Player Matchup

Pele
Pele
CanyonsCrap
Pele
Level 28
God Stats
3W - 4L
1,184 SR
Queue Stats
43W - 52L
1,154 Elo+
Party 1
Hera
Hera
ChUnKy_MUNKiY69
Hera
Level 91
God Stats
3W - 2L
1,503 SR
Queue Stats
344W - 355L
1,412 Elo+
Party 3
Sobek
Sobek
NawJaw
Sobek
Level 43
God Stats
4W - 3L
1,262 SR
Queue Stats
32W - 52L
1,236 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ben4basketball2
Tsukuyomi
Level 25
God Stats
1W - 0L
1,693 SR
Queue Stats
15W - 8L
1,731 Elo+
Party 1
Chernobog
Chernobog
tNova_-_
Chernobog
Level 126
God Stats
11W - 7L
1,549 SR
Queue Stats
55W - 49L
1,484 Elo+
Party 1
Team Averages
Level 63
1,438 SR
1,403 Elo+

VS

Team Averages
Level 89
1,494 SR
1,345 Elo+
Khepri
Khepri
Allaboutthc
Khepri
Level 129
God Stats
2W - 2L
1,531 SR
Queue Stats
638W - 745L
1,340 Elo+
Party 2
Fenrir
Fenrir
CrimsyImpaler
Fenrir
Level 118
God Stats
14W - 16L
1,439 SR
Queue Stats
225W - 278L
1,262 Elo+
Solo
Chaac
Chaac
Lquid_Lion
Chaac
Level 28
God Stats
12W - 22L
1,349 SR
Queue Stats
28W - 33L
1,300 Elo+
Party 2
Janus
Janus
Per Bang
Janus
Level 145
God Stats
4W - 4L
1,584 SR
Queue Stats
145W - 160L
1,553 Elo+
Solo
Izanami
Izanami
foeliljoe
Izanami
Level 23
God Stats
19W - 19L
1,567 SR
Queue Stats
26W - 39L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
13,030
567
9,762
20,070
9,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 4 / 6
12,960
563
17,908
14,737
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
NawJaw
Sobek
18
1 / 2 / 11
11,993
521
6,511
21,557
29,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ben4basketball2
Tsukuyomi
20
13 / 2 / 9
14,746
641
30,632
17,865
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
tNova_-_
Chernobog
20
7 / 3 / 6
13,280
577
15,141
18,972
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 5 / 4
10,360
450
6,940
23,021
31,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 8 / 1
11,815
514
12,818
24,091
16,529
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
2 / 4 / 5
11,500
500
11,815
22,729
22,396
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Per Bang
Janus
16
2 / 7 / 1
10,131
440
7,350
16,935
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
foeliljoe
Izanami
13
0 / 7 / 2
8,312
361
8,867
18,878
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
31
Kills
13
14
Deaths
31
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
4
0.6
W
8
3
9
4.17
W
2
4
6
1.25
L
8
8
1
1.06
L
Chaac
2
4
5
1.13
W
Sobek
NawJaw
Sobek
1
2
11
3.25
L
Janus
Per Bang
Janus
2
7
1
0.36
W
Tsukuyomi
ben4basketball2
Tsukuyomi
13
2
9
8.75
L
Izanami
foeliljoe
Izanami
0
7
2
0.14
W
Chernobog
tNova_-_
Chernobog
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
47,790
93,201
Taken
105,654
65,934
Mitigated
83,144
38,427
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,940
791
541
3,772
23,021
31,321
80
5,983
16,771
31,502
15,650
W
9,762
2,467
0
4,272
20,070
9,988
1,614
3,258
16,812
0
98,596
W
17,908
4,680
494
5,545
14,737
6,593
1,093
437
14,300
105,827
0
L
12,818
2,917
0
2,078
24,091
16,529
0
4,598
18,966
0
68,243
L
Chaac
11,815
2,591
0
5,531
22,729
22,396
1,020
10,010
12,667
0
92,476
W
Sobek
NawJaw
Sobek
6,511
1,215
0
10,693
21,557
29,560
987
3,974
17,583
31,860
2,644
L
Janus
Per Bang
Janus
7,350
290
0
2,343
16,935
6,306
0
761
15,634
82,710
0
W
Tsukuyomi
ben4basketball2
Tsukuyomi
30,632
7,772
0
6,309
17,865
10,898
3,348
5,401
11,351
0
159,612
L
Izanami
foeliljoe
Izanami
8,867
6,487
0
1,349
18,878
6,592
297
2,914
15,789
0
52,063
W
Chernobog
tNova_-_
Chernobog
15,141
9,936
0
11,114
18,972
8,895
5,958
3,680
15,292
0
133,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,009
Gold Earned
52,118
730
Minions Killed
530
0
Camps Cleared
0
2,194,937
Distance Traveled
1,954,790
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,360
450
70
3
0
408,520
7
W
Pele
13,030
567
137
6
0
483,152
0
W
Hera
12,960
563
173
8
0
374,667
0
L
Fenrir
11,815
514
83
4
0
392,560
4
L
Chaac
11,500
500
151
7
0
408,168
0
W
Sobek
11,993
521
36
2
0
421,062
4
L
Janus
10,131
440
140
6
0
378,493
5
W
Tsukuyomi
14,746
641
209
9
0
507,355
4
L
Izanami
8,312
361
86
4
0
367,049
0
W
Chernobog
13,280
577
175
8
0
408,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role