Player Matchup

Yemoja
Yemoja
CrownedMinerva
Yemoja
Level 160
God Stats
1W - 6L
1,372 SR
Queue Stats
150W - 145L
1,521 Elo+
Party 2
Ishtar
Ishtar
DivineVale
Ishtar
Level 24
God Stats
7W - 9L
1,487 SR
Queue Stats
34W - 24L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
JuicyKingDrip
Hun Batz
Level 53
God Stats
0W - 1L
1,785 SR
Queue Stats
4W - 17L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
Khastil
Sun Wukong
Level 145
God Stats
1W - 3L
1,631 SR
Queue Stats
48W - 64L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
sarvanah
Nu Wa
Level 27
God Stats
40W - 36L
1,497 SR
Queue Stats
53W - 62L
1,452 Elo+
Party 3
Team Averages
Level 82
1,554 SR
1,449 Elo+

VS

Team Averages
Level 97
1,661 SR
1,543 Elo+
Sobek
Sobek
BERMUDAS 3
Sobek
Level 127
God Stats
4W - 7L
1,521 SR
Queue Stats
132W - 181L
1,533 Elo+
Solo
Poseidon
Poseidon
BUCK-1813
Poseidon
Level 44
God Stats
2W - 0L
1,732 SR
Queue Stats
31W - 45L
1,446 Elo+
Solo
Mulan
Mulan
northstarbruv
Mulan
Level 116
God Stats
6W - 3L
1,788 SR
Queue Stats
96W - 90L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
proSETHH
Cabrakan
Level 105
God Stats
4W - 4L
1,530 SR
Queue Stats
18W - 18L
1,579 Elo+
Party 1
Da Ji
Da Ji
transfiniteKILL
Da Ji
Level 93
God Stats
5W - 1L
1,735 SR
Queue Stats
120W - 106L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
11,415
634
8,555
16,972
19,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
DivineVale
Ishtar
20
5 / 7 / 3
13,161
731
20,259
21,005
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
JuicyKingDrip
Hun Batz
18
0 / 6 / 3
11,403
634
6,640
15,562
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Khastil
Sun Wukong
18
2 / 6 / 3
11,590
644
15,249
29,210
23,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
sarvanah
Nu Wa
18
1 / 5 / 3
11,483
638
17,163
12,600
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
1 / 3 / 14
12,011
667
11,466
24,690
36,425
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
BUCK-1813
Poseidon
20
3 / 2 / 9
12,557
698
12,646
12,639
5,410
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 15
12,602
700
14,059
19,151
15,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
proSETHH
Cabrakan
20
8 / 2 / 12
12,742
708
18,351
15,181
12,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 0 / 13
13,423
746
24,258
16,923
10,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
8
Kills
26
27
Deaths
8
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
3
14
2.67
W
Poseidon
BUCK-1813
Poseidon
3
2
9
3.75
L
0
3
4
0.67
L
Ishtar
DivineVale
Ishtar
5
7
3
0.93
L
Hun Batz
JuicyKingDrip
Hun Batz
0
6
3
0.25
L
Sun Wukong
Khastil
Sun Wukong
2
6
3
0.58
W
5
1
15
12.5
W
Cabrakan
proSETHH
Cabrakan
8
2
12
7
L
Nu Wa
sarvanah
Nu Wa
1
5
3
0.5
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
80,780
95,349
Taken
88,584
69,327
Mitigated
79,974
23,111
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
11,466
410
462
9,694
24,690
36,425
271
8,264
16,379
51,672
0
W
Poseidon
BUCK-1813
Poseidon
12,646
1,486
218
360
12,639
5,410
373
3,147
9,394
75,022
0
L
8,555
1,184
7,488
3,448
16,972
19,114
760
8,216
8,321
22,573
0
L
Ishtar
DivineVale
Ishtar
20,259
12,542
0
4,243
21,005
11,249
969
8,726
12,079
0
51,957
L
Hun Batz
JuicyKingDrip
Hun Batz
6,640
1,219
0
1,695
15,562
10,102
523
7,329
8,073
0
37,300
L
Sun Wukong
Khastil
Sun Wukong
15,249
1,609
0
5,539
29,210
23,023
0
13,400
15,498
0
41,493
W
14,059
984
0
6,247
19,151
15,375
0
4,824
14,183
0
36,914
W
Cabrakan
proSETHH
Cabrakan
18,351
2,815
0
3,294
15,181
12,730
255
4,715
10,224
37,582
0
L
Nu Wa
sarvanah
Nu Wa
17,163
4,768
0
698
12,600
5,839
597
4,233
8,367
59,549
0
W
24,258
7,174
0
2,120
16,923
10,034
602
4,768
12,039
0
54,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,052
Gold Earned
63,335
303
Minions Killed
335
0
Camps Cleared
0
1,583,729
Distance Traveled
1,664,058
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,011
667
76
4
0
328,221
0
W
Poseidon
12,557
698
102
6
0
348,537
3
L
Yemoja
11,415
634
26
1
0
316,291
0
L
Ishtar
13,161
731
88
5
0
286,242
2
L
Hun Batz
11,403
634
60
3
0
325,204
3
L
Sun Wukong
11,590
644
56
3
0
370,769
7
W
Mulan
12,602
700
51
3
0
322,781
0
W
Cabrakan
12,742
708
44
2
0
279,835
0
L
Nu Wa
11,483
638
73
4
0
285,223
4
W
Da Ji
13,423
746
62
3
0
384,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role