Player Matchup

Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fizzywizz
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,594 Elo+
Party 1
Fenrir
Fenrir
JormunMangyy
Fenrir
Level 59
God Stats
1W - 1L
1,503 SR
Queue Stats
32W - 30L
1,541 Elo+
Party 1
Hercules
Hercules
iTz MLG EPic
Hercules
Level 149
God Stats
1W - 3L
1,346 SR
Queue Stats
66W - 63L
1,597 Elo+
Party 1
Chaac
Chaac
ryanc13
Chaac
Level 128
God Stats
2W - 1L
1,626 SR
Queue Stats
67W - 45L
1,652 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,577 Elo+

VS

Team Averages
Level 73
1,552 SR
1,471 Elo+
Rama
Rama
BiℓℓCosby
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,567 Elo+
Party 3
Ah Puch
Ah Puch
Genesis3000
Ah Puch
Level 26
God Stats
1W - 1L
1,654 SR
Queue Stats
32W - 56L
1,360 Elo+
Solo
Nox
Nox
IMABEEEAST
Nox
Level 128
God Stats
1W - 0L
1,604 SR
Queue Stats
60W - 43L
1,526 Elo+
Party 3
Chaac
Chaac
Prospectboss
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
SirSpin21
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 2
5,517
788
3,739
6,174
2,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Fizzywizz
Fafnir
9
0 / 4 / 2
5,244
749
1,498
7,539
6,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
1 / 4 / 2
6,071
867
4,430
9,066
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
iTz MLG EPic
Hercules
12
0 / 3 / 5
6,036
862
5,900
11,409
8,185
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
ryanc13
Chaac
13
5 / 3 / 0
6,914
988
10,366
10,813
8,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
6,834
976
9,000
5,842
2,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Genesis3000
Ah Puch
13
4 / 0 / 9
7,090
1,013
9,450
4,880
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 11
6,728
961
4,952
5,951
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 11
6,326
904
7,532
7,678
8,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SirSpin21
Erlang Shen
12
3 / 2 / 8
6,965
995
6,890
11,047
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
6
Kills
17
17
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
2
0.33
W
5
0
11
10.5
L
Fafnir
Fizzywizz
Fafnir
0
4
2
0.25
W
Ah Puch
Genesis3000
Ah Puch
4
0
9
8.5
W
3
3
11
2.83
L
Fenrir
1
4
2
0.5
W
2
1
11
7.5
W
Erlang Shen
SirSpin21
Erlang Shen
3
2
8
3.5
L
Hercules
iTz MLG EPic
Hercules
0
3
5
0.83
L
Chaac
ryanc13
Chaac
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
37,824
45,001
Taken
35,398
33,132
Mitigated
26,875
13,814
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,739
1,621
422
742
6,174
2,814
156
2,435
3,691
0
14,544
W
9,000
7,215
1,269
2,914
5,842
2,322
0
297
5,426
0
11,878
L
Fafnir
Fizzywizz
Fafnir
1,498
669
0
742
7,539
6,855
0
2,080
5,379
2,084
0
W
Ah Puch
Genesis3000
Ah Puch
9,450
134
174
1,580
4,880
2,046
268
221
4,530
24,418
0
W
4,952
555
2,742
868
5,951
2,591
20
242
5,577
10,795
0
L
Fenrir
4,430
629
902
1,201
9,066
7,086
0
2,814
6,165
0
7,310
W
7,532
1,638
404
2,743
7,678
8,593
0
120
7,201
0
13,190
W
Erlang Shen
SirSpin21
Erlang Shen
6,890
3,721
1,408
4,394
11,047
11,323
0
618
10,043
0
8,117
L
Hercules
iTz MLG EPic
Hercules
5,900
1,123
715
4,436
11,409
8,185
0
3,849
7,352
0
9,952
L
Chaac
ryanc13
Chaac
10,366
1,637
271
4,383
10,813
8,192
0
2,920
7,783
0
15,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
33,943
54
Minions Killed
73
0
Camps Cleared
0
651,515
Distance Traveled
727,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,517
788
21
3
0
115,907
0
W
Rama
6,834
976
7
1
0
154,690
0
L
Fafnir
5,244
749
4
1
0
102,985
0
W
Ah Puch
7,090
1,013
36
5
0
134,083
0
W
Nox
6,728
961
12
2
0
149,158
0
L
Fenrir
6,071
867
5
1
0
140,041
0
W
Chaac
6,326
904
13
2
0
143,563
0
W
Erlang Shen
6,965
995
5
1
0
146,206
1
L
Hercules
6,036
862
6
1
0
143,588
0
L
Chaac
6,914
988
18
3
0
148,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role