Player Matchup

Chiron
Chiron
Prospectboss
Chiron
Level 158
God Stats
0W - 1L
1,630 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2
Izanami
Izanami
Siegbrecht
Izanami
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
79W - 68L
1,596 Elo+
Party 1
Poseidon
Poseidon
SirSpin21
Poseidon
Level 29
God Stats
0W - 1L
1,848 SR
Queue Stats
9W - 8L
1,454 Elo+
Party 2
Freya
Freya
Stromnas
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,494 Elo+
Party 1
Cupid
Cupid
ZeRho
Cupid
Level 149
God Stats
9W - 9L
1,504 SR
Queue Stats
669W - 711L
1,573 Elo+
Solo
Team Averages
Level 96
1,644 SR
1,535 Elo+

VS

Team Averages
Level 91
1,581 SR
1,536 Elo+
Artio
Artio
 
Artio
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Blade_1395
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,542 Elo+
Party 4
Fafnir
Fafnir
ManlyCookie
Fafnir
Level 160
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 7L
1,651 Elo+
Party 4
Shiva
Shiva
Maxwellv77
Shiva
Level 114
God Stats
2W - 0L
1,655 SR
Queue Stats
71W - 51L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 3 / 10
10,478
699
26,593
15,228
5,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Siegbrecht
Izanami
16
2 / 4 / 9
9,673
645
17,082
14,759
6,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
SirSpin21
Poseidon
19
4 / 5 / 7
11,429
762
22,659
16,150
6,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Stromnas
Freya
17
5 / 5 / 7
10,285
686
15,335
16,116
7,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
ZeRho
Cupid
15
1 / 4 / 11
9,535
636
9,930
13,060
5,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
1 / 1 / 17
11,347
756
9,335
34,883
36,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
 
Nu Wa
18
3 / 2 / 9
10,912
727
19,510
10,487
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Blade_1395
Izanami
17
2 / 5 / 8
10,481
699
8,866
15,958
7,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
18
8 / 5 / 9
12,747
850
13,864
27,610
41,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
19
7 / 4 / 13
11,881
792
18,320
32,216
31,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
16
Kills
21
21
Deaths
17
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
17
9.5
W
Nu Wa
 
Nu Wa
3
2
9
3.75
W
Izanami
Blade_1395
Izanami
2
5
8
1.2
W
Fafnir
8
5
9
2.5
W
Shiva
7
4
13
3.38
L
Chiron
4
3
10
3
L
Izanami
Siegbrecht
Izanami
2
4
9
1.63
L
Poseidon
SirSpin21
Poseidon
4
5
7
1.5
L
Freya
Stromnas
Freya
5
5
7
1.7
L
Cupid
ZeRho
Cupid
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,599
Damage
69,895
75,313
Taken
121,154
31,135
Mitigated
122,324
32,815
Healing
55,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,335
870
5,895
19,282
34,883
36,218
948
10,715
24,168
14,696
0
W
Nu Wa
 
Nu Wa
19,510
4,993
2,211
1,837
10,487
5,551
1,506
3,427
7,060
49,402
0
W
Izanami
Blade_1395
Izanami
8,866
5,715
1,368
2,200
15,958
7,954
2,037
5,859
10,099
0
32,078
W
Fafnir
13,864
3,534
804
6,624
27,610
41,225
1,138
6,541
21,069
19,862
0
W
Shiva
18,320
2,358
4,655
10,317
32,216
31,376
945
11,452
20,764
0
35,480
L
Chiron
26,593
12,826
2,856
6,469
15,228
5,827
1,200
10,799
4,429
0
50,940
L
Izanami
Siegbrecht
Izanami
17,082
12,714
1,424
2,968
14,759
6,226
0
9,315
5,444
0
42,180
L
Poseidon
SirSpin21
Poseidon
22,659
3,269
459
3,599
16,150
6,264
0
9,495
6,655
52,106
0
L
Freya
Stromnas
Freya
15,335
4,859
218
5,314
16,116
7,310
645
7,908
8,208
24,465
0
L
Cupid
ZeRho
Cupid
9,930
4,068
5,069
4,439
13,060
5,508
245
5,192
7,868
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
57,368
188
Minions Killed
163
0
Camps Cleared
0
1,343,065
Distance Traveled
1,391,693
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,347
756
13
1
0
312,228
2
W
Nu Wa
10,912
727
49
3
0
281,954
0
W
Izanami
10,481
699
66
4
0
240,227
1
W
Fafnir
12,747
850
5
0
0
245,423
0
W
Shiva
11,881
792
30
2
0
311,861
1
L
Chiron
10,478
699
37
2
0
259,888
1
L
Izanami
9,673
645
51
3
0
262,531
3
L
Poseidon
11,429
762
61
4
0
272,849
0
L
Freya
10,285
686
18
1
0
265,949
0
L
Cupid
9,535
636
21
1
0
281,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role