Player Matchup

Artio
Artio
 
Artio
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GrimReaper0230
Izanami
Level 66
God Stats
17W - 23L
1,462 SR
Queue Stats
27W - 39L
1,349 Elo+
Party 1
Achilles
Achilles
Sgt_Miller007
Achilles
Level 156
God Stats
32W - 35L
1,533 SR
Queue Stats
642W - 565L
1,639 Elo+
Party 1
Da Ji
Da Ji
brains_galore
Da Ji
Level 120
God Stats
17W - 11L
1,606 SR
Queue Stats
299W - 305L
1,518 Elo+
Party 1
Chang'e
Chang'e
jokerumbrellabtr
Chang'e
Level 141
God Stats
3W - 0L
1,694 SR
Queue Stats
344W - 508L
1,389 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,479 Elo+

VS

Team Averages
Level 103
1,456 SR
1,395 Elo+
Bellona
Bellona
ELITE GENERAL13
Bellona
Level 85
God Stats
8W - 11L
1,455 SR
Queue Stats
287W - 333L
1,405 Elo+
Solo
Ah Puch
Ah Puch
EdsonS21
Ah Puch
Level 125
God Stats
41W - 43L
1,435 SR
Queue Stats
61W - 64L
1,370 Elo+
Solo
Susano
Susano
Moeskii 2x
Susano
Level 104
God Stats
1W - 2L
1,602 SR
Queue Stats
46W - 53L
1,422 Elo+
Solo
Rama
Rama
Trc_Envy
Rama
Level 98
God Stats
2W - 2L
1,540 SR
Queue Stats
81W - 78L
1,461 Elo+
Solo
Athena
Athena
weaselproxy
Athena
Level 104
God Stats
0W - 2L
1,248 SR
Queue Stats
6W - 10L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 1 / 11
9,844
547
5,890
21,646
20,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 4
11,052
614
8,899
8,900
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Sgt_Miller007
Achilles
17
9 / 0 / 4
11,941
663
17,952
20,652
20,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 2 / 6
11,516
640
11,589
19,288
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 4
10,604
589
5,347
11,656
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,326
407
5,271
16,721
13,476
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
EdsonS21
Ah Puch
10
3 / 1 / 0
6,898
383
5,790
4,273
1,559
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Moeskii 2x
Susano
12
3 / 9 / 1
7,967
443
7,888
18,407
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
0 / 7 / 2
6,941
386
5,599
14,558
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
11
1 / 4 / 1
7,517
418
3,557
16,397
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
26
Kills
7
7
Deaths
26
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
11
7.5
L
0
5
0
0
L
Ah Puch
EdsonS21
Ah Puch
3
1
0
3
W
6
0
4
8
L
Susano
Moeskii 2x
Susano
3
9
1
0.39
W
Achilles
Sgt_Miller007
Achilles
9
0
4
11
L
Rama
0
7
2
0.14
W
7
2
6
5
W
2
4
4
1
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,677
Damage
28,105
82,142
Taken
70,356
58,175
Mitigated
40,634
36,300
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,890
1,161
1,265
7,137
21,646
20,805
36
5,150
16,496
39,399
6,814
L
5,271
2,095
0
1,096
16,721
13,476
0
2,378
13,308
0
45,620
L
Ah Puch
EdsonS21
Ah Puch
5,790
98
0
692
4,273
1,559
0
681
3,456
33,916
0
W
8,899
6,691
0
4,039
8,900
3,363
4,830
2,199
6,701
0
86,804
L
Susano
Moeskii 2x
Susano
7,888
1,107
0
4,858
18,407
7,805
0
2,422
15,799
0
61,382
W
Achilles
Sgt_Miller007
Achilles
17,952
5,054
0
9,416
20,652
20,205
51
2,743
17,909
10,166
78,733
L
Rama
5,599
5,069
188
1,951
14,558
5,045
0
2,566
11,844
0
36,408
W
11,589
2,725
0
8,584
19,288
9,072
271
3,802
15,486
0
99,822
W
5,347
765
1,841
4,018
11,656
4,730
3,821
4,477
7,179
62,310
0
L
Athena
3,557
915
0
3,144
16,397
12,749
0
4,151
11,903
23,628
2,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
36,649
606
Minions Killed
326
0
Camps Cleared
0
1,801,273
Distance Traveled
1,514,000
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,844
547
63
4
0
397,798
4
L
Bellona
7,326
407
83
5
0
361,883
0
L
Ah Puch
6,898
383
44
2
0
196,951
2
W
Izanami
11,052
614
137
8
0
319,542
3
L
Susano
7,967
443
88
5
0
353,674
4
W
Achilles
11,941
663
147
8
0
368,792
8
L
Rama
6,941
386
64
4
0
288,879
5
W
Da Ji
11,516
640
145
8
0
395,514
0
W
Chang'e
10,604
589
114
6
0
319,627
4
L
Athena
7,517
418
47
3
0
312,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role