Player Matchup

Danzaburou
Danzaburou
ArkAngelAzrael
Danzaburou
Level 82
God Stats
2W - 2L
1,616 SR
Queue Stats
36W - 22L
1,678 Elo+
Party 3
Athena
Athena
CanyonsCrap
Athena
Level 29
God Stats
3W - 5L
1,478 SR
Queue Stats
43W - 52L
1,309 Elo+
Party 1
Geb
Geb
YTZSTREETCHEETAH
Geb
Level 15
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 4L
1,609 Elo+
Party 3
Yu Huang
Yu Huang
ben4basketball2
Yu Huang
Level 25
God Stats
0W - 1L
1,710 SR
Queue Stats
15W - 8L
1,661 Elo+
Party 1
Mercury
Mercury
tNova_-_
Mercury
Level 126
God Stats
2W - 1L
1,723 SR
Queue Stats
55W - 49L
1,493 Elo+
Party 1
Team Averages
Level 55
1,643 SR
1,550 Elo+

VS

Team Averages
Level 45
1,511 SR
1,547 Elo+
Ishtar
Ishtar
 
Ishtar
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GhettoMouse
Guan Yu
Level 78
God Stats
2W - 2L
1,556 SR
Queue Stats
203W - 203L
1,450 Elo+
Solo
Cerberus
Cerberus
IllSellYourBag
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 192L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkAngelAzrael
Danzaburou
7
0 / 8 / 0
4,384
438
2,541
9,503
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
8
1 / 1 / 1
4,897
490
3,295
6,579
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 0
4,024
402
1,397
10,222
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
8
0 / 5 / 0
4,619
462
2,516
6,221
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tNova_-_
Mercury
8
1 / 2 / 0
4,680
468
2,019
6,753
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
7 / 0 / 6
7,415
742
10,485
8,320
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
 
Mercury
12
8 / 0 / 3
7,156
716
5,849
5,820
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
 
Agni
11
3 / 0 / 7
6,576
658
5,801
2,789
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
GhettoMouse
Guan Yu
10
1 / 2 / 0
5,895
590
3,352
7,000
4,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
8
3 / 0 / 10
6,373
637
3,290
9,133
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
22
22
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
0
6
10
W
Mercury
 
Mercury
8
0
3
9.5
W
Agni
 
Agni
3
0
7
6.5
L
Danzaburou
ArkAngelAzrael
Danzaburou
0
8
0
0
L
Athena
1
1
1
1.5
W
Guan Yu
GhettoMouse
Guan Yu
1
2
0
0.5
W
Cerberus
3
0
10
8
L
0
6
0
0
L
Yu Huang
0
5
0
0
L
Mercury
tNova_-_
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,768
Damage
28,777
39,278
Taken
33,062
15,757
Mitigated
16,824
3,547
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,485
6,202
0
5,095
8,320
2,906
1,918
724
7,596
0
53,844
W
Mercury
 
Mercury
5,849
2,878
0
700
5,820
2,235
0
1,099
4,721
0
56,352
W
Agni
 
Agni
5,801
624
0
500
2,789
1,050
50
869
1,920
43,171
0
L
Danzaburou
ArkAngelAzrael
Danzaburou
2,541
1,144
0
1,197
9,503
2,641
0
2,388
7,115
0
23,034
L
Athena
3,295
913
0
383
6,579
3,606
0
514
6,065
20,595
0
W
Guan Yu
GhettoMouse
Guan Yu
3,352
818
76
2,410
7,000
4,512
372
2,190
4,412
0
30,611
W
Cerberus
3,290
917
1,468
2,608
9,133
6,121
0
2,502
6,547
9,572
1,809
L
1,397
374
0
790
10,222
5,003
0
2,139
8,083
7,428
0
L
Yu Huang
2,516
185
0
667
6,221
2,333
0
2,316
3,905
28,404
0
L
Mercury
tNova_-_
Mercury
2,019
1,370
0
510
6,753
2,174
0
1,536
5,217
0
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
33,415
190
Minions Killed
316
0
Camps Cleared
0
866,423
Distance Traveled
998,701
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,415
742
82
8
0
174,372
1
W
Mercury
7,156
716
95
10
0
244,774
3
W
Agni
6,576
658
77
8
0
214,752
3
L
Danzaburou
4,384
438
37
4
0
166,470
1
L
Athena
4,897
490
45
5
0
176,927
0
W
Guan Yu
5,895
590
44
4
0
171,017
0
W
Cerberus
6,373
637
18
2
0
193,786
4
L
Geb
4,024
402
6
1
0
164,167
2
L
Yu Huang
4,619
462
48
5
0
177,295
3
L
Mercury
4,680
468
54
5
0
181,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role