Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ascension3156
Ra
Level 89
God Stats
1W - 3L
1,409 SR
Queue Stats
128W - 166L
1,428 Elo+
Party 1
King Arthur
King Arthur
HipJewishMan
King Arthur
Level 128
God Stats
5W - 2L
1,604 SR
Queue Stats
297W - 333L
1,485 Elo+
Party 1
Poseidon
Poseidon
Mist Vitality
Poseidon
Level 66
God Stats
4W - 6L
1,448 SR
Queue Stats
245W - 297L
1,445 Elo+
Party 1
Terra
Terra
Rasputin1917192
Terra
Level 69
God Stats
5W - 15L
1,500 SR
Queue Stats
251W - 299L
1,511 Elo+
Party 1
Team Averages
Level 96
1,492 SR
1,474 Elo+

VS

Team Averages
Level 77
1,629 SR
1,561 Elo+
Cupid
Cupid
CursingDuck
Cupid
Level 104
God Stats
16W - 8L
1,598 SR
Queue Stats
139W - 153L
1,406 Elo+
Party 2
Maui
Maui
E-Jess
Maui
Level 64
God Stats
6W - 1L
1,765 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
S-I-G-H-T-
Ao Kuang
Level 81
God Stats
11W - 3L
1,762 SR
Queue Stats
16W - 9L
1,764 Elo+
Party 2
Ne Zha
Ne Zha
Villifyyy
Ne Zha
Level 62
God Stats
1W - 0L
1,589 SR
Queue Stats
66W - 43L
1,617 Elo+
Party 2
Scylla
Scylla
vBrace--
Scylla
Level 76
God Stats
4W - 3L
1,433 SR
Queue Stats
87W - 76L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 3 / 2
6,935
533
6,950
11,874
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 3
6,881
529
3,673
7,948
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
HipJewishMan
King Arthur
13
3 / 3 / 4
7,896
607
11,734
13,303
10,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Mist Vitality
Poseidon
12
2 / 3 / 0
6,786
522
3,436
6,253
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 4
6,041
465
4,735
13,115
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,538
580
4,795
8,215
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
E-Jess
Maui
9
1 / 1 / 6
5,770
444
2,359
6,590
4,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
S-I-G-H-T-
Ao Kuang
12
4 / 4 / 1
7,479
575
8,478
16,273
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Villifyyy
Ne Zha
12
4 / 3 / 5
7,230
556
13,354
12,361
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
vBrace--
Scylla
12
3 / 2 / 4
7,111
547
6,986
6,825
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
15
15
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
2
1.67
L
3
3
3
1.5
W
3
2
3
2.25
W
Maui
E-Jess
Maui
1
1
6
4
L
King Arthur
HipJewishMan
King Arthur
3
3
4
1.67
L
Poseidon
Mist Vitality
Poseidon
2
3
0
0.67
L
0
3
4
0.67
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
4
4
1
1.13
W
Ne Zha
Villifyyy
Ne Zha
4
3
5
2.17
W
Scylla
vBrace--
Scylla
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
35,972
52,493
Taken
50,264
31,690
Mitigated
22,718
11,861
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,950
2,217
0
1,728
11,874
4,072
0
2,009
9,865
0
43,239
L
3,673
554
535
1,161
7,948
3,173
0
2,793
5,155
39,952
0
W
4,795
2,328
305
2,743
8,215
3,327
33
2,338
5,877
0
62,367
W
Maui
E-Jess
Maui
2,359
820
1,013
976
6,590
4,904
0
3,828
2,762
13,854
0
L
King Arthur
HipJewishMan
King Arthur
11,734
1,592
0
3,030
13,303
10,961
152
7,369
5,934
0
54,447
L
Poseidon
Mist Vitality
Poseidon
3,436
277
0
1,958
6,253
2,068
0
1,108
5,145
48,657
1,190
L
4,735
670
750
2,699
13,115
11,416
0
4,544
8,571
23,307
0
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
8,478
2,897
0
8,853
16,273
6,684
609
995
15,278
43,176
0
W
Ne Zha
Villifyyy
Ne Zha
13,354
4,930
0
4,918
12,361
5,139
0
2,217
10,144
0
55,671
W
Scylla
vBrace--
Scylla
6,986
986
0
1,825
6,825
2,664
0
2,388
4,437
42,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
35,128
361
Minions Killed
343
0
Camps Cleared
0
1,298,652
Distance Traveled
1,224,602
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,935
533
75
6
0
283,223
3
L
Ra
6,881
529
71
5
0
260,673
4
W
Cupid
7,538
580
93
7
0
228,400
2
W
Maui
5,770
444
22
2
0
246,114
1
L
King Arthur
7,896
607
93
7
0
244,413
5
L
Poseidon
6,786
522
92
7
0
242,398
2
L
Terra
6,041
465
30
2
0
267,945
2
W
Ao Kuang
7,479
575
69
5
0
220,262
1
W
Ne Zha
7,230
556
78
6
0
289,424
7
W
Scylla
7,111
547
81
6
0
240,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role