Player Matchup

Cthulhu
Cthulhu
AresGF
Cthulhu
Level 92
God Stats
0W - 2L
1,474 SR
Queue Stats
20W - 13L
1,687 Elo+
Party 1
Olorun
Olorun
ChironArkin
Olorun
Level 129
God Stats
2W - 3L
1,725 SR
Queue Stats
230W - 170L
1,606 Elo+
Party 1
Ravana
Ravana
HiImMercyILM
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,768 Elo+
Party 1
Awilix
Awilix
midman5
Awilix
Level 128
God Stats
3W - 4L
1,592 SR
Queue Stats
164W - 121L
1,644 Elo+
Party 1
Sol
Sol
whitneyhoustoned
Sol
Level 129
God Stats
11W - 13L
1,516 SR
Queue Stats
879W - 842L
1,514 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,644 Elo+

VS

Team Averages
Level 35
1,489 SR
1,678 Elo+
Cerberus
Cerberus
AZek0s
Cerberus
Level 37
God Stats
2W - 2L
1,406 SR
Queue Stats
53W - 29L
1,714 Elo+
Party 2
Hera
Hera
Anubis816
Hera
Level 46
God Stats
4W - 5L
1,314 SR
Queue Stats
186W - 168L
1,455 Elo+
Party 3
Shiva
Shiva
BullyHunter27
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,695 Elo+
Party 3
Xbalanque
Xbalanque
MrMisterChief
Xbalanque
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 48L
1,858 Elo+
Party 3
Mulan
Mulan
dragonmasterx00
Mulan
Level 28
God Stats
3W - 0L
1,726 SR
Queue Stats
14W - 6L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AresGF
Cthulhu
16
1 / 8 / 10
9,337
718
13,896
22,855
24,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
1 / 5 / 10
9,001
692
18,729
15,882
8,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
15
3 / 9 / 11
9,925
763
10,810
17,320
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
midman5
Awilix
17
8 / 8 / 3
9,933
764
16,230
17,358
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 9
10,390
799
15,568
16,640
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AZek0s
Cerberus
17
7 / 2 / 20
11,005
847
9,167
19,937
25,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
0 / 4 / 20
9,490
730
12,337
10,400
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 23
11,978
921
18,369
29,822
25,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MrMisterChief
Xbalanque
17
8 / 6 / 13
10,843
834
22,252
16,353
8,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 4 / 18
11,201
862
17,894
21,846
26,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
128
18
Kills
34
34
Deaths
18
43
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AZek0s
Cerberus
7
2
20
8.5
W
Hera
0
4
20
2.5
L
Cthulhu
AresGF
Cthulhu
1
8
10
0.75
W
10
2
23
10.75
L
Olorun
1
5
10
1.2
L
Ravana
3
9
11
0.94
W
Xbalanque
MrMisterChief
Xbalanque
8
6
13
2.42
W
9
4
18
4.5
L
Awilix
midman5
Awilix
8
8
3
1.19
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,233
Damage
80,019
90,055
Taken
98,358
66,523
Mitigated
90,954
22,602
Healing
40,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AZek0s
Cerberus
9,167
557
3,343
6,317
19,937
25,103
822
9,663
9,489
16,771
0
W
Hera
12,337
1,353
779
754
10,400
5,471
386
3,926
5,960
23,159
0
L
Cthulhu
AresGF
Cthulhu
13,896
577
1,536
1,473
22,855
24,796
0
6,176
16,121
24,739
0
W
18,369
3,018
5,220
12,575
29,822
25,100
996
15,606
13,477
0
29,626
L
Olorun
18,729
7,661
3,205
4,971
15,882
8,389
916
5,034
10,606
34,537
0
L
Ravana
10,810
2,451
449
1,821
17,320
13,470
289
3,843
13,323
0
11,727
W
Xbalanque
MrMisterChief
Xbalanque
22,252
7,653
1,752
3,475
16,353
8,699
4,223
7,320
8,406
0
49,337
W
17,894
2,855
1,546
5,070
21,846
26,581
1,265
10,183
10,853
0
28,273
L
Awilix
midman5
Awilix
16,230
5,999
916
1,618
17,358
11,842
188
2,878
14,198
0
23,666
L
15,568
3,339
1,110
5,503
16,640
8,026
1,106
3,573
12,828
31,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
54,517
122
Minions Killed
138
0
Camps Cleared
0
1,087,084
Distance Traveled
1,187,441
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,005
847
20
2
0
254,409
0
W
Hera
9,490
730
30
2
0
201,411
1
L
Cthulhu
9,337
718
15
1
0
235,906
1
W
Shiva
11,978
921
18
1
0
245,781
2
L
Olorun
9,001
692
39
3
0
206,395
5
L
Ravana
9,925
763
8
1
0
199,453
1
W
Xbalanque
10,843
834
48
4
0
240,396
1
W
Mulan
11,201
862
22
2
0
245,444
1
L
Awilix
9,933
764
12
1
0
215,762
2
L
Sol
10,390
799
48
4
0
229,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role