610
5,367
605
1,801
17,139
9,079
0
7,490
9,287
0
30,851
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
12,410
894
1,404
3,694
15,635
7,242
72
10,710
4,657
42,358
0
W
Khepri
uh Ebran
Khepri
4,108
419
0
2,137
14,240
22,981
0
6,399
7,515
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
29,698
225
Minions Killed
148
0
Camps Cleared
0
907,606
Distance Traveled
773,097
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,343
584
21
1
0
254,349
0
W
Ne Zha
12,264
767
85
5
0
341,529
2
W
Zhong Kui
11,333
708
107
7
0
291,873
4
L
Arachne
10,204
638
47
3
0
278,727
0
L
Baron Samedi
10,151
634
80
5
0
240,021
4
W
Khepri
11,262
704
33
2
0
274,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role