Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Darkside_Otaku_
Zeus
Level 97
God Stats
3W - 2L
1,602 SR
Queue Stats
87W - 107L
1,450 Elo+
Party 3
Nemesis
Nemesis
JetXwolf45
Nemesis
Level 126
God Stats
4W - 3L
1,491 SR
Queue Stats
348W - 344L
1,410 Elo+
Solo
Apollo
Apollo
KSI FIREMAN 77
Apollo
Level 33
God Stats
1W - 1L
1,726 SR
Queue Stats
54W - 52L
1,471 Elo+
Solo
Ganesha
Ganesha
WoahAndyy
Ganesha
Level 105
God Stats
0W - 1L
1,385 SR
Queue Stats
100W - 108L
1,449 Elo+
Party 3
Team Averages
Level 81
1,541 SR
1,456 Elo+

VS

Team Averages
Level 85
1,458 SR
1,475 Elo+
Anubis
Anubis
Kaiyuh
Anubis
Level 118
God Stats
1W - 0L
1,358 SR
Queue Stats
16W - 21L
1,520 Elo+
Party 2
Fenrir
Fenrir
Meier948977
Fenrir
Level 47
God Stats
6W - 4L
1,206 SR
Queue Stats
107W - 129L
1,394 Elo+
Solo
Ah Puch
Ah Puch
TR0LL UR DAD
Ah Puch
Level 121
God Stats
2W - 0L
1,593 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 2
Atlas
Atlas
fulldarkflame21
Atlas
Level 125
God Stats
67W - 55L
1,623 SR
Queue Stats
268W - 268L
1,526 Elo+
Party 1
Chaac
Chaac
zee_munayy
Chaac
Level 15
God Stats
23W - 27L
1,510 SR
Queue Stats
28W - 36L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 4 / 2
7,306
487
6,833
9,320
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 4 / 1
7,734
516
8,107
8,897
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JetXwolf45
Nemesis
13
7 / 5 / 2
8,270
551
8,914
15,756
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
4,473
298
1,181
2,169
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
WoahAndyy
Ganesha
11
0 / 3 / 6
6,675
445
4,608
13,117
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kaiyuh
Anubis
13
4 / 3 / 6
8,130
542
10,649
8,652
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
6 / 4 / 1
8,173
545
5,454
11,557
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
TR0LL UR DAD
Ah Puch
13
1 / 1 / 4
8,081
539
4,979
8,050
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
7,268
485
7,226
13,280
6,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
13
3 / 2 / 4
7,929
529
8,354
14,034
7,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
17
17
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
5
4
1
1.38
L
Nemesis
JetXwolf45
Nemesis
7
5
2
1.6
L
0
1
0
0
W
Anubis
Kaiyuh
Anubis
4
3
6
2.33
W
Fenrir
6
4
1
1.63
W
Ah Puch
TR0LL UR DAD
Ah Puch
1
1
4
3
L
Ganesha
WoahAndyy
Ganesha
0
3
6
1
W
3
3
4
1.67
W
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
36,662
49,259
Taken
55,573
25,357
Mitigated
26,120
8,843
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,833
487
141
2,050
9,320
4,066
287
2,477
6,831
43,679
0
L
8,107
819
0
738
8,897
3,363
0
4,536
4,275
52,829
0
L
Nemesis
JetXwolf45
Nemesis
8,914
4,155
0
3,119
15,756
6,007
0
5,156
10,412
0
52,209
L
1,181
1,011
0
1,113
2,169
473
0
1,264
825
0
5,451
W
Anubis
Kaiyuh
Anubis
10,649
1,124
0
3,446
8,652
3,932
747
3,686
4,966
40,344
3,757
W
Fenrir
5,454
787
0
1,182
11,557
5,336
0
3,474
8,083
0
41,861
W
Ah Puch
TR0LL UR DAD
Ah Puch
4,979
473
0
2,717
8,050
3,309
588
3,358
4,692
51,157
0
L
Ganesha
WoahAndyy
Ganesha
4,608
391
0
1,682
13,117
11,448
0
8,181
4,412
28,181
0
W
7,226
2,554
248
5,571
13,280
6,073
845
2,445
10,835
38,818
3,847
W
Chaac
8,354
1,757
0
5,738
14,034
7,470
0
6,585
7,449
0
39,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
39,581
323
Minions Killed
368
0
Camps Cleared
0
1,054,133
Distance Traveled
1,316,499
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,306
487
87
6
0
221,890
3
L
Zeus
7,734
516
110
7
0
241,759
4
L
Nemesis
8,270
551
81
5
0
277,140
1
L
Apollo
4,473
298
20
1
0
42,490
0
W
Anubis
8,130
542
80
5
0
229,415
2
W
Fenrir
8,173
545
72
5
0
312,376
4
W
Ah Puch
8,081
539
98
7
0
228,994
2
L
Ganesha
6,675
445
25
2
0
270,854
4
W
Atlas
7,268
485
61
4
0
282,566
7
W
Chaac
7,929
529
57
4
0
263,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role