Player Matchup

Susano
Susano
BingusKhan69
Susano
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DigitalLoveXIII
Cthulhu
Level 11
God Stats
1W - 3L
1,337 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 4
Ymir
Ymir
PickledEyeballs
Ymir
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
Timmichangas
Hachiman
Level 80
God Stats
4W - 6L
1,868 SR
Queue Stats
114W - 114L
1,428 Elo+
Party 4
Fenrir
Fenrir
rodoku
Fenrir
Level 57
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 33
1,541 SR
1,458 Elo+

VS

Team Averages
Level 60
1,486 SR
1,393 Elo+
Izanami
Izanami
HeckingClover
Izanami
Level 98
God Stats
5W - 1L
1,644 SR
Queue Stats
110W - 136L
1,400 Elo+
Party 3
Geb
Geb
blockishpuppy23
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 81L
1,380 Elo+
Party 3
King Arthur
King Arthur
destrocher9999
King Arthur
Level 84
God Stats
30W - 37L
1,389 SR
Queue Stats
196W - 214L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
nahuxtikHD
Kukulkan
Level 15
God Stats
3W - 1L
1,450 SR
Queue Stats
14W - 13L
1,419 Elo+
Party 2
Mercury
Mercury
sycs0
Mercury
Level 58
God Stats
10W - 11L
1,445 SR
Queue Stats
185W - 212L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 8 / 0
5,609
351
2,147
10,783
4,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 2
6,556
410
5,796
10,239
5,810
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 2 / 0
6,860
429
5,083
12,705
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Timmichangas
Hachiman
12
1 / 1 / 2
6,995
437
11,369
12,180
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
rodoku
Fenrir
10
2 / 4 / 2
6,946
434
5,764
15,354
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 2 / 2
8,124
508
12,443
13,232
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 6
7,821
489
4,213
12,595
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
destrocher9999
King Arthur
15
2 / 2 / 0
8,906
557
9,317
11,268
9,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
nahuxtikHD
Kukulkan
17
9 / 1 / 1
10,530
658
12,795
6,951
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
sycs0
Mercury
15
1 / 0 / 3
8,959
560
4,681
12,093
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
0
8
0
0
L
0
0
2
1
W
Izanami
3
2
2
2
L
2
2
0
1
L
Hachiman
Timmichangas
Hachiman
1
1
2
2
W
0
0
6
3
W
King Arthur
destrocher9999
King Arthur
2
2
0
1
W
Kukulkan
nahuxtikHD
Kukulkan
9
1
1
9.5
L
Fenrir
rodoku
Fenrir
2
4
2
0.75
W
Mercury
sycs0
Mercury
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
43,449
61,261
Taken
56,139
32,042
Mitigated
38,395
15,913
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,147
546
0
230
10,783
4,145
0
3,459
7,324
0
19,896
L
5,796
635
154
4,380
10,239
5,810
273
0
10,239
31,276
0
W
Izanami
12,443
8,918
0
5,728
13,232
6,165
429
1,643
11,589
0
76,823
L
5,083
1,117
215
2,451
12,705
12,624
0
4,623
8,082
18,289
0
L
Hachiman
Timmichangas
Hachiman
11,369
5,700
0
6,211
12,180
3,832
0
4,352
7,828
0
51,448
W
4,213
580
0
2,185
12,595
13,548
0
2,326
10,269
22,510
6,655
W
King Arthur
destrocher9999
King Arthur
9,317
887
0
1,250
11,268
9,359
360
5,192
6,076
0
62,199
W
Kukulkan
nahuxtikHD
Kukulkan
12,795
1,746
0
891
6,951
4,070
758
752
6,199
97,478
0
L
Fenrir
rodoku
Fenrir
5,764
1,769
0
2,272
15,354
5,631
0
3,952
11,402
0
36,499
W
Mercury
sycs0
Mercury
4,681
2,230
0
3,141
12,093
5,253
0
966
11,127
0
88,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
44,340
238
Minions Killed
575
0
Camps Cleared
0
1,387,773
Distance Traveled
1,548,254
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,609
351
29
2
0
223,865
0
L
Cthulhu
6,556
410
53
3
0
277,621
1
W
Izanami
8,124
508
133
8
0
275,003
1
L
Ymir
6,860
429
17
1
0
285,686
1
L
Hachiman
6,995
437
86
5
0
273,757
2
W
Geb
7,821
489
39
2
0
297,975
0
W
King Arthur
8,906
557
100
6
0
326,640
6
W
Kukulkan
10,530
658
170
11
0
316,658
3
L
Fenrir
6,946
434
53
3
0
326,844
0
W
Mercury
8,959
560
133
8
0
331,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role