Player Matchup

Rama
Rama
Ahitherea
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 147L
1,563 Elo+
Party 3
Hera
Hera
FFHSolidSnake
Hera
Level 122
God Stats
5W - 4L
1,684 SR
Queue Stats
152W - 150L
1,561 Elo+
Party 3
Vulcan
Vulcan
Gible16
Vulcan
Level 87
God Stats
1W - 1L
1,728 SR
Queue Stats
167W - 158L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
SwagDripObama
Jing Wei
Level 73
God Stats
3W - 3L
1,590 SR
Queue Stats
233W - 218L
1,561 Elo+
Party 2
Scylla
Scylla
opt1muspr1m3r1b
Scylla
Level 146
God Stats
4W - 2L
1,714 SR
Queue Stats
373W - 373L
1,496 Elo+
Solo
Team Averages
Level 104
1,643 SR
1,553 Elo+

VS

Team Averages
Level 109
1,496 SR
1,511 Elo+
Athena
Athena
B1gPapaTerz205
Athena
Level 160
God Stats
3W - 0L
1,556 SR
Queue Stats
252W - 242L
1,484 Elo+
Solo
Hun Batz
Hun Batz
KaioKenjamin
Hun Batz
Level 157
God Stats
1W - 1L
1,338 SR
Queue Stats
51W - 46L
1,517 Elo+
Solo
Tiamat
Tiamat
Siegbrecht
Tiamat
Level 69
God Stats
3W - 1L
1,588 SR
Queue Stats
79W - 68L
1,586 Elo+
Party 1
Awilix
Awilix
Stromnas
Awilix
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
memo1705
Xbalanque
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 163L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 6 / 9
10,028
627
14,906
18,218
10,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 4 / 6
11,555
722
13,386
12,853
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
Gible16
Vulcan
17
0 / 6 / 14
10,496
656
10,849
21,979
31,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
SwagDripObama
Jing Wei
18
4 / 4 / 13
10,305
644
15,557
12,343
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 8
9,349
584
5,327
10,387
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 20
12,159
760
10,037
28,853
45,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
KaioKenjamin
Hun Batz
16
3 / 6 / 14
10,436
652
17,423
14,956
8,651
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Siegbrecht
Tiamat
20
5 / 2 / 17
12,575
786
15,427
14,269
13,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Stromnas
Awilix
17
7 / 6 / 11
11,052
691
8,996
13,711
7,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
memo1705
Xbalanque
20
7 / 1 / 11
12,593
787
20,786
11,006
6,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
99
20
Kills
26
26
Deaths
20
50
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Rama
2
6
9
1.08
W
4
5
20
2.8
L
12
4
6
3.75
L
Vulcan
Gible16
Vulcan
0
6
14
1.17
W
Hun Batz
KaioKenjamin
Hun Batz
3
6
14
1.67
W
Tiamat
Siegbrecht
Tiamat
5
2
17
6.75
W
Awilix
Stromnas
Awilix
7
6
11
2.08
L
Jing Wei
SwagDripObama
Jing Wei
4
4
13
2.63
W
Xbalanque
memo1705
Xbalanque
7
1
11
12.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
72,669
75,780
Taken
82,795
61,288
Mitigated
82,319
16,358
Healing
30,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
14,906
7,557
2,801
3,299
18,218
10,493
96
6,080
12,138
0
32,388
W
10,037
1,924
1,813
7,634
28,853
45,667
323
7,490
21,363
20,283
0
L
13,386
3,306
1,666
1,558
12,853
7,531
0
4,708
8,145
27,625
0
L
Vulcan
Gible16
Vulcan
10,849
3,155
1,649
2,367
21,979
31,798
0
7,219
14,760
22,343
0
W
Hun Batz
KaioKenjamin
Hun Batz
17,423
2,359
2,546
1,501
14,956
8,651
1,472
6,330
8,626
0
34,208
W
Tiamat
Siegbrecht
Tiamat
15,427
852
3,058
5,760
14,269
13,910
1,335
5,020
9,249
44,172
0
W
Awilix
Stromnas
Awilix
8,996
2,760
594
1,351
13,711
7,596
1,229
5,536
8,175
0
15,120
L
Jing Wei
SwagDripObama
Jing Wei
15,557
9,526
1,279
1,494
12,343
6,640
124
5,330
7,013
0
23,238
W
Xbalanque
memo1705
Xbalanque
20,786
5,812
2,973
3,082
11,006
6,495
4,506
5,186
5,820
0
55,255
L
5,327
397
45
200
10,387
4,826
0
2,127
8,260
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
58,815
150
Minions Killed
175
0
Camps Cleared
0
1,204,402
Distance Traveled
1,508,563
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,028
627
38
2
0
245,256
3
W
Athena
12,159
760
11
1
0
277,045
1
L
Hera
11,555
722
33
2
0
266,550
1
L
Vulcan
10,496
656
15
1
0
256,293
0
W
Hun Batz
10,436
652
25
2
0
292,269
3
W
Tiamat
12,575
786
67
4
0
321,080
2
W
Awilix
11,052
691
9
1
0
302,891
2
L
Jing Wei
10,305
644
31
2
0
274,580
2
W
Xbalanque
12,593
787
63
4
0
315,278
2
L
Scylla
9,349
584
33
2
0
161,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role