Player Matchup

Kukulkan
Kukulkan
AMTavo
Kukulkan
Level 124
God Stats
9W - 9L
1,563 SR
Queue Stats
366W - 392L
1,396 Elo+
Solo
Shiva
Shiva
Keermm
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,414 Elo+
Solo
Fafnir
Fafnir
Klondike4458
Fafnir
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 1
Susano
Susano
LazzyPudding
Susano
Level 65
God Stats
1W - 3L
1,459 SR
Queue Stats
245W - 300L
1,343 Elo+
Solo
Danzaburou
Danzaburou
TurkishClout
Danzaburou
Level 45
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 1
Team Averages
Level 60
1,404 SR
1,314 Elo+

VS

Team Averages
Level 105
1,455 SR
1,411 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AzChop
Ishtar
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 53L
1,371 Elo+
Solo
Anubis
Anubis
CLUTCHxINK
Anubis
Level 100
God Stats
10W - 7L
1,486 SR
Queue Stats
334W - 349L
1,392 Elo+
Solo
Cthulhu
Cthulhu
KrymsonRain
Cthulhu
Level 88
God Stats
5W - 4L
1,225 SR
Queue Stats
231W - 262L
1,373 Elo+
Solo
Achilles
Achilles
Nahomex
Achilles
Level 96
God Stats
4W - 3L
1,566 SR
Queue Stats
68W - 64L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMTavo
Kukulkan
12
0 / 4 / 0
6,754
450
4,462
7,601
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Keermm
Shiva
10
0 / 3 / 0
5,914
394
2,861
8,920
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
9
0 / 4 / 2
6,511
434
2,450
12,926
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
1 / 5 / 0
6,728
449
3,208
14,513
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
TurkishClout
Danzaburou
10
2 / 4 / 0
6,135
409
7,442
11,381
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
9 / 0 / 3
9,432
629
10,176
8,462
6,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
AzChop
Ishtar
11
0 / 2 / 5
6,568
438
4,978
10,410
4,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
CLUTCHxINK
Anubis
14
3 / 1 / 8
8,631
575
8,259
8,598
4,450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
KrymsonRain
Cthulhu
11
0 / 0 / 10
7,626
508
6,049
7,632
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Nahomex
Achilles
15
8 / 0 / 2
9,053
604
5,889
10,645
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
20
20
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
0
3
10.5
L
Kukulkan
AMTavo
Kukulkan
0
4
0
0
W
Ishtar
AzChop
Ishtar
0
2
5
1.25
W
Anubis
CLUTCHxINK
Anubis
3
1
8
7
L
Shiva
Keermm
Shiva
0
3
0
0
L
Fafnir
0
4
2
0.25
W
Cthulhu
KrymsonRain
Cthulhu
0
0
10
5
L
Susano
1
5
0
0.2
W
Achilles
Nahomex
Achilles
8
0
2
9
L
Danzaburou
TurkishClout
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
35,351
55,341
Taken
45,747
33,765
Mitigated
24,842
13,069
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,176
1,863
0
4,555
8,462
6,256
530
1,037
6,898
0
57,651
L
Kukulkan
AMTavo
Kukulkan
4,462
186
0
250
7,601
2,905
726
3,186
4,415
52,554
0
W
Ishtar
AzChop
Ishtar
4,978
2,634
0
3,194
10,410
4,006
521
1,052
9,358
0
40,919
W
Anubis
CLUTCHxINK
Anubis
8,259
343
0
5,878
8,598
4,450
1,602
3,137
5,417
66,820
0
L
Shiva
Keermm
Shiva
2,861
769
103
1,412
8,920
7,511
170
2,251
6,669
0
24,266
L
Fafnir
2,450
342
0
3,089
12,926
13,724
0
2,962
9,964
11,205
0
W
Cthulhu
KrymsonRain
Cthulhu
6,049
607
98
3,132
7,632
5,116
110
735
6,809
24,938
1,800
L
Susano
3,208
982
0
4,494
14,513
5,429
0
2,282
12,231
0
46,432
W
Achilles
Nahomex
Achilles
5,889
2,160
0
617
10,645
5,014
0
951
9,694
0
71,164
L
Danzaburou
TurkishClout
Danzaburou
7,442
3,020
0
3,721
11,381
4,196
65
3,277
8,104
0
44,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
41,310
300
Minions Killed
415
0
Camps Cleared
0
1,266,631
Distance Traveled
1,412,575
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,432
629
98
7
0
257,240
5
L
Kukulkan
6,754
450
91
6
0
219,017
3
W
Ishtar
6,568
438
69
5
0
256,531
0
W
Anubis
8,631
575
100
7
0
245,193
12
L
Shiva
5,914
394
44
3
0
272,493
0
L
Fafnir
6,511
434
13
1
0
256,592
1
W
Cthulhu
7,626
508
26
2
0
303,723
2
L
Susano
6,728
449
85
6
0
279,189
0
W
Achilles
9,053
604
122
8
0
349,888
0
L
Danzaburou
6,135
409
67
4
0
239,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role