Player Matchup

Danzaburou
Danzaburou
NinjaCurley
Danzaburou
Level 76
God Stats
0W - 1L
1,542 SR
Queue Stats
7W - 14L
1,286 Elo+
Party 2
Atlas
Atlas
pinkybrake
Atlas
Level 29
God Stats
0W - 3L
1,232 SR
Queue Stats
9W - 17L
1,309 Elo+
Party 2
Janus
Janus
x ImScotty
Janus
Level 89
God Stats
14W - 31L
1,392 SR
Queue Stats
236W - 260L
1,393 Elo+
Solo
Team Averages
Level 65
1,389 SR
1,329 Elo+

VS

Team Averages
Level 79
1,487 SR
1,417 Elo+
Ah Puch
Ah Puch
Lord_Abaddon87
Ah Puch
Level 106
God Stats
3W - 3L
1,477 SR
Queue Stats
108W - 90L
1,504 Elo+
Party 1
Zeus
Zeus
biggie_chunks617
Zeus
Level 125
God Stats
2W - 0L
1,604 SR
Queue Stats
72W - 66L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
destroyer1215016
Aphrodite
Level 5
God Stats
5W - 3L
1,381 SR
Queue Stats
25W - 14L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaCurley
Danzaburou
18
6 / 4 / 4
12,977
763
12,136
18,752
8,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
16
3 / 3 / 5
10,730
631
12,975
19,043
31,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
18
3 / 4 / 6
11,918
701
11,288
12,810
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
12,378
728
16,939
17,744
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 4
13,449
791
21,800
17,016
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
17
1 / 3 / 4
10,962
645
4,588
12,852
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
11
11
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
Danzaburou
NinjaCurley
Danzaburou
6
4
4
2
W
6
4
4
2
W
Aphrodite
1
3
4
1
L
Atlas
3
3
5
1.83
L
Janus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
43,327
50,605
Taken
47,612
45,646
Mitigated
20,977
4,293
Healing
22,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,939
737
0
4,726
17,744
7,470
95
7,478
10,266
47,094
0
L
Danzaburou
NinjaCurley
Danzaburou
12,136
5,170
0
3,549
18,752
8,582
594
15,985
2,229
0
59,562
W
21,800
3,597
50
4,549
17,016
7,310
788
10,467
6,549
72,848
0
W
Aphrodite
4,588
1,945
6,995
6,014
12,852
6,197
1,130
6,361
6,491
22,114
0
L
Atlas
12,975
5,000
0
0
19,043
31,376
144
14,890
3,511
27,466
0
L
Janus
11,288
1,151
0
744
12,810
5,688
0
11,117
1,379
58,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
36,789
210
Minions Killed
217
0
Camps Cleared
0
858,399
Distance Traveled
841,078
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,378
728
74
4
0
285,584
0
L
Danzaburou
12,977
763
108
6
0
268,578
1
W
Zeus
13,449
791
91
5
0
291,633
1
W
Aphrodite
10,962
645
52
3
0
263,861
0
L
Atlas
10,730
631
18
1
0
308,492
0
L
Janus
11,918
701
84
5
0
281,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role