Player Matchup

Sol
Sol
SSbluethebunny
Sol
Level 148
God Stats
14W - 16L
1,465 SR
Queue Stats
44W - 46L
1,449 Elo+
Party 1
Odin
Odin
TopNep923
Odin
Level 29
God Stats
1W - 1L
1,254 SR
Queue Stats
14W - 11L
1,520 Elo+
Party 1
Ishtar
Ishtar
YinTheRabbit
Ishtar
Level 98
God Stats
8W - 5L
1,560 SR
Queue Stats
33W - 33L
1,502 Elo+
Party 1
Achilles
Achilles
sydneysavior
Achilles
Level 92
God Stats
5W - 6L
1,534 SR
Queue Stats
52W - 45L
1,508 Elo+
Party 1
Artio
Artio
tacocatboy
Artio
Level 8
God Stats
6W - 8L
1,502 SR
Queue Stats
7W - 11L
1,431 Elo+
Party 1
Team Averages
Level 75
1,463 SR
1,482 Elo+

VS

Team Averages
Level 83
1,469 SR
1,496 Elo+
Charybdis
Charybdis
D0WNP0UR
Charybdis
Level 24
God Stats
4W - 5L
1,774 SR
Queue Stats
21W - 26L
1,503 Elo+
Party 3
Ymir
Ymir
EXParagonSemiPro
Ymir
Level 103
God Stats
3W - 10L
1,272 SR
Queue Stats
109W - 111L
1,455 Elo+
Party 2
The Morrigan
The Morrigan
Mainman545
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,532 Elo+
Party 3
Bastet
Bastet
SneezyBeaver
Bastet
Level 118
God Stats
11W - 15L
1,385 SR
Queue Stats
197W - 204L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
leebot3965
Cu Chulainn
Level 64
God Stats
3W - 6L
1,416 SR
Queue Stats
46W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
12,504
544
23,148
28,237
11,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
1 / 7 / 2
10,960
477
11,461
19,843
27,839
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
19
6 / 3 / 7
11,969
520
16,448
22,331
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
sydneysavior
Achilles
18
10 / 5 / 2
12,291
534
15,330
24,783
14,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
17
1 / 0 / 13
11,375
495
8,188
17,927
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D0WNP0UR
Charybdis
17
2 / 7 / 4
11,325
492
26,278
26,761
10,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 8
10,729
466
7,068
19,348
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Mainman545
The Morrigan
18
2 / 3 / 2
11,179
486
5,631
12,331
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
19
6 / 5 / 5
12,385
538
14,888
26,769
12,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
leebot3965
Cu Chulainn
20
7 / 5 / 1
13,048
567
18,861
25,765
31,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
24
Kills
18
19
Deaths
24
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
D0WNP0UR
Charybdis
2
7
4
0.57
L
1
4
8
1.25
L
The Morrigan
Mainman545
The Morrigan
2
3
2
1
W
6
4
7
2.38
L
Bastet
6
5
5
1.7
W
Odin
1
7
2
0.29
W
Ishtar
6
3
7
3.17
L
Cu Chulainn
leebot3965
Cu Chulainn
7
5
1
1.5
W
Achilles
sydneysavior
Achilles
10
5
2
2.2
W
Artio
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,575
Damage
72,726
113,121
Taken
110,974
83,428
Mitigated
81,642
49,461
Healing
29,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
D0WNP0UR
Charybdis
26,278
20,047
0
12,067
26,761
10,675
541
6,083
20,678
0
123,636
L
7,068
1,433
0
1,858
19,348
21,641
34
9,738
9,610
26,069
0
L
The Morrigan
Mainman545
The Morrigan
5,631
1,211
0
958
12,331
5,448
0
4,483
7,848
85,484
2,302
W
23,148
9,932
0
19,239
28,237
11,495
4,758
3,716
24,521
131,851
0
L
Bastet
14,888
4,561
0
13,594
26,769
12,534
0
7,983
18,786
0
98,725
W
Odin
11,461
2,649
0
272
19,843
27,839
876
3,946
15,897
0
75,156
W
Ishtar
16,448
9,903
0
8,320
22,331
8,923
1,920
2,553
19,778
0
102,583
L
Cu Chulainn
leebot3965
Cu Chulainn
18,861
3,551
0
782
25,765
31,344
1,742
3,049
22,716
19,329
91,243
W
Achilles
sydneysavior
Achilles
15,330
6,002
0
11,658
24,783
14,097
0
3,752
21,031
0
104,982
W
Artio
8,188
759
2,062
7,910
17,927
21,074
598
3,271
14,656
36,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,099
Gold Earned
58,666
642
Minions Killed
680
0
Camps Cleared
0
2,118,816
Distance Traveled
2,046,710
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,325
492
180
8
0
343,809
1
L
Ymir
10,729
466
36
2
0
412,374
8
L
The Morrigan
11,179
486
147
6
0
424,282
7
W
Sol
12,504
544
171
7
0
381,325
1
L
Bastet
12,385
538
143
6
0
473,718
8
W
Odin
10,960
477
132
6
0
384,616
2
W
Ishtar
11,969
520
157
7
0
414,447
4
L
Cu Chulainn
13,048
567
174
8
0
392,527
0
W
Achilles
12,291
534
136
6
0
449,821
6
W
Artio
11,375
495
46
2
0
488,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role