Player Matchup

Cthulhu
Cthulhu
BORKtheAlmighty
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
VotableThread81
Artemis
Level 89
God Stats
1W - 2L
1,663 SR
Queue Stats
141W - 120L
1,496 Elo+
Party 1
Raijin
Raijin
WiseGaming417
Raijin
Level 52
God Stats
1W - 2L
1,458 SR
Queue Stats
101W - 67L
1,545 Elo+
Party 1
Team Averages
Level 48
1,540 SR
1,514 Elo+

VS

Team Averages
Level 66
1,519 SR
1,402 Elo+
Ne Zha
Ne Zha
Dobradinha_BR
Ne Zha
Level 105
God Stats
157W - 133L
1,584 SR
Queue Stats
543W - 620L
1,455 Elo+
Solo
Ymir
Ymir
InfectiousClouds
Ymir
Level 29
God Stats
6W - 4L
1,543 SR
Queue Stats
111W - 80L
1,404 Elo+
Party 2
Sol
Sol
gemdupesters3
Sol
Level 65
God Stats
10W - 5L
1,430 SR
Queue Stats
46W - 44L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,391
616
3,225
18,340
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,744
562
6,807
12,906
5,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 0
6,984
582
7,453
10,953
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
9,800
817
10,666
10,906
6,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 13
10,002
834
8,135
12,473
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 10
9,797
816
16,245
8,674
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
18
18
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
6
0
11
11.5
W
5
0
13
11.5
L
0
6
0
0
L
0
4
0
0
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
35,046
42,199
Taken
32,053
28,513
Mitigated
25,288
3,515
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
634
146
1,376
18,340
17,888
0
11,544
6,372
11,091
0
W
10,666
2,011
0
3,930
10,906
6,510
157
4,355
6,551
0
51,042
W
8,135
1,144
0
5,375
12,473
15,215
0
3,663
8,810
23,277
0
L
6,807
1,824
0
1,867
12,906
5,760
0
6,366
6,244
0
20,192
L
7,453
1,147
0
126
10,953
4,865
0
5,638
5,003
31,295
0
W
16,245
7,631
0
6,326
8,674
3,563
2,500
3,196
5,478
45,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,119
Gold Earned
29,599
86
Minions Killed
152
0
Camps Cleared
0
463,503
Distance Traveled
622,633
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,391
616
14
1
0
130,502
1
W
Ne Zha
9,800
817
60
5
0
217,861
0
W
Ymir
10,002
834
25
2
0
214,869
4
L
Artemis
6,744
562
27
2
0
163,320
1
L
Raijin
6,984
582
45
4
0
169,681
4
W
Sol
9,797
816
67
6
0
189,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role