Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kiyomi dx
Chang'e
Level 63
God Stats
66W - 72L
1,444 SR
Queue Stats
93W - 97L
1,327 Elo+
Solo
Cernunnos
Cernunnos
Sir_Cedric_The_F
Cernunnos
Level 100
God Stats
1W - 1L
1,834 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Pele
Pele
Sunny5555
Pele
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 46L
1,358 Elo+
Solo
Athena
Athena
jmaster7
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,409 Elo+
Solo
Team Averages
Level 82
1,556 SR
1,418 Elo+

VS

Team Averages
Level 90
1,477 SR
1,328 Elo+
Guan Yu
Guan Yu
BL8NK1
Guan Yu
Level 14
God Stats
2W - 1L
1,454 SR
Queue Stats
22W - 27L
1,112 Elo+
Party 1
Artemis
Artemis
BumpiStrangr
Artemis
Level 131
God Stats
3W - 3L
1,422 SR
Queue Stats
610W - 670L
1,375 Elo+
Party 2
Anubis
Anubis
CodexZodiac
Anubis
Level 115
God Stats
7W - 6L
1,415 SR
Queue Stats
253W - 285L
1,298 Elo+
Party 1
Arachne
Arachne
Warrko
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
scooney11
Baron Samedi
Level 125
God Stats
4W - 0L
1,595 SR
Queue Stats
87W - 97L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 5 / 1
6,671
445
4,567
12,762
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Kiyomi dx
Chang'e
12
1 / 3 / 1
7,819
521
7,223
10,822
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
11
0 / 2 / 1
6,788
453
6,573
9,638
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
5 / 3 / 0
7,722
515
9,631
12,668
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
jmaster7
Athena
11
2 / 2 / 1
7,310
487
8,798
9,709
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BL8NK1
Guan Yu
12
0 / 3 / 1
7,344
490
4,877
11,241
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
BumpiStrangr
Artemis
12
5 / 0 / 4
7,352
490
6,730
10,041
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
14
5 / 2 / 2
8,733
582
11,580
13,938
6,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Warrko
Arachne
13
5 / 3 / 2
8,499
567
9,101
15,543
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
scooney11
Baron Samedi
12
0 / 0 / 8
7,522
501
3,597
6,088
3,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
15
15
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
W
Guan Yu
BL8NK1
Guan Yu
0
3
1
0.17
W
Artemis
BumpiStrangr
Artemis
5
0
4
7
W
Anubis
5
2
2
3
L
Chang'e
Kiyomi dx
Chang'e
1
3
1
0.5
L
Cernunnos
0
2
1
0.25
L
Pele
5
3
0
1.67
W
Arachne
Warrko
Arachne
5
3
2
2
L
Athena
jmaster7
Athena
2
2
1
1.25
W
Baron Samedi
scooney11
Baron Samedi
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
35,885
55,599
Taken
56,851
31,620
Mitigated
28,409
11,991
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,567
169
63
1,117
12,762
11,261
0
3,302
9,460
23,364
0
W
Guan Yu
BL8NK1
Guan Yu
4,877
1,875
100
4,194
11,241
8,143
1,339
4,391
6,504
0
40,411
W
Artemis
BumpiStrangr
Artemis
6,730
2,519
0
5,800
10,041
3,790
270
2,682
7,323
0
36,248
W
Anubis
11,580
1,713
0
7,844
13,938
6,902
1,044
7,882
5,992
74,135
0
L
Chang'e
Kiyomi dx
Chang'e
7,223
709
76
3,294
10,822
3,325
0
6,587
3,548
49,123
0
L
Cernunnos
6,573
1,833
0
4,293
9,638
3,725
52
2,545
7,093
0
42,965
L
Pele
9,631
3,543
0
2,648
12,668
3,646
1,284
1,100
11,384
0
45,427
W
Arachne
Warrko
Arachne
9,101
6,439
0
4,951
15,543
5,911
942
2,355
12,974
0
61,234
L
Athena
jmaster7
Athena
8,798
2,491
0
500
9,709
9,663
158
1,261
7,907
38,872
0
W
Baron Samedi
scooney11
Baron Samedi
3,597
600
283
2,616
6,088
3,663
0
2,568
3,470
19,451
2,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
39,450
357
Minions Killed
363
0
Camps Cleared
0
1,390,216
Distance Traveled
1,304,028
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,671
445
31
2
0
275,784
1
W
Guan Yu
7,344
490
78
5
0
248,548
0
W
Artemis
7,352
490
56
4
0
263,457
3
W
Anubis
8,733
582
103
7
0
235,912
1
L
Chang'e
7,819
521
89
6
0
283,337
5
L
Cernunnos
6,788
453
83
6
0
271,327
5
L
Pele
7,722
515
77
5
0
308,330
4
W
Arachne
8,499
567
95
6
0
331,767
4
L
Athena
7,310
487
77
5
0
251,438
4
W
Baron Samedi
7,522
501
31
2
0
224,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role