Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FreshAnts25-_-
Hercules
Level 144
God Stats
1W - 0L
1,585 SR
Queue Stats
48W - 48L
1,450 Elo+
Solo
Khepri
Khepri
SpartanXElite44
Khepri
Level 108
God Stats
8W - 12L
1,339 SR
Queue Stats
300W - 348L
1,368 Elo+
Party 2
Da Ji
Da Ji
stifmisterX
Da Ji
Level 101
God Stats
5W - 8L
1,384 SR
Queue Stats
261W - 324L
1,378 Elo+
Party 2
Neith
Neith
zoomdash
Neith
Level 22
God Stats
2W - 3L
1,284 SR
Queue Stats
22W - 20L
1,422 Elo+
Party 2
Team Averages
Level 106
1,418 SR
1,424 Elo+

VS

Team Averages
Level 98
1,535 SR
1,443 Elo+
Ishtar
Ishtar
AquietF4rt
Ishtar
Level 103
God Stats
0W - 1L
1,720 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo
Cthulhu
Cthulhu
ArtilleryKiller
Cthulhu
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 14L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
UHD530
Baron Samedi
Level 109
God Stats
18W - 13L
1,619 SR
Queue Stats
100W - 92L
1,492 Elo+
Solo
Heimdallr
Heimdallr
xALEJO390x
Heimdallr
Level 117
God Stats
2W - 1L
1,446 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 1
Thor
Thor
红红枣枣茶
Thor
Level 121
God Stats
4W - 6L
1,390 SR
Queue Stats
225W - 256L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 6
10,001
1,111
11,509
6,978
3,295
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
3 / 0 / 6
9,439
1,049
9,350
8,871
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 10
9,708
1,079
6,892
16,671
20,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 3
9,857
1,095
5,998
9,048
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
zoomdash
Neith
15
3 / 1 / 7
9,452
1,050
3,089
5,191
2,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

279

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AquietF4rt
Ishtar
15
1 / 7 / 3
9,470
1,052
14,434
11,807
4,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 3
9,164
1,018
5,716
7,798
9,036
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
UHD530
Baron Samedi
13
0 / 0 / 0
7,814
868
0
0
0
Heimdallr
xALEJO390x
Heimdallr
15
1 / 2 / 3
9,235
1,026
9,955
10,144
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,909
990
10,674
10,137
6,019
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
11
Kills
4
4
Deaths
11
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
6
5
L
Ishtar
AquietF4rt
Ishtar
1
7
3
0.36
L
1
1
3
2.5
W
Hercules
3
0
6
6
W
0
2
10
2.5
L
Baron Samedi
UHD530
Baron Samedi
0
0
0
0
W
3
1
3
4.5
L
Heimdallr
xALEJO390x
Heimdallr
1
2
3
1.25
W
Neith
zoomdash
Neith
3
1
7
6.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
40,779
46,759
Taken
39,886
40,450
Mitigated
24,419
10,266
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,509
818
213
1,162
6,978
3,295
0
305
6,673
39,043
0
L
Ishtar
AquietF4rt
Ishtar
14,434
6,632
0
1,141
11,807
4,858
0
5,920
5,755
0
39,397
L
5,716
459
248
0
7,798
9,036
0
3,749
3,895
16,356
0
W
Hercules
9,350
3,032
0
2,204
8,871
8,945
0
1,772
7,099
0
20,418
W
6,892
1,229
1,977
1,613
16,671
20,701
0
2,281
14,390
11,320
0
L
Baron Samedi
UHD530
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
5,998
1,259
0
1,867
9,048
5,165
0
1,120
7,928
0
23,447
L
Heimdallr
xALEJO390x
Heimdallr
9,955
5,826
0
1,256
10,144
4,506
0
4,131
5,698
0
36,201
W
Neith
zoomdash
Neith
3,089
819
485
745
5,191
2,344
0
238
4,953
0
9,905
L
10,674
1,135
0
430
10,137
6,019
0
4,601
5,322
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
44,592
149
Minions Killed
170
11
Camps Cleared
1
968,875
Distance Traveled
653,225
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,001
1,111
69
8
0
167,937
3
L
Ishtar
9,470
1,052
72
8
0
151,511
1
L
Cthulhu
9,164
1,018
26
3
0
167,914
0
W
Hercules
9,439
1,049
18
2
4
218,105
4
W
Khepri
9,708
1,079
5
1
0
207,819
1
L
Baron Samedi
7,814
868
0
0
0
0
0
W
Da Ji
9,857
1,095
40
4
6
195,881
1
L
Heimdallr
9,235
1,026
59
7
0
148,737
0
W
Neith
9,452
1,050
17
2
1
179,133
0
L
Thor
8,909
990
13
1
1
185,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role