Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Anim3L0ver_02
Yemoja
Level 123
God Stats
3W - 3L
1,561 SR
Queue Stats
123W - 122L
1,501 Elo+
Party 3
Thanatos
Thanatos
CelFromS2
Thanatos
Level 145
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 12L
1,447 Elo+
Party 2
Hachiman
Hachiman
evopete
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,267 Elo+
Party 2
Chiron
Chiron
xTentx21
Chiron
Level 147
God Stats
6W - 3L
1,549 SR
Queue Stats
245W - 238L
1,505 Elo+
Party 3
Team Averages
Level 128
1,566 SR
1,444 Elo+

VS

Team Averages
Level 121
1,548 SR
1,540 Elo+
Geb
Geb
Borderwalker15
Geb
Level 126
God Stats
25W - 12L
1,740 SR
Queue Stats
66W - 54L
1,629 Elo+
Party 1
He Bo
He Bo
JalapenJoeFace
He Bo
Level 160
God Stats
5W - 4L
1,704 SR
Queue Stats
206W - 189L
1,573 Elo+
Party 1
Anhur
Anhur
King Breazzy
Anhur
Level 160
God Stats
1W - 3L
1,403 SR
Queue Stats
368W - 335L
1,566 Elo+
Party 1
Chronos
Chronos
KnottyA
Chronos
Level 97
God Stats
6W - 5L
1,577 SR
Queue Stats
129W - 135L
1,545 Elo+
Party 1
Bellona
Bellona
visualtraining
Bellona
Level 61
God Stats
4W - 6L
1,318 SR
Queue Stats
96W - 115L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 1 / 6
9,300
620
12,350
9,427
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 2 / 4
7,359
491
1,944
12,028
7,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
CelFromS2
Thanatos
14
10 / 5 / 5
9,447
630
10,163
13,897
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
evopete
Hachiman
13
1 / 3 / 2
7,609
507
6,655
11,285
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
xTentx21
Chiron
13
2 / 0 / 8
8,111
541
13,281
8,916
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,554
437
4,025
9,574
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 7 / 2
7,887
526
7,436
10,983
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 0
7,979
532
8,057
11,910
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KnottyA
Chronos
11
2 / 5 / 2
6,935
462
3,939
13,975
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 2
7,660
511
5,302
15,003
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
11
11
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
6
10
W
1
2
4
1.5
L
0
1
3
1.5
W
Thanatos
CelFromS2
Thanatos
10
5
5
2.5
L
3
7
2
0.57
L
4
3
0
1.33
L
Chronos
KnottyA
Chronos
2
5
2
0.6
W
Hachiman
evopete
Hachiman
1
3
2
0.67
L
2
6
2
0.5
W
Chiron
xTentx21
Chiron
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
28,759
55,553
Taken
61,445
28,419
Mitigated
32,666
29,628
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,350
2,452
0
4,393
9,427
6,985
329
3,538
5,889
0
53,239
W
1,944
626
3,342
1,581
12,028
7,984
0
2,769
9,259
14,594
0
L
4,025
474
0
2,110
9,574
7,080
0
715
8,716
12,645
4,367
W
Thanatos
CelFromS2
Thanatos
10,163
2,722
0
12,327
13,897
6,755
72
3,639
10,258
0
59,667
L
7,436
697
0
470
10,983
3,785
0
105
10,761
54,201
0
L
8,057
4,219
0
4,486
11,910
4,994
232
477
11,433
0
67,007
L
Chronos
KnottyA
Chronos
3,939
1,513
0
4,627
13,975
6,602
0
473
13,328
32,417
7,153
W
Hachiman
evopete
Hachiman
6,655
4,788
0
4,286
11,285
2,792
1,194
468
10,817
0
47,193
L
5,302
1,893
0
4,453
15,003
10,205
0
174
14,039
0
39,477
W
Chiron
xTentx21
Chiron
13,281
5,040
826
2,873
8,916
3,903
272
3,949
4,967
0
69,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
37,015
365
Minions Killed
388
0
Camps Cleared
0
1,392,685
Distance Traveled
1,407,568
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,300
620
90
6
0
305,774
5
W
Yemoja
7,359
491
20
1
0
252,570
0
L
Geb
6,554
437
23
2
0
292,923
4
W
Thanatos
9,447
630
75
5
0
313,359
4
L
He Bo
7,887
526
108
7
0
252,090
1
L
Anhur
7,979
532
101
7
0
257,896
6
L
Chronos
6,935
462
67
4
0
308,999
3
W
Hachiman
7,609
507
73
5
0
235,671
0
L
Bellona
7,660
511
89
6
0
295,660
7
W
Chiron
8,111
541
107
7
0
285,311
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role