Player Matchup

Cupid
Cupid
BobbyMJ
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,252 Elo+
Solo
Bellona
Bellona
GHETTODREAMS_TX
Bellona
Level 58
God Stats
7W - 15L
1,377 SR
Queue Stats
139W - 168L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
IAmMentallylLL
Cliodhna
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
139W - 166L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nightmist_64
Morgan Le Fay
Level 140
God Stats
7W - 11L
1,446 SR
Queue Stats
118W - 114L
1,442 Elo+
Solo
Ymir
Ymir
iHateKing
Ymir
Level 29
God Stats
16W - 29L
1,370 SR
Queue Stats
35W - 80L
1,273 Elo+
Party 1
Team Averages
Level 86
1,392 SR
1,341 Elo+

VS

Team Averages
Level 53
1,378 SR
1,340 Elo+
Agni
Agni
BluYowie
Agni
Level 89
God Stats
2W - 2L
1,266 SR
Queue Stats
295W - 302L
1,413 Elo+
Party 3
Mercury
Mercury
NaryiBlessed
Mercury
Level 49
God Stats
3W - 1L
1,179 SR
Queue Stats
50W - 53L
1,414 Elo+
Party 3
Odin
Odin
The_New_Bamian33
Odin
Level 98
God Stats
1W - 0L
1,682 SR
Queue Stats
7W - 18L
1,187 Elo+
Party 2
Neith
Neith
wickedc53
Neith
Level 26
God Stats
7W - 16L
1,263 SR
Queue Stats
7W - 18L
1,187 Elo+
Party 2
Cabrakan
Cabrakan
xClyk
Cabrakan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BobbyMJ
Cupid
16
5 / 2 / 4
9,650
460
8,089
14,509
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 2
10,153
483
8,373
20,999
22,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
15
9 / 2 / 5
10,321
491
13,110
15,307
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Nightmist_64
Morgan Le Fay
17
3 / 3 / 3
10,279
489
11,244
15,531
7,421
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
2 / 4 / 7
8,663
413
7,737
16,496
9,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 4 / 3
11,214
534
9,167
14,184
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
NaryiBlessed
Mercury
17
1 / 5 / 5
10,710
510
10,686
17,459
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 2
10,202
486
9,323
16,407
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
wickedc53
Neith
16
4 / 6 / 1
10,805
515
10,237
13,424
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
xClyk
Cabrakan
20
7 / 2 / 1
13,288
633
18,419
18,684
15,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
20
Kills
16
16
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
2
4
3
0.88
L
Cupid
BobbyMJ
Cupid
5
2
4
3.5
L
1
5
2
0.4
L
Cliodhna
9
2
5
5.75
W
Mercury
NaryiBlessed
Mercury
1
5
5
0.7
L
Morgan Le Fay
Nightmist_64
Morgan Le Fay
3
3
3
1.5
W
2
3
2
1
L
Ymir
2
4
7
1.38
W
Neith
wickedc53
Neith
4
6
1
0.75
W
Cabrakan
xClyk
Cabrakan
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,553
Damage
57,832
82,842
Taken
80,158
53,010
Mitigated
51,717
28,245
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,167
539
0
3,549
14,184
5,797
985
4,239
9,422
93,444
0
L
Cupid
BobbyMJ
Cupid
8,089
4,995
1,065
7,767
14,509
6,675
693
1,602
12,907
0
74,961
L
8,373
3,668
0
7,233
20,999
22,562
0
12,318
7,914
0
76,122
L
Cliodhna
13,110
2,767
0
4,340
15,307
6,827
0
4,139
11,116
0
60,196
W
Mercury
NaryiBlessed
Mercury
10,686
4,932
0
1,928
17,459
6,459
0
2,706
14,483
0
84,537
L
Morgan Le Fay
Nightmist_64
Morgan Le Fay
11,244
630
109
4,798
15,531
7,421
0
6,513
8,950
62,663
0
W
9,323
1,078
341
2,610
16,407
17,340
926
4,458
11,793
117
23,977
L
Ymir
7,737
1,590
293
2,640
16,496
9,525
225
2,198
14,252
35,287
3,046
W
Neith
wickedc53
Neith
10,237
5,141
0
2,026
13,424
6,687
5,219
3,764
9,614
0
77,936
W
Cabrakan
xClyk
Cabrakan
18,419
2,671
0
7,612
18,684
15,434
3,425
2,249
16,369
102,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,066
Gold Earned
56,219
487
Minions Killed
648
0
Camps Cleared
0
1,817,116
Distance Traveled
1,887,646
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,214
534
149
7
0
356,431
0
L
Cupid
9,650
460
110
5
0
357,118
0
L
Bellona
10,153
483
132
6
0
340,020
0
L
Cliodhna
10,321
491
85
4
0
368,881
1
W
Mercury
10,710
510
115
5
0
498,526
0
L
Morgan Le Fay
10,279
489
101
5
0
389,213
1
W
Odin
10,202
486
22
1
0
395,786
1
L
Ymir
8,663
413
59
3
0
361,884
0
W
Neith
10,805
515
128
6
0
317,701
0
W
Cabrakan
13,288
633
234
11
0
319,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role