Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
PreeminentJon
Charybdis
Level 24
God Stats
5W - 6L
1,627 SR
Queue Stats
30W - 23L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
thicciechan
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,753 Elo+
Solo
Xbalanque
Xbalanque
x_-SH1N0B1-_x
Xbalanque
Level 125
God Stats
2W - 2L
1,593 SR
Queue Stats
726W - 828L
1,519 Elo+
Solo
Team Averages
Level 61
1,544 SR
1,575 Elo+

VS

Team Averages
Level 106
1,533 SR
1,526 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beewitch
Janus
Level 62
God Stats
59W - 53L
1,502 SR
Queue Stats
338W - 287L
1,376 Elo+
Party 1
Bacchus
Bacchus
Bows
Bacchus
Level 155
God Stats
1W - 6L
1,425 SR
Queue Stats
395W - 289L
1,587 Elo+
Party 1
Vamana
Vamana
FreeAlvinKamara
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,562 Elo+
Solo
Arachne
Arachne
Webepwnin
Arachne
Level 135
God Stats
1W - 0L
1,739 SR
Queue Stats
264W - 169L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 0
5,904
738
6,978
9,123
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
 
Hercules
7
0 / 0 / 0
3,500
438
0
0
0
Charybdis
PreeminentJon
Charybdis
12
0 / 1 / 1
5,732
717
4,326
6,725
2,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
6,347
793
4,985
3,712
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
x_-SH1N0B1-_x
Xbalanque
11
0 / 2 / 0
5,558
695
2,500
5,503
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 0 / 4
6,154
769
2,807
3,678
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Beewitch
Janus
13
3 / 0 / 2
6,665
833
4,602
4,382
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Bows
Bacchus
11
0 / 0 / 7
5,966
746
3,446
7,259
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 1 / 0
7,672
959
7,955
10,154
10,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Webepwnin
Arachne
12
0 / 0 / 5
5,984
748
1,438
4,532
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
L
Hercules
 
Hercules
0
0
0
0
W
Cernunnos
 
Cernunnos
0
0
4
2
W
Janus
Beewitch
Janus
3
0
2
4
W
Bacchus
Bows
Bacchus
0
0
7
3.5
W
6
1
0
6
L
Charybdis
PreeminentJon
Charybdis
0
1
1
0.5
W
Arachne
Webepwnin
Arachne
0
0
5
2.5
L
0
2
1
0.25
L
Xbalanque
x_-SH1N0B1-_x
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
20,248
25,063
Taken
30,005
12,015
Mitigated
20,922
2,540
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,978
1,349
0
676
9,123
5,169
242
3,162
5,961
0
18,348
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
 
Cernunnos
2,807
643
0
1,035
3,678
1,406
153
409
3,152
0
14,729
W
Janus
Beewitch
Janus
4,602
92
394
1,623
4,382
1,508
79
1,165
3,023
28,791
0
W
Bacchus
Bows
Bacchus
3,446
538
0
1,000
7,259
5,115
170
637
6,331
10,636
0
W
7,955
3,377
0
3,523
10,154
10,522
0
1,572
8,288
0
36,292
L
Charybdis
PreeminentJon
Charybdis
4,326
2,802
0
0
6,725
2,831
0
2,113
4,612
0
14,421
W
Arachne
Webepwnin
Arachne
1,438
1,032
0
775
4,532
2,371
553
610
3,714
0
12,558
L
4,985
1,004
0
485
3,712
1,694
0
1,978
1,734
25,907
0
L
Xbalanque
x_-SH1N0B1-_x
Xbalanque
2,500
1,148
0
1,379
5,503
2,321
0
795
4,708
0
14,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
32,441
154
Minions Killed
206
0
Camps Cleared
0
637,656
Distance Traveled
927,069
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,904
738
37
5
0
159,892
1
L
Hercules
3,500
438
0
0
0
0
0
W
Cernunnos
6,154
769
32
4
0
163,178
1
W
Janus
6,665
833
64
8
0
195,619
2
W
Bacchus
5,966
746
12
2
0
188,569
1
W
Vamana
7,672
959
67
8
0
183,410
0
L
Charybdis
5,732
717
28
4
0
154,397
4
W
Arachne
5,984
748
31
4
0
196,293
1
L
Nu Wa
6,347
793
60
8
0
157,593
3
L
Xbalanque
5,558
695
29
4
0
165,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role