Player Matchup

Skadi
Skadi
Akira_6798
Skadi
Level 118
God Stats
14W - 8L
1,666 SR
Queue Stats
178W - 138L
1,640 Elo+
Party 1
Hel
Hel
AnAbsoluteUn1t
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 65L
1,651 Elo+
Party 1
Atlas
Atlas
CmasWithWeezer
Atlas
Level 26
God Stats
2W - 1L
1,576 SR
Queue Stats
44W - 32L
1,542 Elo+
Party 1
Awilix
Awilix
DEMONATA WORLD
Awilix
Level 143
God Stats
2W - 0L
1,751 SR
Queue Stats
77W - 74L
1,474 Elo+
Solo
Yu Huang
Yu Huang
xmchlupgraded
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,561 Elo+

VS

Team Averages
Level 99
1,360 SR
1,448 Elo+
Ullr
Ullr
BbyFaceDemon938
Ullr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 141L
1,384 Elo+
Solo
Jing Wei
Jing Wei
Mythic69
Jing Wei
Level 85
God Stats
3W - 4L
1,389 SR
Queue Stats
407W - 417L
1,452 Elo+
Solo
Yu Huang
Yu Huang
Tweeky_gets_you
Yu Huang
Level 129
God Stats
0W - 3L
1,173 SR
Queue Stats
220W - 225L
1,400 Elo+
Solo
Arachne
Arachne
Zambooki Native
Arachne
Level 149
God Stats
0W - 2L
1,239 SR
Queue Stats
64W - 79L
1,496 Elo+
Solo
Yemoja
Yemoja
listerBEANS
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 2 / 4
9,571
736
11,534
6,568
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 7
8,554
658
7,555
8,803
6,124
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 6
9,649
742
12,193
14,251
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 0 / 6
9,349
719
10,664
6,342
3,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
xmchlupgraded
Yu Huang
16
1 / 0 / 7
9,079
698
9,365
10,331
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,849
604
3,301
11,279
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Mythic69
Jing Wei
15
1 / 1 / 2
8,229
633
10,679
11,503
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
13
1 / 3 / 2
7,726
594
13,870
12,436
5,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
8,585
660
3,596
11,807
7,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
0 / 1 / 3
7,501
577
4,067
8,472
7,905
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
9
Kills
3
4
Deaths
9
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
2
4
2.5
W
1
1
7
4.5
L
0
3
3
0.5
W
2
1
6
5
W
2
0
6
5
L
Jing Wei
Mythic69
Jing Wei
1
1
2
2
L
Yu Huang
1
3
2
0.67
L
1
1
2
2
L
Yemoja
0
1
3
1.5
W
Yu Huang
xmchlupgraded
Yu Huang
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,311
Damage
35,513
46,295
Taken
55,497
31,361
Mitigated
31,417
21,250
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,534
2,900
980
689
6,568
3,153
1,370
2,320
4,248
0
32,899
W
7,555
843
12,667
3,775
8,803
6,124
696
3,097
5,706
13,165
0
L
3,301
1,168
648
738
11,279
5,394
0
7,036
4,243
0
17,212
W
12,193
3,492
0
1,991
14,251
13,478
141
5,461
8,790
17,315
0
W
10,664
2,156
679
469
6,342
3,327
1,635
2,677
3,665
0
17,042
L
Jing Wei
Mythic69
Jing Wei
10,679
6,047
3,151
3,594
11,503
5,282
0
3,863
7,640
0
29,013
L
Yu Huang
13,870
390
888
1,045
12,436
5,832
0
8,369
4,067
23,369
0
L
3,596
2,087
3,417
3,201
11,807
7,004
0
4,840
6,967
0
5,540
L
Yemoja
4,067
1,354
11,788
1,858
8,472
7,905
0
5,005
3,467
8,435
0
W
Yu Huang
xmchlupgraded
Yu Huang
9,365
590
0
0
10,331
5,279
667
4,382
5,949
27,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
39,890
147
Minions Killed
103
0
Camps Cleared
0
1,309,167
Distance Traveled
1,185,857
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,571
736
66
5
0
266,454
0
W
Hel
8,554
658
8
1
0
263,629
0
L
Ullr
7,849
604
24
2
0
230,240
1
W
Atlas
9,649
742
9
1
0
254,078
0
W
Awilix
9,349
719
35
3
0
272,780
3
L
Jing Wei
8,229
633
48
4
0
253,315
2
L
Yu Huang
7,726
594
23
2
0
242,095
2
L
Arachne
8,585
660
1
0
0
245,486
1
L
Yemoja
7,501
577
7
1
0
214,721
2
W
Yu Huang
9,079
698
29
2
0
252,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role