Player Matchup

Baron Samedi
Baron Samedi
Alsnake22
Baron Samedi
Level 100
God Stats
3W - 1L
1,640 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 2
Loki
Loki
CoolKaitlyn9
Loki
Level 114
God Stats
1W - 0L
1,785 SR
Queue Stats
161W - 142L
1,544 Elo+
Party 2
Athena
Athena
KravenMorehead
Athena
Level 87
God Stats
2W - 0L
1,411 SR
Queue Stats
52W - 29L
1,623 Elo+
Party 2
Chiron
Chiron
Mw2King319
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 157L
1,537 Elo+
Party 2
Zeus
Zeus
tr0picalheat1
Zeus
Level 86
God Stats
2W - 0L
1,730 SR
Queue Stats
111W - 133L
1,507 Elo+
Solo
Team Averages
Level 98
1,613 SR
1,523 Elo+

VS

Team Averages
Level 96
1,527 SR
1,504 Elo+
Izanami
Izanami
Insectdrum
Izanami
Level 84
God Stats
300W - 260L
1,571 SR
Queue Stats
383W - 396L
1,493 Elo+
Solo
Cerberus
Cerberus
PogChomp
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 52L
1,612 Elo+
Party 3
King Arthur
King Arthur
SiIverDragon678
King Arthur
Level 146
God Stats
5W - 5L
1,461 SR
Queue Stats
47W - 45L
1,651 Elo+
Party 1
Neith
Neith
forestgump67
Neith
Level 37
God Stats
3W - 3L
1,276 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
tuckthetruk
Scylla
Level 106
God Stats
1W - 1L
1,829 SR
Queue Stats
14W - 10L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alsnake22
Baron Samedi
10
0 / 1 / 2
5,501
500
4,466
5,174
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 2
6,385
580
3,659
7,410
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
6,201
564
4,813
9,746
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Mw2King319
Chiron
12
1 / 1 / 2
6,419
584
5,251
5,828
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 1
6,225
566
2,244
2,932
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Insectdrum
Izanami
11
2 / 3 / 0
6,373
579
4,873
7,970
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PogChomp
Cerberus
7
0 / 1 / 2
5,256
478
3,518
8,353
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SiIverDragon678
King Arthur
11
1 / 1 / 0
6,306
573
3,417
7,759
3,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 3 / 0
4,582
417
1,089
6,562
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
9
0 / 1 / 0
5,206
473
1,288
3,828
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alsnake22
Baron Samedi
0
1
2
1
W
4
0
2
5
L
Izanami
Insectdrum
Izanami
2
3
0
0.67
W
2
1
4
4
W
Chiron
Mw2King319
Chiron
1
1
2
2
L
Cerberus
PogChomp
Cerberus
0
1
2
1
L
King Arthur
SiIverDragon678
King Arthur
1
1
0
1
L
0
3
0
0
W
2
0
1
2.5
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
14,185
31,090
Taken
34,472
13,414
Mitigated
14,546
12,461
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alsnake22
Baron Samedi
4,466
676
186
2,167
5,174
2,175
198
0
5,174
31,040
0
W
3,659
938
0
3,844
7,410
2,567
0
1,301
5,900
0
37,946
L
Izanami
Insectdrum
Izanami
4,873
3,634
0
3,195
7,970
2,676
0
867
7,103
0
52,283
W
4,813
1,567
0
1,709
9,746
5,940
39
2,394
7,352
20,954
2,490
W
Chiron
Mw2King319
Chiron
5,251
3,462
756
3,067
5,828
1,747
0
518
5,310
0
51,517
L
Cerberus
PogChomp
Cerberus
3,518
604
0
2,188
8,353
4,575
0
2,655
5,698
17,032
0
L
King Arthur
SiIverDragon678
King Arthur
3,417
468
0
1,796
7,759
3,706
154
4,272
3,487
0
45,199
L
1,089
469
0
1,754
6,562
2,246
0
1,773
4,789
0
20,934
W
2,244
169
0
732
2,932
985
0
593
2,339
43,210
0
L
Scylla
1,288
209
0
250
3,828
1,343
414
1,434
2,394
34,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
27,723
344
Minions Killed
327
0
Camps Cleared
0
1,102,836
Distance Traveled
998,236
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,501
500
42
4
0
191,910
3
W
Loki
6,385
580
79
7
0
255,269
2
L
Izanami
6,373
579
98
9
0
185,324
1
W
Athena
6,201
564
40
4
0
244,118
0
W
Chiron
6,419
584
96
9
0
206,042
5
L
Cerberus
5,256
478
37
3
0
220,862
1
L
King Arthur
6,306
573
92
8
0
217,258
0
L
Neith
4,582
417
39
4
0
189,500
0
W
Zeus
6,225
566
87
8
0
205,497
4
L
Scylla
5,206
473
61
6
0
185,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role