Player Matchup

Fenrir
Fenrir
Aronos808
Fenrir
Level 73
God Stats
13W - 11L
1,501 SR
Queue Stats
85W - 85L
1,464 Elo+
Party 1
Bellona
Bellona
Bavby
Bellona
Level 42
God Stats
3W - 4L
1,227 SR
Queue Stats
20W - 24L
1,329 Elo+
Party 1
Artio
Artio
CAPINjackspareow
Artio
Level 89
God Stats
33W - 22L
1,568 SR
Queue Stats
144W - 142L
1,435 Elo+
Solo
Medusa
Medusa
HazyReaper93
Medusa
Level 108
God Stats
22W - 14L
1,521 SR
Queue Stats
193W - 169L
1,481 Elo+
Party 1
Anubis
Anubis
SlouchyBacon223
Anubis
Level 38
God Stats
1W - 0L
1,879 SR
Queue Stats
28W - 9L
1,637 Elo+
Party 1
Team Averages
Level 70
1,539 SR
1,469 Elo+

VS

Team Averages
Level 109
1,548 SR
1,419 Elo+
Vamana
Vamana
ELITE GENERAL13
Vamana
Level 85
God Stats
7W - 7L
1,570 SR
Queue Stats
287W - 333L
1,405 Elo+
Solo
Lancelot
Lancelot
XxMr_3RDWHEELxX
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,378 Elo+
Party 2
Nemesis
Nemesis
XxMr_N0G4MExX
Nemesis
Level 109
God Stats
5W - 13L
1,549 SR
Queue Stats
234W - 305L
1,449 Elo+
Party 2
Discordia
Discordia
XxMrs_N0L1FExX
Discordia
Level 120
God Stats
5W - 3L
1,653 SR
Queue Stats
279W - 369L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
iCaus3
Danzaburou
Level 129
God Stats
4W - 10L
1,466 SR
Queue Stats
76W - 100L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aronos808
Fenrir
10
4 / 0 / 5
6,232
623
4,540
5,567
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Bavby
Bellona
9
2 / 0 / 1
5,581
558
4,643
7,405
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 4
4,825
483
2,661
6,254
5,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
9
3 / 0 / 0
5,701
570
5,683
5,255
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 2
6,443
644
7,134
7,010
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,236
424
2,353
6,942
3,886
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
8
0 / 4 / 0
4,760
476
2,420
8,176
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
10
1 / 3 / 0
5,571
557
5,605
9,224
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
XxMrs_N0L1FExX
Discordia
9
1 / 2 / 0
4,878
488
2,201
6,058
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iCaus3
Danzaburou
8
0 / 3 / 0
4,472
447
1,110
5,909
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aronos808
Fenrir
4
0
5
6.5
W
Bellona
Bavby
Bellona
2
0
1
2.5
W
0
1
4
2
L
0
1
0
0
W
Medusa
3
0
0
3
W
4
1
2
5
L
Lancelot
0
4
0
0
L
Nemesis
1
3
0
0.33
L
Discordia
XxMrs_N0L1FExX
Discordia
1
2
0
0.5
L
Danzaburou
iCaus3
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
13,689
31,491
Taken
36,309
19,424
Mitigated
13,022
12,485
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aronos808
Fenrir
4,540
673
0
965
5,567
1,890
0
0
5,567
0
31,630
W
Bellona
Bavby
Bellona
4,643
1,534
0
2,000
7,405
6,790
156
0
7,405
0
28,971
W
2,661
287
321
2,343
6,254
5,590
203
338
5,875
10,397
5,446
L
2,353
971
0
737
6,942
3,886
0
1,125
5,817
0
15,059
W
Medusa
5,683
2,977
0
2,087
5,255
1,912
177
458
4,755
0
39,440
W
7,134
594
0
4,769
7,010
3,242
1,039
1,030
5,688
50,043
0
L
Lancelot
2,420
1,093
0
0
8,176
2,595
0
1,951
6,225
0
25,080
L
Nemesis
5,605
1,914
0
4,637
9,224
3,197
0
1,033
8,191
0
35,259
L
Discordia
XxMrs_N0L1FExX
Discordia
2,201
0
0
1,520
6,058
1,602
0
4,150
1,908
25,274
0
L
Danzaburou
iCaus3
Danzaburou
1,110
160
0
1,283
5,909
1,742
0
1,026
4,883
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,917
286
Minions Killed
221
0
Camps Cleared
0
989,589
Distance Traveled
927,785
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,232
623
60
6
0
234,804
5
W
Bellona
5,581
558
47
5
0
212,236
0
W
Artio
4,825
483
23
2
0
179,828
3
L
Vamana
4,236
424
26
3
0
171,402
0
W
Medusa
5,701
570
59
6
0
202,149
0
W
Anubis
6,443
644
97
10
0
160,572
0
L
Lancelot
4,760
476
55
6
0
212,234
0
L
Nemesis
5,571
557
61
6
0
198,186
0
L
Discordia
4,878
488
47
5
0
180,374
1
L
Danzaburou
4,472
447
32
3
0
165,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role