Player Matchup

Jing Wei
Jing Wei
King0fgam3s
Jing Wei
Level 153
God Stats
5W - 6L
1,500 SR
Queue Stats
98W - 84L
1,607 Elo+
Party 2
Ganesha
Ganesha
MYC0USINVINNIE
Ganesha
Level 154
God Stats
9W - 1L
1,715 SR
Queue Stats
47W - 44L
1,588 Elo+
Party 2
Serqet
Serqet
RogueThePain
Serqet
Level 141
God Stats
27W - 30L
1,391 SR
Queue Stats
290W - 341L
1,401 Elo+
Solo
Sylvanus
Sylvanus
SilentSamsung
Sylvanus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 154L
1,603 Elo+
Party 2
Merlin
Merlin
becauseimbatmon
Merlin
Level 118
God Stats
5W - 0L
1,682 SR
Queue Stats
50W - 37L
1,578 Elo+
Party 2
Team Averages
Level 138
1,557 SR
1,555 Elo+

VS

Team Averages
Level 119
1,430 SR
1,471 Elo+
Thanatos
Thanatos
Bakedsandwich11
Thanatos
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
157W - 154L
1,561 Elo+
Party 1
Ishtar
Ishtar
Lilgnome00
Ishtar
Level 63
God Stats
21W - 22L
1,466 SR
Queue Stats
76W - 88L
1,402 Elo+
Party 3
Geb
Geb
SlouchyR3APER
Geb
Level 154
God Stats
7W - 6L
1,492 SR
Queue Stats
323W - 355L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
hallda19
Nu Wa
Level 155
God Stats
17W - 16L
1,594 SR
Queue Stats
181W - 222L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
lvlonecrook
Ao Kuang
Level 95
God Stats
6W - 10L
1,321 SR
Queue Stats
373W - 398L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
King0fgam3s
Jing Wei
16
1 / 0 / 6
9,252
661
8,391
13,926
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 8
9,989
714
2,922
15,782
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
15
1 / 0 / 1
9,060
647
2,123
11,141
13,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SilentSamsung
Sylvanus
18
3 / 2 / 5
10,165
726
13,723
17,219
12,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 1 / 4
10,583
756
13,799
7,351
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 1 / 2
8,511
608
7,134
6,357
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Lilgnome00
Ishtar
15
0 / 3 / 5
8,849
632
9,594
10,650
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 2
8,899
636
7,156
14,033
19,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
hallda19
Nu Wa
16
2 / 1 / 3
9,248
661
19,066
7,649
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
lvlonecrook
Ao Kuang
15
2 / 2 / 3
9,303
665
10,477
14,624
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
8
Kills
5
5
Deaths
8
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
1
2
1
W
Jing Wei
King0fgam3s
Jing Wei
1
0
6
4
L
Ishtar
Lilgnome00
Ishtar
0
3
5
0.83
W
0
2
8
2
W
Serqet
1
0
1
1.5
W
Sylvanus
SilentSamsung
Sylvanus
3
2
5
2.75
L
1
1
2
2
W
3
1
4
5
L
Nu Wa
hallda19
Nu Wa
2
1
3
3.5
L
Ao Kuang
lvlonecrook
Ao Kuang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
53,427
65,419
Taken
53,313
56,142
Mitigated
36,072
26,009
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,134
1,585
0
5,342
6,357
2,862
0
2,915
3,442
0
18,214
W
Jing Wei
King0fgam3s
Jing Wei
8,391
6,467
0
2,883
13,926
7,468
938
6,407
7,519
0
35,639
L
Ishtar
Lilgnome00
Ishtar
9,594
4,674
0
1,438
10,650
4,252
828
6,139
4,103
0
32,363
W
2,922
419
954
3,641
15,782
18,604
0
7,885
7,897
19,802
0
W
Serqet
2,123
121
0
213
11,141
13,589
0
7,226
3,915
83
16,451
W
Sylvanus
SilentSamsung
Sylvanus
13,723
3,424
7,630
7,915
17,219
12,024
1,080
11,182
6,037
40,180
6,777
L
7,156
313
0
0
14,033
19,185
0
7,400
6,577
22,870
0
W
13,799
782
762
2,011
7,351
4,457
493
3,999
3,352
71,800
0
L
Nu Wa
hallda19
Nu Wa
19,066
6,507
0
792
7,649
3,143
108
5,466
2,183
50,150
0
L
Ao Kuang
lvlonecrook
Ao Kuang
10,477
2,679
0
4,806
14,624
6,630
378
8,078
6,432
29,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
44,810
329
Minions Killed
233
0
Camps Cleared
0
1,426,108
Distance Traveled
1,364,083
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,511
608
38
3
0
304,772
0
W
Jing Wei
9,252
661
59
4
0
299,099
2
L
Ishtar
8,849
632
51
4
0
229,666
2
W
Ganesha
9,989
714
0
0
0
285,838
2
W
Serqet
9,060
647
44
3
0
339,468
4
W
Sylvanus
10,165
726
92
7
0
260,849
1
L
Geb
8,899
636
28
2
0
271,840
1
W
Merlin
10,583
756
134
10
0
240,854
0
L
Nu Wa
9,248
661
79
6
0
260,243
1
L
Ao Kuang
9,303
665
37
3
0
297,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role