Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ràin
Artemis
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
64W - 62L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
blackf33t74
Jing Wei
Level 142
God Stats
2W - 2L
1,409 SR
Queue Stats
14W - 22L
1,357 Elo+
Solo
Guan Yu
Guan Yu
depressedguy843
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,561 Elo+
Party 1
Olorun
Olorun
walrusinyou
Olorun
Level 107
God Stats
4W - 2L
1,756 SR
Queue Stats
70W - 68L
1,573 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,523 Elo+

VS

Team Averages
Level 70
1,362 SR
1,487 Elo+
Cerberus
Cerberus
DrPlug
Cerberus
Level 101
God Stats
0W - 3L
1,411 SR
Queue Stats
10W - 9L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
SilentReveries
The Morrigan
Level 147
God Stats
0W - 2L
1,305 SR
Queue Stats
21W - 11L
1,759 Elo+
Solo
Fenrir
Fenrir
kittylolmeow1365
Fenrir
Level 9
God Stats
1W - 7L
1,263 SR
Queue Stats
1W - 7L
1,248 Elo+
Party 2
Da Ji
Da Ji
knightlord_hybri
Da Ji
Level 27
God Stats
2W - 4L
1,330 SR
Queue Stats
45W - 58L
1,402 Elo+
Solo
Guan Yu
Guan Yu
unvoicedpapa
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 18
9,895
761
3,322
9,663
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Ràin
Artemis
19
16 / 0 / 7
11,915
917
30,618
12,270
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
blackf33t74
Jing Wei
16
3 / 0 / 12
9,897
761
3,915
5,284
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 10
9,899
761
12,970
14,967
14,313
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
17
4 / 1 / 11
9,977
767
10,321
11,511
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrPlug
Cerberus
13
0 / 9 / 2
7,673
590
1,402
23,466
14,743
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
SilentReveries
The Morrigan
18
2 / 0 / 3
9,643
742
9,455
7,141
3,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 1
8,553
658
2,930
18,922
7,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 0
7,837
603
2,632
8,521
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
unvoicedpapa
Guan Yu
14
0 / 7 / 2
8,106
624
6,321
16,116
8,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
29
Kills
5
5
Deaths
29
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
18
5
L
Cerberus
DrPlug
Cerberus
0
9
2
0.11
W
Artemis
Ràin
Artemis
16
0
7
19.5
L
The Morrigan
SilentReveries
The Morrigan
2
0
3
3.5
W
Jing Wei
blackf33t74
Jing Wei
3
0
12
9
W
5
2
10
5
L
2
8
1
0.31
L
1
5
0
0.2
L
Guan Yu
unvoicedpapa
Guan Yu
0
7
2
0.14
W
Olorun
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,146
Damage
22,740
53,695
Taken
74,166
38,164
Mitigated
37,598
23,631
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,322
224
1,013
2,171
9,663
10,118
517
491
9,172
6,573
0
L
Cerberus
DrPlug
Cerberus
1,402
246
0
2,352
23,466
14,743
74
4,056
19,410
8,195
0
W
Artemis
Ràin
Artemis
30,618
21,107
0
7,973
12,270
6,010
9,496
3,137
9,133
0
73,836
L
The Morrigan
SilentReveries
The Morrigan
9,455
2,025
137
995
7,141
3,014
0
1,234
5,907
44,029
3,056
W
Jing Wei
blackf33t74
Jing Wei
3,915
2,919
0
2,479
5,284
2,560
380
530
4,754
0
37,488
W
12,970
1,515
1,244
2,671
14,967
14,313
608
3,682
11,285
0
26,547
L
2,930
888
0
1,464
18,922
7,563
776
3,262
15,660
0
16,510
L
2,632
448
0
5
8,521
3,886
0
1,074
7,447
0
6,728
L
Guan Yu
unvoicedpapa
Guan Yu
6,321
93
608
1,631
16,116
8,392
935
4,017
12,099
0
23,419
W
Olorun
10,321
5,143
1,240
4,840
11,511
5,163
2,492
1,440
10,071
50,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,583
Gold Earned
41,812
271
Minions Killed
185
0
Camps Cleared
0
1,173,732
Distance Traveled
954,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,895
761
9
1
0
170,933
2
L
Cerberus
7,673
590
25
2
0
187,474
2
W
Artemis
11,915
917
94
7
0
221,453
0
L
The Morrigan
9,643
742
87
7
0
248,203
1
W
Jing Wei
9,897
761
59
5
0
260,126
0
W
Guan Yu
9,899
761
34
3
0
251,151
3
L
Fenrir
8,553
658
29
2
0
207,228
0
L
Da Ji
7,837
603
7
1
0
128,770
1
L
Guan Yu
8,106
624
37
3
0
183,190
0
W
Olorun
9,977
767
75
6
0
270,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role