Player Matchup

Janus
Janus
ElxManny
Janus
Level 104
God Stats
19W - 21L
1,564 SR
Queue Stats
366W - 314L
1,532 Elo+
Party 1
King Arthur
King Arthur
KENGOPAWS
King Arthur
Level 160
God Stats
26W - 23L
1,604 SR
Queue Stats
441W - 376L
1,583 Elo+
Party 1
Thanatos
Thanatos
Kaiyuh
Thanatos
Level 118
God Stats
5W - 3L
1,890 SR
Queue Stats
16W - 21L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
TR0LL UR DAD
Heimdallr
Level 121
God Stats
4W - 0L
1,555 SR
Queue Stats
18W - 16L
1,437 Elo+
Party 3
Sylvanus
Sylvanus
Žombie
Sylvanus
Level 159
God Stats
9W - 7L
1,622 SR
Queue Stats
446W - 393L
1,577 Elo+
Party 1
Team Averages
Level 132
1,647 SR
1,526 Elo+

VS

Team Averages
Level 110
1,490 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Blackop7896621
Thanatos
Level 58
God Stats
6W - 9L
1,388 SR
Queue Stats
183W - 226L
1,445 Elo+
Solo
Hades
Hades
Oin-Son-Of-Gloin
Hades
Level 112
God Stats
10W - 10L
1,474 SR
Queue Stats
150W - 163L
1,493 Elo+
Party 2
Atlas
Atlas
itllbeallwright
Atlas
Level 106
God Stats
3W - 11L
1,504 SR
Queue Stats
113W - 134L
1,519 Elo+
Party 2
Chiron
Chiron
motleytofu
Chiron
Level 128
God Stats
3W - 4L
1,587 SR
Queue Stats
201W - 227L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElxManny
Janus
14
3 / 2 / 5
8,624
507
7,877
7,772
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KENGOPAWS
King Arthur
18
13 / 0 / 8
11,474
675
20,908
16,814
15,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Kaiyuh
Thanatos
15
6 / 4 / 7
9,576
563
10,062
15,059
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
TR0LL UR DAD
Heimdallr
15
0 / 4 / 1
8,879
522
7,264
10,226
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Žombie
Sylvanus
13
2 / 3 / 5
7,693
453
7,737
15,737
11,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 7 / 0
8,003
471
4,574
12,945
10,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
1 / 8 / 3
6,759
398
6,474
16,381
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 3
8,417
495
10,527
16,263
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 6
8,300
488
5,715
18,897
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
motleytofu
Chiron
17
5 / 0 / 1
10,012
589
10,928
12,010
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
13
13
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
0
0.14
L
Thanatos
1
8
3
0.31
W
Janus
ElxManny
Janus
3
2
5
2.75
W
King Arthur
KENGOPAWS
King Arthur
13
0
8
17
W
Thanatos
Kaiyuh
Thanatos
6
4
7
2.38
L
3
5
3
0.9
W
Heimdallr
TR0LL UR DAD
Heimdallr
0
4
1
0.13
L
3
4
6
1.5
L
Chiron
motleytofu
Chiron
5
0
1
5.5
W
Sylvanus
Žombie
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,848
Damage
38,218
65,608
Taken
76,496
41,119
Mitigated
53,490
24,879
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,574
321
0
2,030
12,945
10,364
0
0
12,945
45,101
0
L
Thanatos
6,474
2,105
0
10,222
16,381
6,533
0
1,548
14,833
0
36,709
W
Janus
ElxManny
Janus
7,877
669
0
1,197
7,772
3,257
236
5,053
2,719
74,280
0
W
King Arthur
KENGOPAWS
King Arthur
20,908
3,109
0
4,581
16,814
15,695
77
5,273
11,060
66
84,256
W
Thanatos
Kaiyuh
Thanatos
10,062
4,470
0
10,094
15,059
6,162
4,203
2,855
12,136
0
74,331
L
10,527
494
515
4,424
16,263
9,225
39
6,392
9,871
62,834
0
W
Heimdallr
TR0LL UR DAD
Heimdallr
7,264
3,611
245
1,662
10,226
4,980
1,773
1,664
8,562
0
72,645
L
5,715
1,562
360
3,306
18,897
22,278
0
6,642
12,255
22,264
0
L
Chiron
motleytofu
Chiron
10,928
5,249
415
4,603
12,010
5,090
0
720
11,290
0
104,100
W
Sylvanus
Žombie
Sylvanus
7,737
2,291
1,722
5,378
15,737
11,025
201
5,422
10,315
27,599
7,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,246
Gold Earned
41,491
546
Minions Killed
472
0
Camps Cleared
0
1,535,168
Distance Traveled
1,484,851
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,003
471
91
5
0
261,789
0
L
Thanatos
6,759
398
65
4
0
238,938
0
W
Janus
8,624
507
114
7
0
330,245
2
W
King Arthur
11,474
675
134
8
0
337,890
6
W
Thanatos
9,576
563
116
7
0
331,233
0
L
Hades
8,417
495
126
7
0
305,693
5
W
Heimdallr
8,879
522
125
7
0
282,235
3
L
Atlas
8,300
488
22
1
0
319,650
2
L
Chiron
10,012
589
168
10
0
358,781
7
W
Sylvanus
7,693
453
57
3
0
253,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role