Player Matchup

Xing Tian
Xing Tian
Astraeis
Xing Tian
Level 104
God Stats
4W - 5L
1,634 SR
Queue Stats
761W - 749L
1,507 Elo+
Party 3
Serqet
Serqet
Gaara526
Serqet
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
22W - 37L
1,371 Elo+
Party 3
Guan Yu
Guan Yu
Merlinswond
Guan Yu
Level 145
God Stats
20W - 16L
1,565 SR
Queue Stats
1,133W - 1,408L
1,376 Elo+
Solo
Chernobog
Chernobog
Thanatosname123
Chernobog
Level 86
God Stats
5W - 5L
1,726 SR
Queue Stats
153W - 112L
1,587 Elo+
Party 2
Anhur
Anhur
xMysticFroggerx
Anhur
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 35L
1,576 Elo+
Party 2
Team Averages
Level 78
1,621 SR
1,483 Elo+

VS

Team Averages
Level 40
1,486 SR
1,579 Elo+
Kumbhakarna
Kumbhakarna
A_Hasse
Kumbhakarna
Level 80
God Stats
1W - 2L
1,432 SR
Queue Stats
54W - 54L
1,377 Elo+
Party 1
He Bo
He Bo
DangerDoom²
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,631 Elo+
Solo
Awilix
Awilix
DizNuttSack
Awilix
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,370 Elo+
Party 1
Ra
Ra
Trapathy
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,826 Elo+
Solo
Fenrir
Fenrir
xmchlupgraded
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Astraeis
Xing Tian
15
3 / 4 / 8
8,285
829
8,567
14,394
15,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Gaara526
Serqet
17
5 / 2 / 10
9,725
973
3,765
11,502
15,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Merlinswond
Guan Yu
10
1 / 5 / 3
6,690
669
3,293
9,090
4,150
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Thanatosname123
Chernobog
16
7 / 4 / 8
9,346
935
22,044
13,142
5,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 7 / 5
8,537
854
9,577
12,926
5,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A_Hasse
Kumbhakarna
14
0 / 3 / 12
8,136
814
3,552
15,996
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 4 / 13
8,790
879
18,549
9,973
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
1 / 6 / 9
7,150
715
3,523
12,023
5,526
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 2 / 10
10,422
1,042
19,691
10,888
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 8
8,469
847
8,083
11,949
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
19
Kills
22
22
Deaths
19
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
A_Hasse
Kumbhakarna
0
3
12
2
L
Xing Tian
Astraeis
Xing Tian
3
4
8
1.75
W
7
4
13
3.38
W
Awilix
1
6
9
0.92
L
Serqet
Gaara526
Serqet
5
2
10
5
L
Guan Yu
Merlinswond
Guan Yu
1
5
3
0.5
L
Chernobog
Thanatosname123
Chernobog
7
4
8
2.75
W
10
2
10
7.5
L
3
7
5
0.79
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
53,398
61,054
Taken
60,829
45,649
Mitigated
48,052
12,289
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
A_Hasse
Kumbhakarna
3,552
428
1,420
3,302
15,996
21,114
358
2,570
13,168
7,928
0
L
Xing Tian
Astraeis
Xing Tian
8,567
495
507
1,641
14,394
15,205
0
9,922
4,383
16,214
0
W
18,549
1,748
226
1,603
9,973
4,407
49
519
9,454
25,447
0
W
Awilix
3,523
1,571
500
519
12,023
5,526
776
1,887
10,136
0
7,930
L
Serqet
Gaara526
Serqet
3,765
474
542
1,757
11,502
15,308
362
6,705
4,599
0
7,625
L
Guan Yu
Merlinswond
Guan Yu
3,293
247
1,586
1,686
9,090
4,150
0
7,040
2,012
0
6,824
L
Chernobog
Thanatosname123
Chernobog
22,044
8,232
493
2,447
13,142
5,983
1,128
8,388
4,445
0
35,556
W
19,691
3,928
6,622
5,610
10,888
6,178
0
2,214
8,674
45,223
0
L
9,577
2,599
438
1,192
12,926
5,003
520
9,737
3,113
0
22,201
W
8,083
1,368
1,298
2,468
11,949
10,827
444
1,377
10,298
0
9,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
42,967
85
Minions Killed
103
0
Camps Cleared
0
897,697
Distance Traveled
941,452
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,136
814
4
0
0
197,062
0
L
Xing Tian
8,285
829
11
1
0
193,376
0
W
He Bo
8,790
879
10
1
0
180,572
0
W
Awilix
7,150
715
4
0
0
191,013
0
L
Serqet
9,725
973
15
2
0
229,859
0
L
Guan Yu
6,690
669
3
0
0
140,411
4
L
Chernobog
9,346
935
21
2
0
178,597
0
W
Ra
10,422
1,042
83
8
0
167,507
0
L
Anhur
8,537
854
35
4
0
155,454
4
W
Fenrir
8,469
847
2
0
0
205,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role