Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
CAMOBEAVER
Bakasura
Level 120
God Stats
56W - 43L
1,533 SR
Queue Stats
175W - 163L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
CakeBandit21
Zhong Kui
Level 109
God Stats
3W - 0L
1,734 SR
Queue Stats
127W - 126L
1,355 Elo+
Party 2
Neith
Neith
Sekefe72
Neith
Level 18
God Stats
18W - 15L
1,470 SR
Queue Stats
32W - 35L
1,336 Elo+
Party 3
Amaterasu
Amaterasu
Venomous_Toast
Amaterasu
Level 47
God Stats
10W - 5L
1,589 SR
Queue Stats
16W - 19L
1,361 Elo+
Party 2
Team Averages
Level 84
1,565 SR
1,383 Elo+

VS

Team Averages
Level 53
1,297 SR
1,374 Elo+
Athena
Athena
ASSASSIN BUNNYz
Athena
Level 46
God Stats
2W - 8L
1,206 SR
Queue Stats
134W - 152L
1,337 Elo+
Solo
Sol
Sol
Blazer861
Sol
Level 77
God Stats
9W - 14L
1,251 SR
Queue Stats
198W - 232L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
Lucid_Onrush14
Heimdallr
Level 45
God Stats
0W - 3L
1,152 SR
Queue Stats
49W - 83L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
im_lmoel
Gilgamesh
Level 68
God Stats
49W - 53L
1,487 SR
Queue Stats
250W - 277L
1,413 Elo+
Party 1
Fenrir
Fenrir
zstrike51
Fenrir
Level 28
God Stats
23W - 35L
1,391 SR
Queue Stats
51W - 76L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 0 / 2
7,538
503
10,249
9,496
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
CAMOBEAVER
Bakasura
16
5 / 2 / 1
9,493
633
5,455
13,740
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CakeBandit21
Zhong Kui
14
2 / 1 / 3
8,233
549
14,467
13,416
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sekefe72
Neith
12
1 / 0 / 3
7,217
481
8,026
6,689
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Venomous_Toast
Amaterasu
12
0 / 1 / 4
7,126
475
1,253
7,312
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,715
448
2,837
16,107
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 0
7,706
514
6,781
8,545
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Lucid_Onrush14
Heimdallr
10
0 / 4 / 0
6,168
411
7,127
11,714
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
im_lmoel
Gilgamesh
12
2 / 1 / 1
7,698
513
7,101
11,823
8,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
zstrike51
Fenrir
9
0 / 5 / 0
6,061
404
3,836
11,721
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
4
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
2
6
L
0
2
0
0
L
2
1
0
2
W
Bakasura
CAMOBEAVER
Bakasura
5
2
1
2.75
W
Zhong Kui
CakeBandit21
Zhong Kui
2
1
3
3.5
L
Heimdallr
Lucid_Onrush14
Heimdallr
0
4
0
0
W
Neith
Sekefe72
Neith
1
0
3
2.5
W
Amaterasu
Venomous_Toast
Amaterasu
0
1
4
2
L
Gilgamesh
im_lmoel
Gilgamesh
2
1
1
2.5
L
Fenrir
zstrike51
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
27,682
50,653
Taken
59,910
26,456
Mitigated
37,023
23,339
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,249
4,682
0
5,470
9,496
3,504
1,335
1,845
7,651
0
49,456
L
2,837
381
0
3,039
16,107
15,101
0
1,944
13,443
18,770
3,162
L
6,781
1,012
0
4,742
8,545
3,577
0
3,380
5,018
62,206
0
W
Bakasura
CAMOBEAVER
Bakasura
5,455
3,809
0
3,711
13,740
6,591
500
1,701
12,039
0
76,738
W
Zhong Kui
CakeBandit21
Zhong Kui
14,467
1,440
0
8,011
13,416
10,096
1,211
4,382
9,034
64,078
0
L
Heimdallr
Lucid_Onrush14
Heimdallr
7,127
1,125
0
2,337
11,714
4,306
0
0
11,714
0
45,311
W
Neith
Sekefe72
Neith
8,026
4,435
325
4,023
6,689
2,603
1,100
738
5,951
0
47,823
W
Amaterasu
Venomous_Toast
Amaterasu
1,253
591
178
1,621
7,312
3,662
903
485
6,827
0
26,074
L
Gilgamesh
im_lmoel
Gilgamesh
7,101
1,658
0
1,033
11,823
8,879
0
5,161
6,540
0
41,336
L
Fenrir
zstrike51
Fenrir
3,836
1,451
0
3,482
11,721
5,160
423
3,982
7,434
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
34,348
435
Minions Killed
358
0
Camps Cleared
0
1,646,370
Distance Traveled
1,518,001
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,538
503
74
5
0
288,783
3
L
Athena
6,715
448
27
2
0
322,262
1
L
Sol
7,706
514
113
8
0
302,614
3
W
Bakasura
9,493
633
142
9
0
366,154
5
W
Zhong Kui
8,233
549
96
6
0
303,001
6
L
Heimdallr
6,168
411
84
6
0
262,019
1
W
Neith
7,217
481
72
5
0
331,215
3
W
Amaterasu
7,126
475
51
3
0
357,217
2
L
Gilgamesh
7,698
513
69
5
0
326,491
1
L
Fenrir
6,061
404
65
4
0
304,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role