Player Matchup

Persephone
Persephone
 
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BixBeans
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,409 Elo+
Solo
Da Ji
Da Ji
Emmanuel 222079
Da Ji
Level 47
God Stats
1W - 1L
1,195 SR
Queue Stats
36W - 48L
1,453 Elo+
Solo
Horus
Horus
HANDofKIRA
Horus
Level 156
God Stats
22W - 18L
1,583 SR
Queue Stats
525W - 629L
1,372 Elo+
Party 3
Artemis
Artemis
John6969Harbour
Artemis
Level 27
God Stats
10W - 9L
1,447 SR
Queue Stats
36W - 53L
1,334 Elo+
Party 3
Team Averages
Level 58
1,445 SR
1,414 Elo+

VS

Team Averages
Level 61
1,461 SR
1,367 Elo+
Scylla
Scylla
McD2011
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Party 1
Bacchus
Bacchus
McMahon2010
Bacchus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Papibrambilla
Arachne
Level 67
God Stats
2W - 2L
1,390 SR
Queue Stats
24W - 46L
1,271 Elo+
Party 2
Neith
Neith
mamibrambilla
Neith
Level 64
God Stats
2W - 0L
1,287 SR
Queue Stats
25W - 48L
1,276 Elo+
Party 2
Chaac
Chaac
xXTreefaceXx
Chaac
Level 119
God Stats
2W - 2L
1,627 SR
Queue Stats
42W - 34L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 4 / 2
8,996
818
17,858
13,481
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BixBeans
Ganesha
15
0 / 4 / 6
8,484
771
5,137
17,028
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 2
7,665
697
2,848
6,520
3,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
14
1 / 1 / 6
7,877
716
9,215
10,062
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 0
7,728
703
4,553
9,918
5,198
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
McD2011
Scylla
18
5 / 1 / 5
10,164
924
10,860
6,550
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
McMahon2010
Bacchus
16
3 / 1 / 5
9,102
827
5,418
9,096
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
14
0 / 0 / 6
7,729
703
8,518
10,596
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 2
8,114
738
8,415
10,500
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 5
8,903
809
12,477
19,032
14,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
7
Kills
13
12
Deaths
7
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
4
2
1.5
L
Ganesha
BixBeans
Ganesha
0
4
6
0.75
L
1
2
2
1
L
Horus
1
1
6
4
L
0
1
0
0
W
Scylla
McD2011
Scylla
5
1
5
7.5
W
Bacchus
McMahon2010
Bacchus
3
1
5
5.5
W
Arachne
0
0
6
3
W
1
2
2
1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
45,688
57,009
Taken
55,774
47,999
Mitigated
39,360
12,937
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,858
847
0
2,255
13,481
6,617
0
3,167
10,310
44,256
0
L
Ganesha
BixBeans
Ganesha
5,137
716
118
2,650
17,028
22,938
0
4,532
12,496
16,405
0
L
2,848
431
0
390
6,520
3,122
0
3,333
3,187
0
15,830
L
Horus
9,215
3,341
1,063
4,154
10,062
10,124
0
2,514
7,548
0
23,336
L
4,553
1,531
0
2,307
9,918
5,198
477
2,729
7,189
0
29,435
W
Scylla
McD2011
Scylla
10,860
2,419
0
1,000
6,550
2,765
202
2,380
4,033
47,937
0
W
Bacchus
McMahon2010
Bacchus
5,418
813
0
1,002
9,096
11,076
0
3,578
5,484
15,245
0
W
Arachne
8,518
7,669
0
1,225
10,596
5,472
649
4,418
5,965
0
17,948
W
8,415
4,228
0
3,396
10,500
5,376
1,040
2,997
7,225
0
34,564
W
12,477
2,616
0
6,457
19,032
14,671
0
9,622
9,243
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
44,012
209
Minions Killed
254
0
Camps Cleared
0
1,075,521
Distance Traveled
1,118,396
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,996
818
68
6
0
229,400
2
L
Ganesha
8,484
771
0
0
0
227,156
2
L
Da Ji
7,665
697
48
4
0
177,222
0
L
Horus
7,877
716
43
4
0
231,010
2
L
Artemis
7,728
703
50
5
0
210,733
0
W
Scylla
10,164
924
107
10
0
199,586
1
W
Bacchus
9,102
827
16
1
0
237,195
0
W
Arachne
7,729
703
18
2
0
263,111
0
W
Neith
8,114
738
52
5
0
173,450
3
W
Chaac
8,903
809
61
6
0
245,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role