Player Matchup

Rama
Rama
EnigmaA239
Rama
Level 142
God Stats
3W - 2L
1,610 SR
Queue Stats
116W - 97L
1,490 Elo+
Party 2
Vamana
Vamana
TKG Darth Grave
Vamana
Level 107
God Stats
1W - 2L
1,184 SR
Queue Stats
54W - 54L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
TKG Redneck
Ah Puch
Level 141
God Stats
5W - 2L
1,538 SR
Queue Stats
164W - 142L
1,511 Elo+
Party 2
Discordia
Discordia
TKGDemon
Discordia
Level 119
God Stats
2W - 0L
1,449 SR
Queue Stats
105W - 86L
1,531 Elo+
Party 2
Atlas
Atlas
Vokem
Atlas
Level 27
God Stats
1W - 0L
1,282 SR
Queue Stats
40W - 14L
1,647 Elo+
Party 2
Team Averages
Level 107
1,412 SR
1,528 Elo+

VS

Team Averages
Level 66
1,458 SR
1,400 Elo+
Ullr
Ullr
DANG3RUSS__03
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,475 Elo+
Party 1
Artemis
Artemis
Firehawk
Artemis
Level 94
God Stats
1W - 3L
1,378 SR
Queue Stats
117W - 117L
1,443 Elo+
Solo
Jormungandr
Jormungandr
GARCH0MP
Jormungandr
Level 83
God Stats
0W - 1L
1,411 SR
Queue Stats
99W - 88L
1,464 Elo+
Party 1
Geb
Geb
Veggieivan
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Danzaburou
Danzaburou
WIESTER_BUNNY
Danzaburou
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 24L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 7
13,452
841
23,262
17,717
10,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 3 / 12
11,089
693
5,783
18,605
28,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
TKG Redneck
Ah Puch
19
5 / 2 / 13
11,658
729
17,858
16,622
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
TKGDemon
Discordia
17
5 / 4 / 9
11,415
713
19,800
10,441
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Vokem
Atlas
18
2 / 2 / 17
11,711
732
8,579
15,084
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
10,421
651
10,301
12,875
6,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Firehawk
Artemis
19
4 / 5 / 6
11,368
711
17,574
14,662
7,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GARCH0MP
Jormungandr
18
3 / 5 / 7
10,715
670
16,255
17,097
22,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 9 / 3
9,226
577
9,486
24,591
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
WIESTER_BUNNY
Danzaburou
14
0 / 7 / 3
8,408
526
7,494
15,443
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
30
Kills
12
14
Deaths
30
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
16
3
7
6.5
L
Artemis
Firehawk
Artemis
4
5
6
1.4
L
Jormungandr
GARCH0MP
Jormungandr
3
5
7
1.3
W
2
3
12
2.67
W
Ah Puch
TKG Redneck
Ah Puch
5
2
13
5.75
W
Discordia
TKGDemon
Discordia
5
4
9
2.38
L
1
9
3
0.28
W
Atlas
Vokem
Atlas
2
2
17
5.25
L
Danzaburou
WIESTER_BUNNY
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,282
Damage
61,110
78,469
Taken
84,668
77,129
Mitigated
70,510
36,935
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,301
984
2,319
1,255
12,875
6,748
270
6,316
6,559
0
20,323
W
23,262
18,209
681
7,416
17,717
10,631
2,507
4,877
12,840
0
49,961
L
Artemis
Firehawk
Artemis
17,574
5,992
910
3,327
14,662
7,904
874
10,430
4,232
0
29,952
L
Jormungandr
GARCH0MP
Jormungandr
16,255
2,674
1,440
1,761
17,097
22,053
33
8,886
8,211
38,888
0
W
5,783
2,307
2,406
6,325
18,605
28,840
870
4,549
14,056
1,979
7,682
W
Ah Puch
TKG Redneck
Ah Puch
17,858
967
3,086
7,900
16,622
9,110
3,517
5,959
10,663
38,715
0
W
Discordia
TKGDemon
Discordia
19,800
142
783
2,401
10,441
5,717
1,101
4,859
5,582
37,988
0
L
9,486
678
502
2,973
24,591
26,368
0
10,784
13,807
17,171
0
W
Atlas
Vokem
Atlas
8,579
3,307
2,464
3,473
15,084
22,831
638
5,497
9,587
19,929
0
L
Danzaburou
WIESTER_BUNNY
Danzaburou
7,494
3,209
0
2,570
15,443
7,437
658
10,273
5,170
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
50,138
172
Minions Killed
167
0
Camps Cleared
0
1,480,935
Distance Traveled
1,334,200
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,421
651
18
1
0
282,589
0
W
Rama
13,452
841
63
4
0
268,802
1
L
Artemis
11,368
711
51
3
0
281,784
0
L
Jormungandr
10,715
670
63
4
0
256,873
1
W
Vamana
11,089
693
7
0
0
300,271
0
W
Ah Puch
11,658
729
51
3
0
307,769
1
W
Discordia
11,415
713
37
2
0
319,350
1
L
Geb
9,226
577
11
1
0
254,465
0
W
Atlas
11,711
732
14
1
0
284,743
1
L
Danzaburou
8,408
526
24
2
0
258,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role