Player Matchup

Janus
Janus
Bigslimeman
Janus
Level 24
God Stats
1W - 1L
1,740 SR
Queue Stats
79W - 19L
1,823 Elo+
Party 3
Bakasura
Bakasura
CallMeCaveman
Bakasura
Level 96
God Stats
30W - 6L
1,916 SR
Queue Stats
345W - 154L
1,808 Elo+
Party 3
Ganesha
Ganesha
Dilation
Ganesha
Level 74
God Stats
14W - 3L
1,938 SR
Queue Stats
121W - 36L
1,860 Elo+
Party 3
Sun Wukong
Sun Wukong
Nemunasw
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 12L
1,853 Elo+
Party 3
Rama
Rama
tucker997
Rama
Level 107
God Stats
21W - 20L
1,530 SR
Queue Stats
363W - 365L
1,551 Elo+
Solo
Team Averages
Level 64
1,725 SR
1,779 Elo+

VS

Team Averages
Level 76
1,592 SR
1,632 Elo+
Mercury
Mercury
Ak40Kobra
Mercury
Level 96
God Stats
12W - 8L
1,641 SR
Queue Stats
132W - 121L
1,647 Elo+
Party 1
Chronos
Chronos
ButtaManz
Chronos
Level 29
God Stats
4W - 5L
1,724 SR
Queue Stats
124W - 117L
1,666 Elo+
Party 1
Da Ji
Da Ji
Crazymonkey449
Da Ji
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,851 Elo+
Solo
Cupid
Cupid
KyleRepp13
Cupid
Level 103
God Stats
5W - 2L
1,539 SR
Queue Stats
140W - 145L
1,510 Elo+
Party 2
Thanatos
Thanatos
derrickhalford
Thanatos
Level 109
God Stats
16W - 21L
1,557 SR
Queue Stats
265W - 267L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,474
589
4,108
6,831
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
CallMeCaveman
Bakasura
11
5 / 3 / 2
6,826
621
8,830
9,600
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Dilation
Ganesha
9
0 / 1 / 6
6,075
552
2,518
7,257
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Nemunasw
Sun Wukong
10
0 / 2 / 1
6,174
561
3,720
8,955
8,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
8
1 / 4 / 2
5,132
467
5,859
8,544
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ak40Kobra
Mercury
11
5 / 1 / 1
6,737
612
7,071
8,404
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
ButtaManz
Chronos
11
1 / 2 / 3
6,048
550
3,610
7,538
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 0
7,520
684
8,354
8,095
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
10
1 / 0 / 4
6,008
546
4,372
6,940
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
10
1 / 5 / 7
5,655
514
6,335
8,864
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
12
13
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ak40Kobra
Mercury
5
1
1
5.5
L
3
3
0
1
W
Chronos
ButtaManz
Chronos
1
2
3
1.25
L
Bakasura
CallMeCaveman
Bakasura
5
3
2
2
W
4
1
0
4
L
Ganesha
Dilation
Ganesha
0
1
6
3
W
Cupid
1
0
4
3
L
Sun Wukong
Nemunasw
Sun Wukong
0
2
1
0.25
W
Thanatos
1
5
7
0.9
L
Rama
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
29,742
41,187
Taken
39,841
22,505
Mitigated
14,880
11,923
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ak40Kobra
Mercury
7,071
3,836
0
1,253
8,404
2,815
0
935
6,899
0
49,239
L
4,108
603
0
1,801
6,831
2,531
0
1,006
5,825
47,867
0
W
Chronos
ButtaManz
Chronos
3,610
880
0
1,934
7,538
2,717
0
2,579
4,356
30,600
0
L
Bakasura
CallMeCaveman
Bakasura
8,830
6,098
0
1,795
9,600
4,009
0
884
8,716
0
34,316
W
8,354
2,753
0
3,261
8,095
3,449
0
201
7,834
0
57,676
L
Ganesha
Dilation
Ganesha
2,518
620
0
4,017
7,257
5,048
0
723
6,534
22,389
0
W
Cupid
4,372
2,581
205
3,990
6,940
2,289
0
969
5,861
0
35,739
L
Sun Wukong
Nemunasw
Sun Wukong
3,720
505
0
1,757
8,955
8,671
10
0
8,955
0
41,544
W
Thanatos
6,335
2,051
0
5,139
8,864
3,610
0
1,942
6,357
0
30,893
L
Rama
5,859
4,907
0
2,553
8,544
2,246
0
997
7,547
0
23,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
31,968
321
Minions Killed
381
0
Camps Cleared
0
1,147,007
Distance Traveled
1,110,664
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,737
612
85
8
0
258,292
0
L
Janus
6,474
589
100
9
0
213,563
0
W
Chronos
6,048
550
65
6
0
208,580
0
L
Bakasura
6,826
621
73
7
0
273,278
3
W
Da Ji
7,520
684
108
10
0
222,643
2
L
Ganesha
6,075
552
4
0
0
226,708
1
W
Cupid
6,008
546
71
6
0
211,299
3
L
Sun Wukong
6,174
561
83
8
0
207,475
0
W
Thanatos
5,655
514
52
5
0
209,850
1
L
Rama
5,132
467
61
6
0
225,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role