Player Matchup

Medusa
Medusa
FataleFusion
Medusa
Level 41
God Stats
2W - 0L
1,527 SR
Queue Stats
28W - 20L
1,503 Elo+
Party 2
Atlas
Atlas
LifeLikeFir5
Atlas
Level 88
God Stats
20W - 8L
1,613 SR
Queue Stats
59W - 32L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
SyCozFire
Baron Samedi
Level 21
God Stats
1W - 0L
1,868 SR
Queue Stats
6W - 1L
1,678 Elo+
Party 2
Team Averages
Level 50
1,669 SR
1,586 Elo+

VS

Team Averages
Level 89
1,605 SR
1,404 Elo+
Neith
Neith
BeatThighCheeks
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
hiram4life
Zhong Kui
Level 118
God Stats
0W - 4L
1,479 SR
Queue Stats
134W - 187L
1,306 Elo+
Party 1
Ne Zha
Ne Zha
nedwards2415
Ne Zha
Level 142
God Stats
1W - 3L
1,836 SR
Queue Stats
18W - 28L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
12 / 0 / 3
9,268
1,030
14,222
8,681
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 15
7,975
886
7,433
8,366
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SyCozFire
Baron Samedi
12
5 / 1 / 11
7,822
869
8,184
6,809
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,478
609
3,672
6,878
2,838
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
hiram4life
Zhong Kui
10
0 / 6 / 1
5,822
647
6,143
11,436
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
1 / 6 / 0
6,572
730
5,889
15,528
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Medusa
12
0
3
13.5
W
0
0
15
7.5
W
Baron Samedi
SyCozFire
Baron Samedi
5
1
11
10.5
L
Zhong Kui
hiram4life
Zhong Kui
0
6
1
0.08
L
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
15,704
23,856
Taken
33,842
15,501
Mitigated
20,465
12,934
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,672
1,616
0
253
6,878
2,838
0
2,232
4,646
0
9,931
W
Medusa
14,222
8,671
0
3,734
8,681
3,673
1,404
1,237
7,444
0
48,134
W
7,433
2,679
0
2,859
8,366
8,051
444
2,458
5,908
19,331
0
W
Baron Samedi
SyCozFire
Baron Samedi
8,184
1,140
2,717
3,624
6,809
3,777
520
2,475
4,334
26,656
0
L
Zhong Kui
hiram4life
Zhong Kui
6,143
180
0
1,615
11,436
7,158
0
7,263
4,173
16,822
0
L
Ne Zha
5,889
1,285
0
3,232
15,528
10,469
0
6,196
9,332
0
21,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
17,872
123
Minions Killed
69
0
Camps Cleared
0
448,385
Distance Traveled
395,572
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,478
609
17
2
0
120,756
0
W
Medusa
9,268
1,030
61
7
0
140,731
1
W
Atlas
7,975
886
22
2
0
170,151
5
W
Baron Samedi
7,822
869
40
4
0
137,503
1
L
Zhong Kui
5,822
647
36
4
0
135,179
2
L
Ne Zha
6,572
730
16
2
0
139,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role