Player Matchup

Ne Zha
Ne Zha
BіgBlue
Ne Zha
Level 75
God Stats
1W - 1L
1,506 SR
Queue Stats
20W - 12L
1,591 Elo+
Party 1
Thoth
Thoth
SamBankmanFraud
Thoth
Level 109
God Stats
3W - 1L
1,437 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 1
Serqet
Serqet
TOSTerrorist
Serqet
Level 59
God Stats
4W - 0L
1,892 SR
Queue Stats
11W - 0L
2,116 Elo+
Party 1
Team Averages
Level 81
1,612 SR
1,761 Elo+

VS

Team Averages
Level 74
1,461 SR
1,427 Elo+
Hercules
Hercules
Blabacoo
Hercules
Level 89
God Stats
0W - 3L
1,452 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 2
Scylla
Scylla
TheBestBackpack
Scylla
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
20W - 20L
1,456 Elo+
Party 2
Ishtar
Ishtar
tonystarkv2
Ishtar
Level 104
God Stats
1W - 3L
1,469 SR
Queue Stats
20W - 23L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BіgBlue
Ne Zha
14
1 / 5 / 17
9,846
703
8,653
15,374
12,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
16 / 0 / 8
12,674
905
28,949
7,070
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
17
8 / 4 / 12
12,171
869
13,960
20,909
15,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blabacoo
Hercules
14
4 / 7 / 4
9,982
713
6,368
20,223
7,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 9 / 6
8,976
641
7,651
15,834
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
13
4 / 9 / 3
9,176
655
7,613
17,699
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
9
9
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blabacoo
Hercules
4
7
4
0.86
W
Ne Zha
BіgBlue
Ne Zha
1
5
17
1.9
W
16
0
8
20
W
Serqet
8
4
12
3.5
L
1
9
6
0.44
L
Ishtar
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,562
Damage
21,632
43,353
Taken
53,756
31,697
Mitigated
14,582
9,038
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blabacoo
Hercules
6,368
1,643
0
3,947
20,223
7,629
0
10,145
9,594
0
19,703
W
Ne Zha
BіgBlue
Ne Zha
8,653
931
0
1,763
15,374
12,848
23
2,947
12,427
0
41,800
W
28,949
1,173
111
2,727
7,070
2,918
0
1,633
5,437
60,098
0
W
Serqet
13,960
2,264
0
4,437
20,909
15,931
40
3,219
17,690
0
38,483
L
7,651
300
0
890
15,834
3,046
0
9,470
6,138
32,851
0
L
Ishtar
7,613
3,711
0
2,846
17,699
3,907
0
9,363
7,773
0
16,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
28,134
167
Minions Killed
115
0
Camps Cleared
0
838,454
Distance Traveled
680,830
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,982
713
30
2
0
250,599
2
W
Ne Zha
9,846
703
46
3
0
274,203
4
W
Thoth
12,674
905
88
6
0
277,063
1
W
Serqet
12,171
869
33
2
0
287,188
3
L
Scylla
8,976
641
61
4
0
214,195
3
L
Ishtar
9,176
655
24
2
0
216,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role