Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
TwinkieFrags
Ah Puch
Level 160
God Stats
8W - 2L
1,775 SR
Queue Stats
562W - 379L
1,666 Elo+
Party 1
Cabrakan
Cabrakan
imflashbaby
Cabrakan
Level 159
God Stats
7W - 2L
1,761 SR
Queue Stats
779W - 538L
1,634 Elo+
Party 1
Mulan
Mulan
kekerton
Mulan
Level 157
God Stats
8W - 3L
1,642 SR
Queue Stats
1,041W - 716L
1,696 Elo+
Party 1
Team Averages
Level 132
1,635 SR
1,599 Elo+

VS

Team Averages
Level 104
1,434 SR
1,391 Elo+
Apollo
Apollo
Gers820
Apollo
Level 79
God Stats
6W - 3L
1,805 SR
Queue Stats
424W - 450L
1,458 Elo+
Solo
Cernunnos
Cernunnos
MysticFlapjack
Cernunnos
Level 109
God Stats
0W - 3L
1,186 SR
Queue Stats
15W - 26L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Sw1v3l
Cthulhu
Level 25
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
janjacomozzi
Zhong Kui
Level 156
God Stats
7W - 9L
1,394 SR
Queue Stats
512W - 522L
1,424 Elo+
Solo
Kukulkan
Kukulkan
xGOTEMMMx
Kukulkan
Level 152
God Stats
6W - 7L
1,489 SR
Queue Stats
388W - 410L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 2 / 26
11,573
890
16,190
13,089
7,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
 
Rama
17
9 / 4 / 19
10,788
830
17,468
13,820
7,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
TwinkieFrags
Ah Puch
17
9 / 3 / 20
11,030
848
20,781
12,826
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
imflashbaby
Cabrakan
18
3 / 4 / 24
10,615
817
4,186
17,802
23,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
kekerton
Mulan
18
13 / 3 / 16
11,153
858
18,814
21,570
28,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gers820
Apollo
15
2 / 9 / 5
9,055
697
5,245
14,377
6,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
MysticFlapjack
Cernunnos
15
1 / 6 / 4
8,265
636
9,904
13,270
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Sw1v3l
Cthulhu
16
0 / 9 / 12
9,549
735
6,367
22,097
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
janjacomozzi
Zhong Kui
16
6 / 9 / 6
10,376
798
14,333
17,681
11,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
xGOTEMMMx
Kukulkan
18
5 / 9 / 8
10,725
825
14,578
16,969
8,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
49
42
Kills
14
16
Deaths
42
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
26
10.5
W
Rama
 
Rama
9
4
19
4.63
L
Apollo
Gers820
Apollo
2
9
5
0.5
L
Cernunnos
MysticFlapjack
Cernunnos
1
6
4
0.5
L
Cthulhu
Sw1v3l
Cthulhu
0
9
12
0.67
W
Ah Puch
TwinkieFrags
Ah Puch
9
3
20
6.33
W
Cabrakan
imflashbaby
Cabrakan
3
4
24
3.75
L
Zhong Kui
janjacomozzi
Zhong Kui
6
9
6
1
W
Mulan
kekerton
Mulan
13
3
16
7
L
Kukulkan
xGOTEMMMx
Kukulkan
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,439
Damage
50,427
79,107
Taken
84,394
74,248
Mitigated
59,264
26,318
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,190
7,023
990
2,943
13,089
7,957
4,779
6,309
6,780
0
38,058
W
Rama
 
Rama
17,468
10,299
2,634
3,308
13,820
7,585
2,442
8,120
5,700
0
34,562
L
Apollo
Gers820
Apollo
5,245
2,147
438
295
14,377
6,617
780
5,798
8,244
0
13,874
L
Cernunnos
MysticFlapjack
Cernunnos
9,904
2,734
1,061
2,167
13,270
5,997
1,412
4,843
8,287
0
25,635
L
Cthulhu
Sw1v3l
Cthulhu
6,367
516
115
823
22,097
26,548
456
4,294
17,584
12,725
0
W
Ah Puch
TwinkieFrags
Ah Puch
20,781
867
0
4,105
12,826
7,054
1,884
4,984
7,842
41,007
0
W
Cabrakan
imflashbaby
Cabrakan
4,186
897
2,565
2,205
17,802
23,335
786
5,689
12,113
11,940
0
L
Zhong Kui
janjacomozzi
Zhong Kui
14,333
191
685
2,556
17,681
11,127
813
4,098
13,213
23,289
0
W
Mulan
kekerton
Mulan
18,814
2,217
1,782
5,786
21,570
28,317
673
10,176
11,394
0
25,325
L
Kukulkan
xGOTEMMMx
Kukulkan
14,578
905
972
2,172
16,969
8,975
867
5,934
10,793
25,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,159
Gold Earned
47,970
155
Minions Killed
133
0
Camps Cleared
0
1,075,423
Distance Traveled
1,004,351
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,573
890
63
5
0
231,555
0
W
Rama
10,788
830
32
2
0
209,882
0
L
Apollo
9,055
697
27
2
0
199,708
0
L
Cernunnos
8,265
636
31
2
0
219,549
1
L
Cthulhu
9,549
735
22
2
0
180,119
0
W
Ah Puch
11,030
848
36
3
0
173,540
0
W
Cabrakan
10,615
817
18
1
0
212,391
0
L
Zhong Kui
10,376
798
20
2
0
200,024
0
W
Mulan
11,153
858
6
0
0
248,055
4
L
Kukulkan
10,725
825
33
3
0
204,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role