Player Matchup

Ra
Ra
A12incher2939
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 24L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Curious-WAR
Danzaburou
Level 85
God Stats
2W - 2L
1,635 SR
Queue Stats
45W - 41L
1,465 Elo+
Party 1
Agni
Agni
lorenzxv3
Agni
Level 66
God Stats
1W - 5L
1,271 SR
Queue Stats
189W - 269L
1,291 Elo+
Solo
Team Averages
Level 59
1,469 SR
1,418 Elo+

VS

Team Averages
Level 107
1,691 SR
1,695 Elo+
Hera
Hera
Angelica_Anxiety
Hera
Level 155
God Stats
15W - 5L
1,690 SR
Queue Stats
388W - 237L
1,654 Elo+
Party 2
Maui
Maui
GingerBread66
Maui
Level 21
God Stats
23W - 4L
1,733 SR
Queue Stats
76W - 22L
1,662 Elo+
Party 2
Pele
Pele
a15-04-75
Pele
Level 146
God Stats
1W - 0L
1,650 SR
Queue Stats
46W - 15L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,363
636
5,343
6,528
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Curious-WAR
Danzaburou
9
0 / 4 / 0
5,951
595
4,323
10,172
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
10
0 / 4 / 0
6,039
604
2,366
6,311
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,278
828
7,688
4,015
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 8
8,237
824
5,120
8,158
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
12
3 / 0 / 5
7,714
771
7,252
7,500
3,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
4
7
L
Danzaburou
Curious-WAR
Danzaburou
0
4
0
0
W
3
0
8
7
W
Pele
3
0
5
5.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
20,060
23,011
Taken
19,673
9,768
Mitigated
11,282
4,087
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
132
652
1,258
6,528
2,878
0
3,911
2,617
25,570
0
W
7,688
1,137
0
990
4,015
1,787
704
1,660
2,355
38,950
0
L
Danzaburou
Curious-WAR
Danzaburou
4,323
1,856
0
1,759
10,172
4,365
0
5,501
4,671
0
13,939
W
5,120
1,090
0
2,597
8,158
6,309
221
3,917
4,241
10,763
0
W
Pele
7,252
881
0
1,406
7,500
3,186
113
2,190
5,310
0
35,640
L
Agni
2,366
36
207
211
6,311
2,525
0
3,421
2,890
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,353
Gold Earned
24,229
101
Minions Killed
131
0
Camps Cleared
0
500,356
Distance Traveled
557,761
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,363
636
48
5
0
188,009
1
W
Hera
8,278
828
73
7
0
196,719
5
L
Danzaburou
5,951
595
21
2
0
162,855
0
W
Maui
8,237
824
12
1
0
160,674
3
W
Pele
7,714
771
46
5
0
200,368
0
L
Agni
6,039
604
32
3
0
149,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role