Player Matchup

King Arthur
King Arthur
AgentDarkbuuty
King Arthur
Level 115
God Stats
9W - 11L
1,530 SR
Queue Stats
117W - 111L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
BINKY228z
Sylvanus
Level 29
God Stats
1W - 4L
1,282 SR
Queue Stats
43W - 58L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
BeanDipOverlord
Kukulkan
Level 69
God Stats
1W - 2L
1,413 SR
Queue Stats
16W - 22L
1,446 Elo+
Party 1
Medusa
Medusa
CalNaughtonJr74
Medusa
Level 14
God Stats
0W - 2L
1,122 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 1
Pele
Pele
l3gionofboom
Pele
Level 28
God Stats
4W - 2L
1,734 SR
Queue Stats
48W - 59L
1,387 Elo+
Party 1
Team Averages
Level 51
1,416 SR
1,383 Elo+

VS

Team Averages
Level 105
1,472 SR
1,427 Elo+
Achilles
Achilles
DoctorCackle
Achilles
Level 78
God Stats
8W - 11L
1,417 SR
Queue Stats
242W - 275L
1,452 Elo+
Solo
Khepri
Khepri
Ganguz420
Khepri
Level 160
God Stats
3W - 2L
1,405 SR
Queue Stats
57W - 59L
1,399 Elo+
Solo
Apollo
Apollo
MkRiot
Apollo
Level 86
God Stats
12W - 7L
1,612 SR
Queue Stats
114W - 125L
1,394 Elo+
Solo
Nemesis
Nemesis
SkiimZ1
Nemesis
Level 98
God Stats
3W - 2L
1,657 SR
Queue Stats
159W - 165L
1,457 Elo+
Solo
Vulcan
Vulcan
eastK_Tyy
Vulcan
Level 102
God Stats
2W - 4L
1,268 SR
Queue Stats
240W - 250L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentDarkbuuty
King Arthur
20
7 / 4 / 3
16,855
544
33,037
35,974
65,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
BINKY228z
Sylvanus
10
0 / 3 / 1
9,670
312
4,581
14,510
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
20
6 / 9 / 3
14,373
464
15,414
23,066
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 6 / 4
11,931
385
9,823
19,697
8,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 9 / 3
14,007
452
26,570
35,814
21,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoctorCackle
Achilles
20
5 / 0 / 10
16,743
540
26,055
32,083
43,310
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
Ganguz420
Khepri
20
1 / 2 / 10
15,484
499
7,885
21,479
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MkRiot
Apollo
20
8 / 4 / 8
15,873
512
25,071
30,808
13,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
SkiimZ1
Nemesis
20
13 / 5 / 12
18,231
588
26,294
32,864
19,518
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
eastK_Tyy
Vulcan
20
4 / 7 / 8
17,058
550
21,241
22,883
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
18
Kills
31
31
Deaths
18
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgentDarkbuuty
King Arthur
7
4
3
2.13
L
Sylvanus
BINKY228z
Sylvanus
0
3
1
0.17
L
Kukulkan
6
9
3
0.83
L
0
6
4
0.33
W
Achilles
DoctorCackle
Achilles
5
0
10
10
W
Khepri
Ganguz420
Khepri
1
2
10
3
W
Apollo
MkRiot
Apollo
8
4
8
3
W
Nemesis
SkiimZ1
Nemesis
13
5
12
3.8
W
Vulcan
eastK_Tyy
Vulcan
4
7
8
1.14
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,425
Damage
106,546
129,061
Taken
140,117
118,712
Mitigated
105,484
19,112
Healing
41,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgentDarkbuuty
King Arthur
33,037
3,616
0
3,519
35,974
65,896
0
5,058
30,916
511
136,114
L
Sylvanus
BINKY228z
Sylvanus
4,581
1,636
160
3,795
14,510
11,796
419
2,233
12,277
24,284
0
L
Kukulkan
15,414
1,268
0
250
23,066
11,231
709
9,052
14,014
109,396
0
L
9,823
5,951
0
4,203
19,697
8,463
1,170
6,274
13,423
0
75,090
W
Achilles
DoctorCackle
Achilles
26,055
7,012
0
7,200
32,083
43,310
2,160
1,609
30,474
0
120,413
W
Khepri
Ganguz420
Khepri
7,885
1,207
1,353
5,303
21,479
17,498
3,197
6,573
14,906
92,384
0
W
Apollo
MkRiot
Apollo
25,071
17,858
0
14,408
30,808
13,906
10,952
5,496
25,312
0
119,216
W
Nemesis
SkiimZ1
Nemesis
26,294
14,578
0
7,363
32,864
19,518
651
3,071
29,793
0
209,879
W
Vulcan
eastK_Tyy
Vulcan
21,241
6,004
0
5,590
22,883
11,252
1,596
4,443
18,440
175,856
2,260
L
26,570
5,315
0
7,185
35,814
21,326
0
7,297
28,517
79
163,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,836
Gold Earned
83,389
758
Minions Killed
880
0
Camps Cleared
0
2,475,741
Distance Traveled
3,034,188
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,855
544
230
7
0
610,929
4
L
Sylvanus
9,670
312
25
1
0
236,813
0
L
Kukulkan
14,373
464
202
7
0
503,092
1
L
Medusa
11,931
385
123
4
0
579,173
0
W
Achilles
16,743
540
192
6
0
564,259
6
W
Khepri
15,484
499
115
4
0
649,735
1
W
Apollo
15,873
512
154
5
0
544,851
1
W
Nemesis
18,231
588
204
7
0
689,390
0
W
Vulcan
17,058
550
215
7
0
585,953
5
L
Pele
14,007
452
178
6
0
545,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role