Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dbleedz
Chang'e
Level 148
God Stats
1W - 0L
1,290 SR
Queue Stats
12W - 11L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
PsychoArbiter
Baron Samedi
Level 129
God Stats
4W - 2L
1,639 SR
Queue Stats
103W - 99L
1,506 Elo+
Party 1
Tyr
Tyr
StarkillaGM
Tyr
Level 147
God Stats
2W - 1L
1,684 SR
Queue Stats
76W - 65L
1,543 Elo+
Party 2
Vamana
Vamana
Starrypath21
Vamana
Level 104
God Stats
5W - 2L
1,622 SR
Queue Stats
48W - 44L
1,551 Elo+
Party 2
Team Averages
Level 136
1,547 SR
1,513 Elo+

VS

Team Averages
Level 94
1,513 SR
1,491 Elo+
Zhong Kui
Zhong Kui
SilverWeekEnd
Zhong Kui
Level 131
God Stats
0W - 4L
1,197 SR
Queue Stats
33W - 38L
1,487 Elo+
Party 3
Mulan
Mulan
Sleepery x
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
YvngDaggerFish
Mercury
Level 124
God Stats
0W - 2L
1,583 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kakashiatake
Ah Muzen Cab
Level 126
God Stats
17W - 8L
1,746 SR
Queue Stats
271W - 293L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
sirjoncuk
Baron Samedi
Level 25
God Stats
16W - 19L
1,540 SR
Queue Stats
19W - 29L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 6
9,145
831
10,206
9,463
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dbleedz
Chang'e
16
3 / 3 / 10
8,768
797
10,118
12,392
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
PsychoArbiter
Baron Samedi
15
2 / 1 / 11
8,373
761
6,974
7,480
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 0 / 9
8,112
737
7,478
8,985
7,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
15
5 / 0 / 10
8,955
814
9,206
15,131
13,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SilverWeekEnd
Zhong Kui
16
3 / 2 / 2
8,563
778
13,816
11,972
8,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
13
1 / 5 / 1
7,395
672
3,916
12,511
7,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 6 / 3
7,410
674
5,811
12,795
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
kakashiatake
Ah Muzen Cab
15
0 / 2 / 3
7,833
712
10,055
10,148
4,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
sirjoncuk
Baron Samedi
14
0 / 2 / 1
7,701
700
7,300
6,764
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
17
Kills
5
5
Deaths
17
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
6
8
W
Chang'e
Dbleedz
Chang'e
3
3
10
2.67
W
Baron Samedi
PsychoArbiter
Baron Samedi
2
1
11
7.5
L
Zhong Kui
SilverWeekEnd
Zhong Kui
3
2
2
2
L
Mulan
1
5
1
0.3
W
2
0
9
6.5
W
Vamana
5
0
10
10
L
1
6
3
0.42
L
Ah Muzen Cab
kakashiatake
Ah Muzen Cab
0
2
3
0.75
L
Baron Samedi
sirjoncuk
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
40,898
53,451
Taken
54,190
40,197
Mitigated
30,666
24,995
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,206
5,453
0
3,318
9,463
4,580
451
3,797
5,618
0
44,649
W
Chang'e
Dbleedz
Chang'e
10,118
349
2,877
4,950
12,392
6,335
752
5,521
6,479
31,072
0
W
Baron Samedi
PsychoArbiter
Baron Samedi
6,974
630
1,976
2,897
7,480
8,238
209
1,908
5,545
28,279
0
L
Zhong Kui
SilverWeekEnd
Zhong Kui
13,816
3,252
0
2,828
11,972
8,997
0
4,081
7,844
34,155
0
L
Mulan
3,916
600
0
1,889
12,511
7,610
0
3,988
8,246
0
13,152
W
7,478
824
0
3,006
8,985
7,558
435
2,423
6,480
0
19,641
W
Vamana
9,206
3,776
101
5,870
15,131
13,486
728
6,476
8,213
3,163
23,633
L
5,811
3,170
0
1,094
12,795
5,580
0
4,205
8,295
0
12,777
L
Ah Muzen Cab
kakashiatake
Ah Muzen Cab
10,055
2,437
0
2,149
10,148
4,626
126
3,258
6,771
0
40,376
L
Baron Samedi
sirjoncuk
Baron Samedi
7,300
312
794
2,220
6,764
3,853
382
1,668
4,970
29,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
38,902
264
Minions Killed
196
0
Camps Cleared
0
1,201,743
Distance Traveled
1,119,774
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,145
831
75
7
0
215,765
3
W
Chang'e
8,768
797
67
6
0
233,566
2
W
Baron Samedi
8,373
761
30
3
0
220,706
1
L
Zhong Kui
8,563
778
44
4
0
213,922
1
L
Mulan
7,395
672
15
1
0
221,867
0
W
Tyr
8,112
737
32
3
0
263,162
2
W
Vamana
8,955
814
60
5
0
268,544
0
L
Mercury
7,410
674
16
1
0
252,069
0
L
Ah Muzen Cab
7,833
712
80
7
0
237,946
0
L
Baron Samedi
7,701
700
41
4
0
193,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role