Player Matchup

Athena
Athena
JentzschMob808
Athena
Level 128
God Stats
4W - 3L
1,814 SR
Queue Stats
199W - 202L
1,535 Elo+
Party 1
Fenrir
Fenrir
JmedYo00
Fenrir
Level 136
God Stats
3W - 3L
1,531 SR
Queue Stats
133W - 142L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
ShadyKenpachi
Cernunnos
Level 105
God Stats
18W - 17L
1,597 SR
Queue Stats
91W - 115L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xJustGutsx
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,994 SR
Queue Stats
297W - 312L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
xShadyAstroX
Cthulhu
Level 143
God Stats
6W - 5L
1,619 SR
Queue Stats
324W - 306L
1,561 Elo+
Party 1
Team Averages
Level 134
1,711 SR
1,503 Elo+

VS

Team Averages
Level 130
1,588 SR
1,486 Elo+
Lancelot
Lancelot
AzureValiant
Lancelot
Level 110
God Stats
6W - 6L
1,519 SR
Queue Stats
237W - 242L
1,496 Elo+
Solo
Olorun
Olorun
JsKronos
Olorun
Level 117
God Stats
24W - 14L
1,651 SR
Queue Stats
923W - 894L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KillmyEgo
Ah Muzen Cab
Level 159
God Stats
23W - 15L
1,581 SR
Queue Stats
160W - 170L
1,522 Elo+
Solo
Nu Wa
Nu Wa
WolfOBDC
Nu Wa
Level 159
God Stats
88W - 74L
1,581 SR
Queue Stats
655W - 811L
1,475 Elo+
Solo
Xing Tian
Xing Tian
XTAceOfSpadesTX
Xing Tian
Level 104
God Stats
8W - 4L
1,610 SR
Queue Stats
691W - 748L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
11,774
380
10,249
38,934
54,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
JmedYo00
Fenrir
20
6 / 12 / 5
13,643
440
19,600
38,720
17,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
ShadyKenpachi
Cernunnos
19
0 / 7 / 4
11,935
385
21,771
33,797
14,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
xJustGutsx
Ah Muzen Cab
20
3 / 6 / 7
14,727
475
23,030
29,751
13,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
xShadyAstroX
Cthulhu
20
7 / 3 / 1
15,872
512
29,697
49,426
47,782
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AzureValiant
Lancelot
20
10 / 6 / 7
18,744
605
35,220
34,283
19,043
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
JsKronos
Olorun
20
12 / 3 / 8
19,210
620
42,886
40,397
22,584
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
KillmyEgo
Ah Muzen Cab
20
5 / 1 / 3
19,595
632
17,527
28,107
13,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
WolfOBDC
Nu Wa
20
7 / 3 / 7
19,629
633
39,008
21,564
10,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
XTAceOfSpadesTX
Xing Tian
20
2 / 4 / 17
16,631
536
21,279
47,503
62,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
17
Kills
36
36
Deaths
17
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AzureValiant
Lancelot
10
6
7
2.25
L
1
8
8
0.63
L
Fenrir
JmedYo00
Fenrir
6
12
5
0.71
W
Olorun
JsKronos
Olorun
12
3
8
5.33
W
Ah Muzen Cab
KillmyEgo
Ah Muzen Cab
5
1
3
6.5
L
Cernunnos
ShadyKenpachi
Cernunnos
0
7
4
0.29
W
Nu Wa
WolfOBDC
Nu Wa
7
3
7
3.5
W
Xing Tian
XTAceOfSpadesTX
Xing Tian
2
4
17
2.63
L
Ah Muzen Cab
xJustGutsx
Ah Muzen Cab
3
6
7
1.08
L
Cthulhu
xShadyAstroX
Cthulhu
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,347
Damage
155,920
190,628
Taken
171,854
148,346
Mitigated
128,514
56,312
Healing
84,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AzureValiant
Lancelot
35,220
10,129
0
5,405
34,283
19,043
1,262
7,840
25,842
24
187,750
L
10,249
1,960
2,301
6,413
38,934
54,489
0
26,538
12,396
35,266
0
L
Fenrir
JmedYo00
Fenrir
19,600
3,987
0
8,228
38,720
17,769
0
16,829
21,691
0
100,639
W
Olorun
JsKronos
Olorun
42,886
28,492
1,488
29,054
40,397
22,584
5,130
9,098
31,110
204,899
3,471
W
Ah Muzen Cab
KillmyEgo
Ah Muzen Cab
17,527
7,772
0
18,815
28,107
13,942
7,833
4,256
23,731
0
274,509
L
Cernunnos
ShadyKenpachi
Cernunnos
21,771
8,453
0
12,076
33,797
14,965
0
24,616
9,181
0
129,230
W
Nu Wa
WolfOBDC
Nu Wa
39,008
13,176
274
14,826
21,564
10,270
6,099
13,762
6,222
178,086
0
W
Xing Tian
XTAceOfSpadesTX
Xing Tian
21,279
2,490
212
14,577
47,503
62,675
1,175
6,181
41,262
82,836
4,869
L
Ah Muzen Cab
xJustGutsx
Ah Muzen Cab
23,030
9,978
0
7,197
29,751
13,341
0
9,254
20,497
0
143,839
L
Cthulhu
xShadyAstroX
Cthulhu
29,697
913
156
19,941
49,426
47,782
0
25,403
24,023
193,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,951
Gold Earned
93,809
901
Minions Killed
1,121
0
Camps Cleared
0
2,872,427
Distance Traveled
2,859,887
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
18,744
605
212
7
0
667,483
0
L
Athena
11,774
380
41
1
0
632,861
0
L
Fenrir
13,643
440
121
4
0
548,035
5
W
Olorun
19,210
620
241
8
0
529,115
5
W
Ah Muzen Cab
19,595
632
339
11
0
620,067
4
L
Cernunnos
11,935
385
167
5
0
494,488
3
W
Nu Wa
19,629
633
252
8
0
509,020
2
W
Xing Tian
16,631
536
77
2
0
534,202
1
L
Ah Muzen Cab
14,727
475
250
8
0
573,422
4
L
Cthulhu
15,872
512
322
10
0
623,621
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role