Player Matchup

Izanami
Izanami
CheyCeratops239
Izanami
Level 55
God Stats
30W - 48L
1,431 SR
Queue Stats
72W - 86L
1,447 Elo+
Party 2
Horus
Horus
GrizzUnkept
Horus
Level 112
God Stats
7W - 3L
1,714 SR
Queue Stats
222W - 234L
1,479 Elo+
Party 2
Merlin
Merlin
Macsix74
Merlin
Level 146
God Stats
4W - 3L
1,654 SR
Queue Stats
191W - 177L
1,524 Elo+
Solo
Atlas
Atlas
Mufasa19Kilo
Atlas
Level 108
God Stats
56W - 67L
1,422 SR
Queue Stats
638W - 741L
1,432 Elo+
Party 2
Arachne
Arachne
bigbabyjr
Arachne
Level 129
God Stats
17W - 17L
1,543 SR
Queue Stats
416W - 428L
1,501 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,477 Elo+

VS

Team Averages
Level 116
1,482 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Captaincrunchrs
Zeus
Level 124
God Stats
1W - 2L
1,187 SR
Queue Stats
254W - 242L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
JJStatic
Danzaburou
Level 125
God Stats
3W - 3L
1,480 SR
Queue Stats
178W - 177L
1,441 Elo+
Solo
Da Ji
Da Ji
OneKidneyBoy
Da Ji
Level 152
God Stats
4W - 2L
1,654 SR
Queue Stats
133W - 137L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
Sleepygay__
Aphrodite
Level 43
God Stats
67W - 49L
1,590 SR
Queue Stats
148W - 121L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,775
452
4,321
11,369
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 3 / 2
9,231
615
11,214
12,291
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Macsix74
Merlin
12
0 / 5 / 1
7,015
468
4,816
8,226
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
6,862
457
3,589
8,693
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
bigbabyjr
Arachne
10
2 / 4 / 0
6,824
455
3,480
10,555
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 3 / 1
9,598
640
7,593
12,287
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 6
7,771
518
5,838
6,865
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
JJStatic
Danzaburou
14
3 / 1 / 2
8,622
575
10,744
13,074
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 2
8,424
562
7,254
15,445
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Sleepygay__
Aphrodite
12
1 / 1 / 4
7,925
528
2,925
7,292
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
17
17
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
1
2.5
W
1
1
6
4
L
0
4
1
0.13
L
7
3
2
2.67
W
Danzaburou
JJStatic
Danzaburou
3
1
2
4
L
Merlin
Macsix74
Merlin
0
5
1
0.1
L
0
1
2
1
W
5
3
2
2
W
Aphrodite
Sleepygay__
Aphrodite
1
1
4
3
L
Arachne
bigbabyjr
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
34,354
51,134
Taken
54,963
26,588
Mitigated
23,184
11,360
Healing
28,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,593
2,123
0
7,876
12,287
4,435
1,435
1,459
10,377
0
64,810
W
5,838
310
0
1,778
6,865
2,462
243
1,566
5,212
61,613
0
L
4,321
3,224
0
2,543
11,369
3,693
601
354
11,015
0
47,928
L
11,214
4,552
212
2,887
12,291
8,676
960
1,990
10,301
95
54,163
W
Danzaburou
JJStatic
Danzaburou
10,744
5,110
0
7,353
13,074
4,988
750
1,048
11,710
0
73,300
L
Merlin
Macsix74
Merlin
4,816
35
0
750
8,226
2,446
360
2,802
5,424
50,255
0
L
3,589
697
206
1,341
8,693
7,214
0
1,628
7,065
30,094
3,873
W
7,254
1,675
0
4,983
15,445
6,312
0
1,373
13,817
0
64,092
W
Aphrodite
Sleepygay__
Aphrodite
2,925
612
2,627
3,417
7,292
4,987
144
2,124
4,758
23,817
0
L
Arachne
bigbabyjr
Arachne
3,480
2,673
0
3,421
10,555
4,559
0
1,989
8,566
0
37,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
42,340
402
Minions Killed
500
0
Camps Cleared
0
1,368,478
Distance Traveled
1,449,623
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,598
640
125
8
0
268,097
2
W
Zeus
7,771
518
110
7
0
286,419
4
L
Izanami
6,775
452
94
6
0
277,236
2
L
Horus
9,231
615
91
6
0
299,372
4
W
Danzaburou
8,622
575
126
8
0
251,684
9
L
Merlin
7,015
468
89
6
0
256,773
5
L
Atlas
6,862
457
64
4
0
302,816
3
W
Da Ji
8,424
562
99
7
0
330,527
5
W
Aphrodite
7,925
528
40
3
0
312,896
5
L
Arachne
6,824
455
64
4
0
232,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role