Player Matchup

Sylvanus
Sylvanus
BloodHunter01234
Sylvanus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,663 Elo+
Party 1
Ravana
Ravana
GeeWizardKing
Ravana
Level 129
God Stats
1W - 1L
1,581 SR
Queue Stats
13W - 13L
1,377 Elo+
Party 1
Sol
Sol
Kebsis
Sol
Level 109
God Stats
5W - 3L
1,534 SR
Queue Stats
53W - 50L
1,405 Elo+
Party 1
Thanatos
Thanatos
Sir_Lancelot6969
Thanatos
Level 117
God Stats
4W - 3L
1,337 SR
Queue Stats
148W - 116L
1,549 Elo+
Party 1
Neith
Neith
paragonchris
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,477 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,494 Elo+

VS

Team Averages
Level 42
1,422 SR
1,297 Elo+
King Arthur
King Arthur
AnimeIsWeird211
King Arthur
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,368 Elo+
Solo
Athena
Athena
GirthyEmpanada
Athena
Level 43
God Stats
1W - 5L
1,791 SR
Queue Stats
53W - 56L
1,320 Elo+
Solo
Thoth
Thoth
Nasty_Hershals_
Thoth
Level 46
God Stats
0W - 2L
1,193 SR
Queue Stats
5W - 15L
1,256 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReegsMaj
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 33L
1,403 Elo+
Solo
Loki
Loki
sean970
Loki
Level 48
God Stats
22W - 21L
1,341 SR
Queue Stats
134W - 163L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,540
462
3,543
8,175
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
6,914
576
7,015
8,209
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
Kebsis
Sol
8
1 / 2 / 1
5,740
478
2,455
5,597
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 0
6,329
527
3,515
8,313
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 3
7,119
593
7,215
7,842
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimeIsWeird211
King Arthur
11
0 / 3 / 0
6,282
524
3,714
9,670
6,349
9
0 / 2 / 0
5,849
487
2,336
7,657
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 4 / 0
5,383
449
2,318
5,692
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ReegsMaj
Ah Muzen Cab
10
2 / 0 / 2
6,391
533
4,859
6,568
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
sean970
Loki
7
2 / 3 / 0
5,357
446
2,242
8,451
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
7
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnimeIsWeird211
King Arthur
0
3
0
0
W
0
1
2
1
W
3
1
2
4
L
0
2
0
0
W
Sol
Kebsis
Sol
1
2
1
0.75
L
0
4
0
0
L
Ah Muzen Cab
ReegsMaj
Ah Muzen Cab
2
0
2
3
W
4
2
0
2
W
4
1
3
5.5
L
Loki
sean970
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
15,469
38,136
Taken
38,038
18,600
Mitigated
17,518
13,442
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnimeIsWeird211
King Arthur
3,714
570
0
2,183
9,670
6,349
0
0
8,980
0
35,345
W
3,543
1,782
766
1,856
8,175
5,235
119
2,357
5,818
18,244
0
W
7,015
2,344
0
1,822
8,209
5,444
0
1,470
6,739
0
41,876
L
2,336
852
0
2,306
7,657
5,771
24
3,220
4,437
24,665
0
W
Sol
Kebsis
Sol
2,455
1,017
0
1,783
5,597
1,744
440
1,888
3,709
30,118
3,848
L
2,318
720
0
619
5,692
1,055
1,164
255
5,437
22,877
0
L
Ah Muzen Cab
ReegsMaj
Ah Muzen Cab
4,859
2,478
0
1,844
6,568
2,170
0
2,313
4,255
0
37,112
W
3,515
1,081
0
5,535
8,313
3,050
0
1,457
6,856
0
35,204
W
7,215
2,032
0
1,680
7,842
3,127
0
3,690
4,152
0
50,368
L
Loki
sean970
Loki
2,242
877
0
1,219
8,451
2,173
0
453
7,883
0
12,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
29,262
318
Minions Killed
245
0
Camps Cleared
0
1,047,284
Distance Traveled
1,120,942
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,282
524
66
6
0
221,558
0
W
Sylvanus
5,540
462
30
3
0
193,445
1
W
Ravana
6,914
576
83
7
0
194,657
1
L
Athena
5,849
487
52
4
0
233,048
0
W
Sol
5,740
478
68
6
0
199,013
0
L
Thoth
5,383
449
29
2
0
182,791
3
L
Ah Muzen Cab
6,391
533
69
6
0
219,984
2
W
Thanatos
6,329
527
67
6
0
244,252
0
W
Neith
7,119
593
70
6
0
215,917
1
L
Loki
5,357
446
29
2
0
263,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role