Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CTGKID
Bacchus
Level 160
God Stats
2W - 4L
1,404 SR
Queue Stats
123W - 120L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
CTGLouchebag
Nu Wa
Level 156
God Stats
0W - 2L
1,740 SR
Queue Stats
130W - 121L
1,590 Elo+
Party 2
Vamana
Vamana
DuhBanne
Vamana
Level 127
God Stats
0W - 1L
1,267 SR
Queue Stats
37W - 26L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
Vandall22
Xbalanque
Level 129
God Stats
1W - 3L
1,541 SR
Queue Stats
27W - 24L
1,630 Elo+
Party 2
Team Averages
Level 139
1,490 SR
1,561 Elo+

VS

Team Averages
Level 151
1,545 SR
1,577 Elo+
Da Ji
Da Ji
AII_Purposeflour
Da Ji
Level 155
God Stats
3W - 1L
1,630 SR
Queue Stats
292W - 248L
1,571 Elo+
Party 1
Shiva
Shiva
MEGAMANE410
Shiva
Level 158
God Stats
2W - 1L
1,511 SR
Queue Stats
338W - 297L
1,584 Elo+
Solo
Chang'e
Chang'e
Mytharria
Chang'e
Level 158
God Stats
3W - 0L
1,585 SR
Queue Stats
217W - 167L
1,642 Elo+
Party 1
Ullr
Ullr
ShadowSlayer374
Ullr
Level 160
God Stats
30W - 21L
1,571 SR
Queue Stats
430W - 378L
1,572 Elo+
Party 1
Fenrir
Fenrir
ms cuts
Fenrir
Level 122
God Stats
2W - 2L
1,431 SR
Queue Stats
20W - 15L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 0
7,913
465
2,622
10,161
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CTGKID
Bacchus
12
1 / 1 / 0
7,688
452
5,445
9,559
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 1
7,927
466
9,000
7,521
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DuhBanne
Vamana
14
0 / 2 / 1
8,104
477
10,461
17,307
20,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Vandall22
Xbalanque
13
0 / 5 / 1
7,646
450
6,483
13,109
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,212
542
6,753
13,392
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 1
9,649
568
11,944
16,054
13,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Mytharria
Chang'e
16
4 / 0 / 1
9,948
585
9,039
10,670
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 4
9,154
538
5,166
12,724
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ms cuts
Fenrir
14
3 / 1 / 2
7,624
448
3,266
8,556
7,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
5
0
1
5.5
L
Bacchus
CTGKID
Bacchus
1
1
0
1
L
0
4
1
0.13
L
Vamana
DuhBanne
Vamana
0
2
1
0.25
W
0
1
1
0.5
W
Chang'e
Mytharria
Chang'e
4
0
1
4.5
W
0
0
4
2
L
Xbalanque
Vandall22
Xbalanque
0
5
1
0.1
W
Fenrir
ms cuts
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
36,168
57,657
Taken
61,396
43,698
Mitigated
37,280
17,382
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,622
423
0
5,871
10,161
5,591
0
1,474
8,687
0
60,555
W
6,753
1,774
0
410
13,392
6,015
33
1,547
11,845
0
75,760
L
Bacchus
CTGKID
Bacchus
5,445
617
0
1,905
9,559
9,950
0
2,726
6,079
28,852
2,222
L
9,000
3,448
0
468
7,521
2,663
0
4,383
3,138
79,475
0
L
Vamana
DuhBanne
Vamana
10,461
5,950
0
6,244
17,307
20,757
0
186
17,121
0
68,216
W
11,944
3,655
315
7,226
16,054
13,862
0
577
15,477
186
88,843
W
Chang'e
Mytharria
Chang'e
9,039
394
1,416
5,039
10,670
4,044
840
6,317
4,353
101,045
0
W
5,166
2,357
0
8,274
12,724
5,640
879
2,158
10,566
0
86,860
L
Xbalanque
Vandall22
Xbalanque
6,483
2,456
0
2,894
13,109
4,737
474
456
12,653
0
66,205
W
Fenrir
ms cuts
Fenrir
3,266
912
0
811
8,556
7,719
273
3,573
4,983
0
25,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
45,587
527
Minions Killed
644
0
Camps Cleared
0
1,632,583
Distance Traveled
1,688,306
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,913
465
100
6
0
373,460
3
W
Da Ji
9,212
542
123
7
0
397,585
3
L
Bacchus
7,688
452
50
3
0
355,345
6
L
Nu Wa
7,927
466
129
8
0
297,134
6
L
Vamana
8,104
477
132
8
0
306,100
3
W
Shiva
9,649
568
153
9
0
329,736
0
W
Chang'e
9,948
585
192
11
0
323,053
6
W
Ullr
9,154
538
140
8
0
299,992
1
L
Xbalanque
7,646
450
116
7
0
300,544
3
W
Fenrir
7,624
448
36
2
0
337,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role