Player Matchup

Atlas
Atlas
DaddyFahsy
Atlas
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,596 Elo+
Party 2
Horus
Horus
PanickedAndDied
Horus
Level 82
God Stats
2W - 0L
1,567 SR
Queue Stats
140W - 121L
1,484 Elo+
Party 2
Eset
Eset
RottenDragoon1
Eset
Level 158
God Stats
7W - 10L
1,458 SR
Queue Stats
788W - 822L
1,512 Elo+
Solo
Tyr
Tyr
SnewZn
Tyr
Level 118
God Stats
2W - 1L
1,496 SR
Queue Stats
217W - 193L
1,575 Elo+
Party 2
Hades
Hades
corgibutt012
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,513 Elo+

VS

Team Averages
Level 108
1,571 SR
1,503 Elo+
Gilgamesh
Gilgamesh
ArcherKing8558
Gilgamesh
Level 101
God Stats
3W - 3L
1,693 SR
Queue Stats
227W - 198L
1,539 Elo+
Solo
Sylvanus
Sylvanus
FallenSoldier3TB
Sylvanus
Level 101
God Stats
1W - 2L
1,484 SR
Queue Stats
50W - 52L
1,459 Elo+
Solo
He Bo
He Bo
GrabMyBiscuit
He Bo
Level 129
God Stats
9W - 18L
1,356 SR
Queue Stats
662W - 636L
1,488 Elo+
Party 1
Artemis
Artemis
MRjoker-_-04
Artemis
Level 87
God Stats
1W - 1L
1,852 SR
Queue Stats
23W - 19L
1,541 Elo+
Solo
Heimdallr
Heimdallr
XmanElite39
Heimdallr
Level 122
God Stats
11W - 14L
1,468 SR
Queue Stats
644W - 623L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 1 / 13
9,572
870
10,001
16,975
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 3 / 15
8,711
792
7,648
17,869
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 2 / 16
8,579
780
17,668
11,831
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
SnewZn
Tyr
17
8 / 1 / 11
9,753
887
14,344
20,597
22,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 10
8,557
778
8,723
12,874
10,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcherKing8558
Gilgamesh
14
0 / 5 / 5
7,759
705
8,622
14,355
10,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 4
9,124
829
8,816
17,284
20,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 2
7,688
699
16,475
11,994
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MRjoker-_-04
Artemis
12
0 / 5 / 6
7,281
662
11,915
10,742
4,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Heimdallr
XmanElite39
Heimdallr
15
3 / 4 / 2
8,679
789
11,448
10,884
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
21
Kills
9
9
Deaths
21
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArcherKing8558
Gilgamesh
0
5
5
0.5
W
Atlas
4
1
13
10.5
L
5
3
4
2.33
L
1
4
2
0.5
L
Artemis
MRjoker-_-04
Artemis
0
5
6
0.6
W
4
3
15
3.83
W
1
2
16
4.5
W
Tyr
SnewZn
Tyr
8
1
11
13.5
L
Heimdallr
XmanElite39
Heimdallr
3
4
2
1
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,384
Damage
57,276
80,146
Taken
65,259
76,941
Mitigated
46,676
37,979
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArcherKing8558
Gilgamesh
8,622
1,584
1,653
1,663
14,355
10,495
0
6,345
7,251
0
17,320
W
Atlas
10,001
2,689
760
3,644
16,975
19,601
208
3,637
13,338
16,066
0
L
8,816
3,791
2,854
4,719
17,284
20,982
0
9,259
7,295
16,511
0
L
16,475
871
2,536
3,409
11,994
5,036
92
5,654
5,989
26,413
0
L
Artemis
MRjoker-_-04
Artemis
11,915
5,246
917
1,757
10,742
4,957
240
6,371
4,079
0
18,643
W
7,648
3,907
11,005
8,028
17,869
17,452
1,224
5,040
12,829
0
12,801
W
17,668
1,606
3,164
2,157
11,831
7,326
1,250
5,009
6,822
34,374
0
W
Tyr
SnewZn
Tyr
14,344
1,449
1,537
3,597
20,597
22,394
539
7,911
12,686
0
23,778
L
Heimdallr
XmanElite39
Heimdallr
11,448
4,423
1,227
1,559
10,884
5,206
0
7,355
3,306
0
24,316
W
8,723
782
1,436
2,651
12,874
10,168
882
3,694
9,180
15,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
40,531
114
Minions Killed
93
0
Camps Cleared
0
1,138,104
Distance Traveled
908,746
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,759
705
15
1
0
180,993
4
W
Atlas
9,572
870
7
1
0
241,152
0
L
Sylvanus
9,124
829
13
1
0
139,983
0
L
He Bo
7,688
699
23
2
0
201,086
5
L
Artemis
7,281
662
12
1
0
184,785
0
W
Horus
8,711
792
20
2
0
200,031
1
W
Eset
8,579
780
44
4
0
197,268
0
W
Tyr
9,753
887
23
2
0
265,123
6
L
Heimdallr
8,679
789
30
3
0
201,899
0
W
Hades
8,557
778
20
2
0
234,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role