Player Matchup

Shiva
Shiva
 
Shiva
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kakauuuu
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,149 Elo+
Party 1
Bacchus
Bacchus
XSh4d0wnx
Bacchus
Level 102
God Stats
0W - 2L
1,221 SR
Queue Stats
8W - 20L
1,142 Elo+
Party 1
Discordia
Discordia
Xulvens
Discordia
Level 49
God Stats
1W - 2L
1,516 SR
Queue Stats
80W - 103L
1,380 Elo+
Party 3
Serqet
Serqet
l1UPl Daany07
Serqet
Level 77
God Stats
1W - 1L
1,353 SR
Queue Stats
166W - 184L
1,385 Elo+
Party 3
Team Averages
Level 60
1,418 SR
1,311 Elo+

VS

Team Averages
Level 107
1,344 SR
1,352 Elo+
Tiamat
Tiamat
HareTrigger99
Tiamat
Level 47
God Stats
1W - 2L
1,274 SR
Queue Stats
36W - 72L
1,369 Elo+
Party 2
Fenrir
Fenrir
Lunchboy
Fenrir
Level 65
God Stats
13W - 12L
1,409 SR
Queue Stats
36W - 54L
1,252 Elo+
Solo
Yu Huang
Yu Huang
Miralax
Yu Huang
Level 160
God Stats
7W - 9L
1,381 SR
Queue Stats
640W - 1,055L
1,406 Elo+
Party 2
Nike
Nike
SuperSleeper337
Nike
Level 154
God Stats
4W - 2L
1,210 SR
Queue Stats
256W - 482L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
sakanarai
Baron Samedi
Level 109
God Stats
12W - 11L
1,445 SR
Queue Stats
223W - 384L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
3 / 0 / 0
5,787
723
2,419
3,745
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Kakauuuu
Izanami
5
1 / 0 / 0
3,951
494
1,531
2,035
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
XSh4d0wnx
Bacchus
4
0 / 1 / 1
3,817
477
1,618
3,487
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Xulvens
Discordia
8
0 / 1 / 0
4,488
561
2,099
2,704
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 2
4,810
601
1,167
4,815
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,308
539
1,154
3,289
1,837
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Lunchboy
Fenrir
7
0 / 2 / 0
4,402
550
439
7,374
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Miralax
Yu Huang
9
1 / 0 / 0
5,255
657
1,262
2,564
931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
4,318
540
1,012
5,343
2,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
sakanarai
Baron Samedi
9
1 / 0 / 0
5,022
628
2,022
3,559
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
0
0
3
W
0
2
0
0
L
Izanami
Kakauuuu
Izanami
1
0
0
1
W
Fenrir
Lunchboy
Fenrir
0
2
0
0
W
Yu Huang
Miralax
Yu Huang
1
0
0
1
W
0
1
1
0.5
L
Bacchus
XSh4d0wnx
Bacchus
0
1
1
0.5
L
Discordia
Xulvens
Discordia
0
1
0
0
L
0
0
2
1
W
Baron Samedi
sakanarai
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,834
Damage
5,889
16,786
Taken
22,129
6,911
Mitigated
9,110
6,394
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,419
529
0
1,607
3,745
1,899
600
1,154
2,591
0
30,339
W
1,154
365
0
946
3,289
1,837
0
0
3,123
15,568
0
L
Izanami
Kakauuuu
Izanami
1,531
1,093
0
1,044
2,035
467
15
319
1,716
0
11,431
W
Fenrir
Lunchboy
Fenrir
439
41
0
2,913
7,374
2,387
0
0
7,341
0
23,839
W
Yu Huang
Miralax
Yu Huang
1,262
656
0
605
2,564
931
1,180
1,126
1,438
35,569
0
W
1,012
215
626
937
5,343
2,409
0
853
4,490
0
6,574
L
Bacchus
XSh4d0wnx
Bacchus
1,618
529
0
935
3,487
1,970
0
943
2,544
6,688
0
L
Discordia
Xulvens
Discordia
2,099
28
0
500
2,704
874
198
1,051
1,653
22,402
0
L
1,167
629
0
2,308
4,815
1,701
0
971
3,844
0
21,440
W
Baron Samedi
sakanarai
Baron Samedi
2,022
217
125
1,194
3,559
1,546
0
1,738
1,821
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
23,305
198
Minions Killed
228
0
Camps Cleared
0
682,057
Distance Traveled
746,687
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,787
723
68
9
0
170,959
0
W
Tiamat
4,308
539
30
4
0
125,598
0
L
Izanami
3,951
494
22
3
0
88,959
1
W
Fenrir
4,402
550
55
7
0
138,972
1
W
Yu Huang
5,255
657
71
9
0
151,082
1
W
Nike
4,318
540
8
1
0
176,690
1
L
Bacchus
3,817
477
6
1
0
81,381
1
L
Discordia
4,488
561
46
6
0
150,531
0
L
Serqet
4,810
601
56
7
0
190,227
0
W
Baron Samedi
5,022
628
64
8
0
154,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role