Player Matchup

Shiva
Shiva
Joecripple69
Shiva
Level 28
God Stats
3W - 2L
1,654 SR
Queue Stats
72W - 47L
1,533 Elo+
Party 1
Discordia
Discordia
ZetoEri
Discordia
Level 29
God Stats
1W - 2L
1,711 SR
Queue Stats
21W - 16L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
falloutkatz
Nu Wa
Level 150
God Stats
5W - 5L
1,535 SR
Queue Stats
612W - 503L
1,533 Elo+
Party 1
Team Averages
Level 69
1,633 SR
1,505 Elo+

VS

Team Averages
Level 88
1,388 SR
1,414 Elo+
Chaac
Chaac
Phantom770
Chaac
Level 18
God Stats
2W - 0L
1,409 SR
Queue Stats
20W - 26L
1,322 Elo+
Party 2
He Bo
He Bo
ToxicPaz
He Bo
Level 141
God Stats
3W - 4L
1,416 SR
Queue Stats
138W - 116L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
pitaboys2
Hun Batz
Level 105
God Stats
1W - 1L
1,338 SR
Queue Stats
270W - 277L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,069
692
14,781
23,913
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ZetoEri
Discordia
14
1 / 8 / 4
9,600
600
7,352
12,660
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 4
10,159
635
18,183
13,747
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 4 / 8
10,568
661
7,371
16,497
10,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
ToxicPaz
He Bo
20
11 / 0 / 8
13,070
817
24,515
20,111
7,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
pitaboys2
Hun Batz
17
7 / 2 / 9
11,869
742
13,355
17,692
6,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
21
21
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Chaac
3
4
8
1.75
W
He Bo
ToxicPaz
He Bo
11
0
8
15
L
Discordia
ZetoEri
Discordia
1
8
4
0.38
L
2
7
4
0.57
W
Hun Batz
pitaboys2
Hun Batz
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
45,241
50,320
Taken
54,300
35,956
Mitigated
24,383
7,688
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,781
2,261
889
5,583
23,913
25,414
264
11,297
12,154
0
30,650
W
Chaac
7,371
1,080
483
3,031
16,497
10,376
439
8,908
7,589
0
19,101
W
He Bo
ToxicPaz
He Bo
24,515
1,910
306
10,482
20,111
7,564
496
8,608
11,503
107,991
0
L
Discordia
ZetoEri
Discordia
7,352
564
0
160
12,660
4,492
245
4,649
7,881
27,148
0
L
18,183
6,647
0
1,056
13,747
6,050
893
7,870
5,721
52,413
0
W
Hun Batz
pitaboys2
Hun Batz
13,355
2,944
0
976
17,692
6,443
0
8,040
9,652
0
49,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
35,507
138
Minions Killed
251
0
Camps Cleared
0
738,877
Distance Traveled
897,252
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,069
692
26
2
0
273,126
1
W
Chaac
10,568
661
14
1
0
286,913
1
W
He Bo
13,070
817
162
10
0
290,468
3
L
Discordia
9,600
600
40
3
0
239,238
3
L
Nu Wa
10,159
635
72
5
0
226,513
3
W
Hun Batz
11,869
742
75
5
0
319,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role